Harvestation: Farmocalypse
par lorenbednar
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Harvestation: Farmocalypse
Tags pour Harvestation: Farmocalypse
Description
Farming sim meets bullet hell shooter in a bout of desperation and regret in Harvestation: Farmocalypse.
Once a year, they come back to take over your Future ARMaments lab. This time you are prepared. You have constructed 5 very finely tuned drones with weapons capable of stopping the fleet before they reach the surface.
They can only stay in orbit for two weeks, so it is up to you to survive and keep them at bay long enough to force a retreat.
You have full use of your lab during the day, so manufacture what enhancements you might need for the night, it will get hectic.
Don’t panic. Plan wisely. Good luck.
Comment jouer
P pauses the game. You can view the help screens through this menu.
In Bullet hell mode:
WASD for ship movement
Left click to fire (can be held down for auto fire)
Farming Mode:
Left click performs all options. See in-game help for more info.
Mises à jour des développeurs
11-19-2012 Updates in progress:
Making the ship’s hit zone smaller
Changing movement a bit to make it feel less rigid
Improving overall framerate (swapping to my better rendering engine)
Adjusting some of the bullet patterns to prevent overlap; all that does is cause unnecessary lag.
Hoping to have this update in late tonight.
Thanks for playing!
Commentaires
sirspikey
Nov. 19, 2012
fun concept, but after that not much happening. Upgrades? Hitbox?
lorenbednar
Nov. 19, 2012
Upgrades are on the list for an update, so is some graphic tuning. Hitbox is a little touch because I'm trying to stick with traditional bullet hells where you have a tiny spot on your ship that is vulnerable. Maybe I should make that spot smaller, would probably make the game easier too. Will definitely look into it. Thanks for the feedback!
arcanum17
Dec. 04, 2014
They should have made their instructions easier to find. game's hard until you find them. after that it's just a matter of getting all plots then buyin lots of bombs. after that it's not much fun.
asm1
Apr. 16, 2013
framework is here but the game isn't. how many shields do I need to farm before I won't instantly die in the fight mode? what the hell is a bomb and how would I use it? interesting concept but clearly not playtested... 2.5/5