MARCH
par mindfulxp
MARCH
Tags pour MARCH
Description
Une courte histoire à la première personne (10-15 minutes) sur une relation. CASQUE fortement recommandé, et le son stéréo est presque indispensable pour certains passages ! Musique et sons issus de Kevin MacLeod (incompetech.com). Dans l'ordre : . "Very Low Note" Kevin MacLeod (incompetech.com). "Smoother Move" Kevin MacLeod (incompetech.com). "Trio for Piano, Cello, and Clarinet" Kevin MacLeod (incompetech.com). "Calmant" Kevin MacLeod (incompetech.com). Tous sous licence Creative Commons : By Attribution 3.0. http://creativecommons.org/licenses/by/3.0/
Comment jouer
WASD pour se déplacer, ESPACE pour sauter, la SOURIS pour viser, ESC pour mettre en pause/redémarrer depuis le dernier point de contrôle
Mises à jour des développeurs
Bug fixes: Actively working on fixes, so please be as detailed as possible when describing bugs, thanks!
(4/29/12)
-some UI changes, mostly related to positioning of text
-eased difficulty of first platforming section by adding lighting, removing some parts
(4/25/12)
-fixed death blackscreening bug
-fixed timed door bug with resetting position after death
-fixed text pop-ups, checkpointing after ‘activating’ first room
-changed final checkpoint restarting to make it faster
-added credit for kevin macleod on opening screen
Commentaires
Finduilas
Apr. 25, 2012
This was astonishingly powerful for such a simple game. Very well done.
Ganonslayer
Apr. 24, 2012
So much to say about this, I can't say it all... so beautiful. It doesn't "hold your hand" like a lot of games today. I had a hard time letting go in the end. I definitely want to play this with my surround sound another day when it's not so late at night.
katvandelol
May. 01, 2013
The first time, that gate closed on me. I was busy reading the texts that appeared. The game ended there and I was confused. The second try I did everytinhg the same. Untill I was halfway there; It hit me. You had to let go of her. I got chills, and I literally almost cried. Wow, man.. wow. I'm very close to playing it a second time to re-live it all... This is veeeeeery impressive.
boringegg
May. 11, 2012
Whao, a really nice game that lets the player relfect upon one's feelings through out and after the game. I love how you represented the jounery of the relationship through the change of the blocks. Initially it was flat then it became inclined and finally smaller. I was also quite surprised at the escaping part that was well shown as you leave her and run towards a closing gate. Music was very nice and something that most games here on kong doesn't have. Overall, 5/5 from me. Nice game.
Gnomeslair
Apr. 25, 2012
Beautiful and unique.