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Goblin Golf

Goblin Golf

par leafdj
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Goblin Golf

Note:
3.1
Sortie : November 15, 2019
Dernière mise à jour : November 15, 2019
Développeur: leafdj

Tags pour Goblin Golf

Description

Jeu de mini-golf où il faut réussir des tirs techniques pour éliminer ces satanés gobelins !

Comment jouer

Cliquez et faites glisser pour viser et tirer la boule de feu. Faites-la rebondir sur les murs pour atteindre le gobelin à chaque niveau.

FAQ

Qu'est-ce que Goblin Golf ?

Goblin Golf est un jeu de mini-golf sur navigateur développé par leafdj, où vous incarnez un gobelin qui doit terminer des parcours de golf.

Comment jouer à Goblin Golf ?

Dans Goblin Golf, vous utilisez votre souris pour viser et ajuster la puissance du tir, puis lancez votre gobelin à travers chaque trou en essayant d'atteindre le but en un minimum de coups.

Quel type de jeu est Goblin Golf ?

Goblin Golf est un jeu de mini-golf de type arcade, avec une jouabilité basée sur la physique, des graphismes cartoon et une ambiance légère.

Y a-t-il des améliorations ou systèmes de progression dans Goblin Golf ?

Goblin Golf se concentre sur la réussite d'une série de trous de golf de difficulté croissante, sans proposer d'améliorations ou de systèmes de progression complexes.

Peut-on jouer à Goblin Golf sur différentes plateformes ?

Goblin Golf est un jeu web jouable directement dans votre navigateur sur les ordinateurs compatibles.

Commentaires

0/1000
lucasecardoso avatar

lucasecardoso

Nov. 15, 2019

9
0

I suck at this game but I love it

NarPar avatar

NarPar

Nov. 15, 2019

7
0

Very nifty little game! Has an adorable aesthetic with very simple and intuitive controls and mechanic. I feel bad for the gobbies though...

Ctrl_Alt_Delete avatar

Ctrl_Alt_Delete

Nov. 15, 2019

5
0

TLDR: Overall 4/5
This is a really good game. I like how instead of the one obvious category for high scores, there is an additional category for time trial speed-runs. One area that I believe could be easily improved is by making a reset button. It is rather tedious to hit escape then click exit and begin anew. An additional area that can be improved would be if there was some way to practice the level, perhaps with a small laser guide. I would recommend that if you did implement this feature, that it may be in the best interest of the spirit of competition to randomize the background tiles in order to dissuade visual leads. Other obvious areas of improvement include more levels, but I would say to keep it in a 9 level pack. That is, you can play either the first pack or the second pack, and you are not forced to play the other one to record scores.

leafdj
leafdj Développeur

Thanks for the feedback! I've got a few interesting ideas for mechanics and levels for the back 9 so if it looks like there's demand for some trickier levels then I'll be happy to add some more. I definitely agree with keeping them in blocks of 9, and then your score for the full 18 would be based off of your best runs for the front 9 and the back 9. A quick restart that skips past the little tutorial popup is also a great idea, and I'd also like to add an option for a visible timer for speedruns, because it isn't clear in the game that the timer pauses while you're paused and in the level transition cutscenes (and counts up slower when you're in slo-mo). Cheers!

RebelScum avatar

RebelScum

Nov. 16, 2019

3
0

Nice idea well executed! 5 stars!

Llorx avatar

Llorx

Dec. 14, 2019

2
0

Nice idea, but I hate "find the perfect pixel" games. Kinda annoying on some levels :-/