Hindi natagpuan ang laro
Days of Monsters

Days of Monsters

par MostroGames
Signaler un bug
Signaler le jeu
Loading ad...

Days of Monsters

Note:
3.8
Sortie : June 20, 2011
Dernière mise à jour : August 12, 2018
Développeur: MostroGames

Tags pour Days of Monsters

Description

There are days of joy, days of sorrow… and Days of Monsters!

As every evil genius knows, there’s no better way to conquer the world than breeding giant monsters.
Customize your own monster, send it to destroy and loot a city.
Buy upgrades to fight back the military resistance and to ensure a total devastation.

Comment jouer

Aim with your mouse and use Q, W, E, R, T, Y keys for special actions (you can also use 1, 2, 3, 4, 5, 6 keys for actions).
Spacebar to flip.
Collect skulls to charge your monster’s energy.

Mises à jour des développeurs

Jun 20, 2011 11:20am

We have added Kongregate’s API to record your scores, thanks to our sponsor (MoFunZone) for allowing us to do that.

FAQ

Qu'est-ce que Days of Monsters ?

Days of Monsters est un jeu d'action gratuit sur navigateur développé par MostroGames où vous contrôlez des monstres géants pour détruire des villes à travers le monde.

Comment jouer à Days of Monsters ?

Dans Days of Monsters, vous contrôlez différents monstres et utilisez leurs capacités uniques pour détruire des bâtiments, vaincre les forces militaires et semer le chaos tout en progressant à travers divers niveaux.

Quels systèmes de progression existe-t-il dans Days of Monsters ?

Days of Monsters propose un système d'améliorations où vous pouvez dépenser les points gagnés en destruction pour améliorer les capacités de votre monstre, débloquer de nouvelles attaques et personnaliser votre créature.

Quelles sont les principales fonctionnalités de Days of Monsters ?

Les fonctionnalités principales incluent plusieurs monstres jouables, des villes variées à détruire, des capacités et attaques améliorables, ainsi qu'un système de progression basé sur le score.

Peut-on jouer à Days of Monsters hors ligne ou avec d'autres joueurs ?

Days of Monsters est un jeu solo jouable dans le navigateur et ne propose pas de fonctionnalités multijoueur ou de progression hors ligne.

Commentaires

0/1000
Rallik avatar

Rallik

Aug. 12, 2018

337
3

Hot new game from 2011.

Samsquantsh avatar

Samsquantsh

Jan. 09, 2013

1120
40

I've never seen a flash game on Kong - in I dont know how many years - that has a memory leak, but this game very definitely does. Each level you play adds on to the memory usage of the Flash plugin by 5megs or so, and after like 20 levels it really starts to show which is why everyones becoming so laggy. Dev should definitely check this out cause this is a really great concept and a just plain cool creative idea for a game, but theres def issues here somewhere that need checked out.

Vizuna avatar

Vizuna

Jun. 24, 2011

2599
102

Whew just got the hard badge. Here's some tips. For the collecting skulls missions, equip high health low strength parts. You don't want to kill the buildings too fast because they produce humans and you want to last longer so that you can collect more skulls. For those missions that require you to destroy everything, get Cyclops Eye (for anti air) and Caterpillar tracks (for fast movement). Also get power paws to destroy stuff faster. For mecha missions, get chicken wings for tornado or cyborg head for incinerator. Don't expect to outrun the mechas. For the very last mission, get polished horns for ram charge and spam power all you've got. Drive the mecha to a corner and use ram charge so you hit him twice with the rebound. Hope this will help.

Orgasmasher5000 avatar

Orgasmasher5000

Dec. 23, 2011

145
4

if there is a level that really is worth playing again and again to get money, it is Beijing. you get 15 million even when you lose!

stedmc avatar

stedmc

Jun. 25, 2011

2283
107

Nice game but a few annoying details. You should be able to see the stats of the individual items in the workshop area and a few other stats for speed of movement etc. would be nice. The next level button is pointless without being able to see the info for the next level and the transition screens back and forth are too long and get annoying very fast. A progress bar for the medals would be pretty useful as well as the destructometer. Apart from that, pretty good.