The Red Mystique Early Alpha Build

The Red Mystique Early Alpha Build

par kevinmcree
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The Red Mystique Early Alpha Build

Note:
1.8
Sortie : May 11, 2014
Dernière mise à jour : May 11, 2014
Développeur: kevinmcree

Tags pour The Red Mystique Early Alpha Build

Description

Place buildings and try to keep your colonists alive. An early build posted for play testing feedback.

Comment jouer

Place buildings to gain resources. Buildings cost materials to build and give different things.
Water mines – water
Power Plants – power
Green Houses – food/oxygen
Quarters – crew
Iron Mines – materials

Commentaires

0/1000
alsahaf avatar

alsahaf

May. 11, 2014

6
0

it would be useful to know how much buildings cost to build and how much they produce(and if they have any operational costs). because right now i have no idea why i cant build buildings.

PokeyRider71 avatar

PokeyRider71

May. 12, 2014

1
0

too early to rate this

don_ernesto avatar

don_ernesto

Jun. 18, 2015

0
0

waste of time

PokeyRider71 avatar

PokeyRider71

Jun. 23, 2014

0
0

beta can go here on kong

Spyro_Drag avatar

Spyro_Drag

Jun. 10, 2014

0
0

it seems that there are many (LARGE) inblanaces in this game. first off, you need WAY to many power plants to even make a dent in the powe consumption. second, green houses dont produce enough oxygen, and thats needed to build power AND crew... this needs major work. nice music though.