SWOOOORDS! Colon Lords of the Sword

SWOOOORDS! Colon Lords of the Sword

par nihilocrat
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SWOOOORDS! Colon Lords of the Sword

Note:
3.5
Sortie : September 08, 2012
Dernière mise à jour : March 16, 2013
Développeur: nihilocrat

Tags pour SWOOOORDS! Colon Lords of the Sword

Description

SWOOOORDS ! Colon Lords of the Sword est un beat’em up d’exploration de donjons. Inspiré par Gauntlet, Golden Axe, Bastion et Spiral Knights. – Explorez des donjons générés aléatoirement et terrassez des hordes d’ennemis. – Les combats exigeants vous laissent toujours proche de la mort, mais un bon timing pour attaquer, esquiver, bloquer, contrer et utiliser vos compétences vous permettra de survivre. – Mort permanente : choisissez bien, vous n’avez qu’une seule vie ! – Maniez l’une des nombreuses épées, chacune avec ses capacités spéciales. – Une bande-son heavy metal brutale signée Pip Malt. Téléchargez la version complète avec mode coop et support manette : http://www.indiedb.com/games/swoooords/downloads

Comment jouer

WASD : se déplacer. Clic gauche : attaquer. Clic droit : bloquer. Barre d’espace : esquiver

Mises à jour des développeurs

Mar 16, 2013 4:26pm

I just made a pretty big update to the game, make sure to check it out!

== v1.3 CHANGELIST (Mar 14 2013) ====
- New Translation: Spanish
- Title menus and pause menu are navigable with the gamepad or keyboard
- Title screen music changed for something less overwhelming… more time to lower the volume if you need to.
- You can now sprint by holding down the “Dodge” button.
- Dodge is a bit more difficult to use, it is slower at the beginning so you’ll need to plan your dodges better
- New dodge physics mean you can perform a high-velocity “dash attack” by attacking while dodging
- Improved dodge and jump animations a little
- The basic dodge is now highly controllable, a skilled player can use it to “sidestep” enemies
- Tracking speed of most enemies lowered to make it easier to sidestep them. It’s an exciting and dangerous alternative to countering.
- Shielded enemies have special block decals to make it obvious that you can backstab them.
- Made some enemies slightly faster, and all elite enemies significantly faster
- Healing token is now a piece of meat. OM NOM NOM.
- You now have to buy your swords and meat, but they’re relatively inexpensive.
- Chests appear slightly more often, now that gold has a use.
- You can spend Gold to start the game at a lower Depth. You can only start on levels you have already completed.
- You’ll start with a depth-appropriate weapon equipped so you’re not totally screwed
- Revive changed so it’s a lot more intuitive; the now-classic “run over and hold down a button to revive your buddy” method
- Optimized AI and combat code to reduce slowdown when fighting lots of enemies.
- A few swords were renamed
- One new enemy added, he acts very differently from the rest.
- The window to cancel an attack into a block is a little bit smaller now.
- Added sounds to various special attacks
- Singleplayer-only restriction removed from the web version because of feedback. It’s now just like the downloadable version.
- Lots of bugfixes!

Commentaires

0/1000
abigael99 avatar

abigael99

Jul. 01, 2015

9
0

setting controls would be good though

kenarus avatar

kenarus

Jun. 20, 2015

5
0

some armor would be nice (like plate armor)

r2d2go avatar

r2d2go

Dec. 23, 2012

38
5

This game deserves more recognition... but it didn't even make it to the front page.

Hyoscine avatar

Hyoscine

Sep. 14, 2012

38
6

Hah, "colon lords".

Damienamus avatar

Damienamus

Sep. 14, 2012

41
7

Great game, add some achievements, shops and experience points to get better skills and it will be a masterpiece