Pit King

Pit King

par oultrox
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Pit King

Note:
2.9
Sortie : May 14, 2019
Dernière mise à jour : May 28, 2019
Développeur: oultrox

Tags pour Pit King

Description

Jeu créé en 3 jours pour la Ludum Dare 44 et peaufiné ensuite pour une sortie web !
- PROTÉGEZ VOTRE TRÉSOR. Vous êtes le roi des squelettes ! Vous commencez comme un petit crâne, mais vous êtes prêt à tout pour protéger votre or contre chaque pillard qui ose s’aventurer dans votre repaire ! Quelle meilleure défense que vos puissants os ? Placez des tourelles, des murs et des bombes en os pour repousser les armées du roi humain.
- Crédits :
- Programmation : Jesús Perez @oultrox
- Graphismes : Orlando Guevara @veryeviltomato
- Mixage et montage son : Marcel Antonorsi
Même si nous n’avons pas produit les échantillons sonores, notre équipe a travaillé dur pour mixer les sons et obtenir des SFX de qualité. Remerciements spéciaux à www.freesound.org pour sa plateforme et à toutes les personnes brillantes qui ont produit les éléments suivants : https://pastebin.com/HP2ZCDLm
Merci aussi à Kevin MacLeod pour la visibilité de son excellent travail : AngloAzulu. Nous vous sommes reconnaissants pour votre générosité.

Comment jouer

-. Contrôles :
- WASD pour se déplacer.
- Clic droit pour tirer.
- Clic gauche pour construire et améliorer les tourelles.
- Appuyer sur Espace dans le panneau d’amélioration pour améliorer votre tourelle.
- Appuyer sur V dans le panneau d’amélioration pour démonter votre tourelle.
- Appuyer sur Échap pendant le déplacement d’un objet déployable pour annuler.
- P ou Échap pour mettre en pause.
NOUVEAU : Raccourcis !
- Appuyez sur 1 pour poser des bombes.
- 2 pour poser des murs.
- 3 pour poser des tourelles.

Mises à jour des développeurs

May 24, 2019 3:00pm

V.1.0.22:
NEW mechanics: Hotkeys!
- Press 1 for placing bombs
- 2 for placing walls
- 3 for placing turrets.

- Balanced some enemies
- Added a bit more of delay between Waves
- Bombs reworked!

Commentaires

0/1000
DCarrier avatar

DCarrier

May. 15, 2019

9
0

It would be nice if there were hotkeys for putting down buildings and ways to put down more at once. Though that would mess with the balance, since as it is beyond a certain point you can easily get enough bones and the problem is putting down walls as fast as they get destroyed. Also, it would be good to have different kinds of towers. You might have more to choose from at the beginning, or have different ways to upgrade them. And it would be good if you could repair buildings and walls, or at least replace the walls.

oultrox
oultrox Développeur

Thanks for the feedback, we'll consider it but giving the time we had for polishing and developing the game being this one an gamejam entry ( the game was made in 48 hours and polished bit more of a week after initial release) it was a total challenge doing hotkeys for everything, I managed to do hotkeys for upgrading and deconstructing, which is the way for replacement for now; We'll explore more ideas if the interest is there! Thank you.

hatemakingnames avatar

hatemakingnames

May. 24, 2019

4
0

Should be a way to repair. Also, I think waves shouldn't be sent automatically.

oultrox
oultrox Développeur

Deconstructing and constructing it's an alternative for now for that I'm afraid. Waves now will have a better delay for you to prepare as well!

hatemakingnames avatar

hatemakingnames

May. 25, 2019

3
0

Not sure what all the recent changes were, but the difficulty seems to ramp up a lot faster. Possibly adjust the costs or number of enemies per wave...and maybe have two bombs, big and small (old way/price)

oultrox
oultrox Développeur

Thanks for the feedback! Yeah you can check the recent changes as we did some stuff regards the waves that you mentioned, reworked the bombs, now there's hotkeys for fast placing deployables and such.

soul4hdwn avatar

soul4hdwn

May. 28, 2019

2
0

the moment archers appear is when i lose they have more hp than my turrets and its a net loss if trying to use bones as ammo. how am i supposed to build stuff up if i can't last 3 waves?

oultrox
oultrox Développeur

We will balance it better, it's really hard for us to pull off with a perf balance.

archerbob avatar

archerbob

Feb. 12, 2023

1
0

What can I say, the enemies move faster and faster and you do not, having to place items via drag and drop one at a time is slow and ultimately you lose because you cannot keep up, not due to lack of any strategy you might use.

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