Nether Runner
par morbidware
Nether Runner
Tags pour Nether Runner
Description
Get your Evil Book and Tiny God and be ready for war with the forces of the Netherworld!
It's doomsday and it's all your fault! Save mankind (and your really angry girlfriend) from a Horde of supernatural creatures with the help of an Evil Book, a Tiny God and an arsenal of spells of mass destruction.
Nether Runner is a game inspired from the fictional world of H.P. Lovecraft that mixes Runner and Shooter elements.
FEATURES:
- Run Fly and Jump into Danger
- Kill tons of enemies
- Dodge lots of bullets and lasers
- 5 different Spells to help you in your journey
- 4 Weaponomicons: extra weapons of mass destruction
- 2 mid-bosses with their own environments
- A screen filling Epic Final Boss!
- 33 Missions
- 10 Achievements
- Lots of upgrades with the Unholy Shop
- Story Mode and Endless Mode
- An amazing and magical OST
- Lots of hand drawn animations
Comment jouer
Control Scheme A
Arrows - Fly/Jump
Z - Shoot
F - toggles Autofire
X - Cast Spell
Space Bar + Arrows - Combo
Control Scheme B
WASD - Fly/Jump
J - Shoot
F - toggles Autofire
K - Cast Spell
L + WASD - Combo
FAQ
Qu'est-ce que Nether Runner ?
Nether Runner est un endless runner et jeu de tir développé par Morbidware et publié sur Kongregate, où les joueurs contrôlent un personnage fuyant des horreurs qui le poursuivent.
Comment jouer à Nether Runner ?
Dans Nether Runner, vous déplacez votre personnage pour éviter les obstacles et ennemis tout en courant automatiquement, et tirez sur les menaces à l'aide de diverses armes pour survivre le plus longtemps possible.
Quels sont les systèmes de progression dans Nether Runner ?
Nether Runner propose des armes améliorables, des ressources à collecter et des gadgets et objets magiques à débloquer pour renforcer vos capacités et progresser à chaque tentative.
Quelles sont les principales caractéristiques de Nether Runner ?
Nether Runner offre une action de tir rapide dans un format endless runner, avec des bonus, des améliorations d'armes, des boss et une ambiance dark fantasy.
Peut-on jouer à Nether Runner en ligne ou hors ligne ?
Nether Runner est un jeu gratuit sur navigateur conçu pour être joué en ligne sur des plateformes comme Kongregate.
Mises à jour des développeurs
Hi everybody, v1.3 is live! After reading your feedback we have changed the mission system, now you can meet the last boss and complete the game without having to complete all missions first. We really hope you enjoy this change, have a try and let us know what do you think in the comments! Enjoy!
v1.3:
- “All Missions Completed” relic no more needed to fight the last boss
- Fixed a bug that made certain enemies invincible when using Thundernomicon in conjunction with the Richocalypse spell.
Commentaires
weirdguy
Jun. 06, 2014
When a boss starts, please don't remove bags of cash that I was about to get.
dreamaddict
Jun. 05, 2014
1) Everything that hurts you is purple. 2) Prioritize upgrading Dark Arts and Drain first, so you can shoot things and regain plenty of fuel. 3) If you are having trouble with the second mini-boss, cast Saws and get right in his face, he will die fast. 4) Earn Money achievements count how much money you *collect*, not earn. (DEV: You should call that achievement Collect X coins.) 5) WASD-style controls would be nice. 6) Not fair that you have to unlock the dudes in order, maybe I just want to have either life or fuel, and not the other ones...or maybe you wanted it to be that way.
I didn't think the difficulty was really as bad as the comments made it out to be. All in all, a fun game.
UPDATE: WASD controls added. Hi, thanks for your comment! I am fixing the Earn/Collect issue. WASD controls are scheduled for the next update. About the dude shop: yeah I just wanted it to be that way :)
Galev
Jun. 08, 2014
I think it would be better, if the flying bodyparts of killed enemies were in the background, because right now they cover even the bullets, not to say live monsters. So on the 3rd level, when there are so many enemies, you can't see what you're shooting at, at all.
Hi, in v1.2 we have lowered limbs and drops opacity and changed bullets to stay always on top. Hope this makes things more clear in the later stages.
Joaqox
Jun. 14, 2014
*Rushes to the final boss* "OK Kiddo, the ultimate showdown. OH wait! You don't have every single mission? Nope, nope. Here's a supah lazah so go back and try again later."
Hi, in v1.3 we have changed the mission system. Now you can fight the final boss even if you haven't completed all missions.
dayjavoo
Jun. 05, 2014
Fun game, but that flying stone is the most annoying thing I've ever had the pleasure of meeting.
Hello, in v1.2 we have reduced the spawn chance for stones at first level and the first stone type now shoots less bullets. Hope this makes things more manageable at the beginning of the game.