Warpswap
par llnn404
Warpswap
Tags pour Warpswap
Description
Un puzzle platformer où tu peux échanger la place du joueur avec des blocs.
Comment jouer
Joue en pleine résolution pour une meilleure expérience ! WASD/flèches/joystick gauche : déplacement. ESPACE / Y : sauter (maintenir pour sauter plus haut). E / B : tirer. R / A : recommencer
FAQ
Qu'est-ce que Warpswap ?
Warpswap est un jeu de puzzle minimaliste développé par llnn404 où les joueurs naviguent dans un petit monde en grille grâce à des mécaniques de téléportation et d'échange.
Comment jouer à Warpswap ?
Dans Warpswap, vous contrôlez un personnage pour atteindre la sortie de chaque niveau en vous déplaçant, en vous téléportant et en échangeant votre place avec des blocs, en trouvant la bonne séquence.
Quelle est la mécanique principale de Warpswap ?
La mécanique principale de Warpswap consiste à résoudre des puzzles sur grille en utilisant la téléportation et l'échange de blocs pour ouvrir un chemin jusqu'à l'objectif, chaque niveau introduisant de nouvelles subtilités.
Warpswap propose-t-il différents niveaux ou une progression ?
Oui, Warpswap propose une série de niveaux faits main, chacun devenant plus difficile et complexe à mesure que vous progressez dans le jeu de puzzle.
Qui a développé Warpswap et sur quelle plateforme peut-on y jouer ?
Warpswap a été créé par llnn404 et est disponible gratuitement en tant que jeu sur navigateur sur Kongregate.
Commentaires
alicealicealice
Apr. 30, 2020
I like the concept and a whole lot of the game! But space to jump is definitely non-intuitive on some levels - being able to use W or up would be a lot easier. And while I appreciate that the levels get harder (and that there are a lot of them!), there are some that depend on split-second timing/pixel perfect jumping. I know that a puzzle/platformer will have some of that, but I think it breaks up the flow of an otherwise well-designed game.
Thank you for feedback! It's actually my first game so I'm not that good with game design And yes, I can add jump button as W/UP in the next update!
lollolilol
May. 01, 2020
There are many levels and have a good difficulty. Most of them are short so one can quickly achieve the right timing. It could use some longer levels where the main task would be to figure out where boxes should be placed...
4L3AF
May. 26, 2020
Great concept... Many of the simple "tutorial" levels seemed like they came after the level they were needed on. A bit more of a snappy grid-like structure would help make this feel more like a puzzle game and less like an extremely frustrating platformer meaning if the bullet only fired in the vertical y center of the grid cell you were in... removing the bullet colliding with self would change very little of the "solutions" but would make the game feel easier even if it wasn't. The bullet limits seemed arbitrary as you sometimes don't need to shoot but have bullets or you have more bullets than needed. And the "gap" cells that allow the bullet but not player through would be nice if they were just a bit wider so that the bullet had a slightly easier time getting through. And the ending felt a bit less "juicy" then it should have felt. Infinite bullets and random boxes may have helped it feel more exciting for an end screen.
Simoris
May. 13, 2020
A nice little game (with surprisingly many levels).
Some levels require pretty precise timing (esp. when shooting through gaps while jumping/falling or trying to place red blocks in the air), but the shortness of levels still keeps it balanced and nicely playable.
When I played it, thanks to implementing other players feedback, there were already all kinds of controls, so everything I tried (cause I thought it would be handy) worked, ended up playing it mostly with arrow-keys and the second hand to shoot.
Thank you for feedback! I'll try to update my game as much as I can and make it even better.
Bakelmun
May. 13, 2020
Anyone else have the music on/off button not do anything?