OJM FreeFall

OJM FreeFall

par jexler
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OJM FreeFall

Note:
2.6
Sortie : September 11, 2012
Dernière mise à jour : September 11, 2012
Développeur: jexler

Tags pour OJM FreeFall

Description

Après t’être exposé à une forte dose de LSD, tu réalises que tu es un verre de jus d’orange. Tu es Orange Juice Man ! Mais malgré toute ta volonté, tu plonges maintenant dans l’abîme. Attention à ne pas te renverser ou toucher les murs !

Comment jouer

Utilise la souris pour guider OJM dans l’abîme. OJM ne reste pas immobile, alors prends en compte ses mouvements instables. Si tu touches les murs ou que tu manques de jus, c’est perdu. Tiens le plus longtemps possible :>. Les couleurs des murs changent au fur et à mesure. Tente d’atteindre 10 000 pour voir le dernier niveau !

Commentaires

0/1000
BenSironko avatar

BenSironko

Sep. 19, 2012

4
1

I absolutely love this! I think a lot of these people haven't figured out how to play it correctly. As it turns out, controls schemes that require a player to experiment or become acclimated tend to be met with antagonism and dismissed as bad. Screw that attitude, I'm a fan of the off-kilter, twitchy mousing and it only took me a few minutes to surpass several of the all-time hi scores -- proof they didn't give it enough of a chance! Great job!

jexler
jexler Développeur

Thank you very much :)!

memandy avatar

memandy

Nov. 10, 2014

1
0

This game does eventually get to be fairly easy. I found that, for me, spinning the mouse in a circular motion, moving your circle slowly to avoid walls works well. I read comments before playing, and I'd like to say reading BenSironko's comment made the game easier for me. Thank you BenSironko!

jikhalk avatar

jikhalk

May. 07, 2014

1
0

high score is 420 i'm bad at this

CharmDragon avatar

CharmDragon

Sep. 15, 2012

2
1

It'd be nice if I didn't die four out of five times before I even entered the chasm.

jexler
jexler Développeur

Yeah, that was something I neglected to fix. It didn't seem like a major issue but in any future games I make I'll be sure to kink out things like this. Cheers for playing! :)

twist010 avatar

twist010

Sep. 13, 2012

3
2

"Yousa got no skills" probably isn't the proper response when the only two comments are your game are "it's too hard". Maybe it's yousa got no developer skills?

jexler
jexler Développeur

Maybe indeed! This is my first game so my developer skills are pretty shiz. But I'm happy with the difficulty, I agree it's hard, but with practice you can learn to handle the glass really well. I'm a fan of old school games that kick your ass over and over again. But as I said, thanks for taking the time to play my game, I'm glad it kicked your ass :> cause that's what I was aiming for. If you're willing to spend some time practicing I promise you'll get the hang of the controls. Though as notes to myself, I feel I should add an option for an easier difficulty, and a better instructions page. Besides difficulty issues, do you have any other feedback? I'd appreciate that a lot.