Escape (Demo)
par mido555
Escape (Demo)
Tags pour Escape (Demo)
Description
Dans Escape, vous devez fuir des choses maléfiques qui vous poursuivent et qui se trouvent être des nazis. C’était une étape importante pour moi car je viens de commencer la programmation, alors merci de ne pas laisser de commentaires méchants :)
Comment jouer
WASD. espace pour sauter. ESC pour mettre en pause. Souris pour regarder autour de vous
Commentaires
Dragonthera
Jul. 04, 2011
make a dark labyrinth which a ghost/monster is trying to catch you, while you tryinng to escape/find your way out with a flashlight (add some perks like x2 speed, 1-5 stun the monster and invicibility) :) just an idea
llloksd2
Jul. 17, 2011
GLITCH! When you start don't move
for a couple seconds than just hold down and you will walk through the wall
I fixed that bug but it will be in the full game (its almost done it will be on kongregate in about 2 weeks)
mido555
Jul. 10, 2011
@Derr1 I fixed all the bugs. (not on kongregate yet it will be in the full game)
Derr1
Jul. 08, 2011
Post-thought comment. A few things I left out (a couple of bug reports...). I've noticed, at least on the "final" level, that if you look straight down then your character does a super-jump. Is this intended? Also, the light emanating from the flashlight appears somewhat lop-sided. I would love to see that straightened (unless of course the lop-sided-ness is intended). Finally, and this may be linked to the first report in this post-thought comment, on the final level, just before the "awesome" block, I appear to be flung high in the air without coming down and very little air control. Anyway, that has been the post-thought comment. I still urge you to keep up the good work ;)
Derr1
Jul. 08, 2011
It was good for a demo. I like the concept, though I would, in a player's perspective, like to see some sort of plot-line related to why the Nazis are chasing you...maybe something this person did during WWII? Also, I would like to report a bug (at least in the intro level) where you can walk through the walls and off the stage (I turned right at the "this is the evil ball" part and could walk off the stage). Other than that, once this game has more textures and levels, I would certainly give it a high rating. Keep it up! I can't wait to see a further finished version! ;)