Idle Raiders
par pitforest
Idle Raiders
Tags pour Idle Raiders
Description
Idle Raiders est un idle game où vous gérez votre propre petite équipe de héros pilleurs de donjons et les menez à la victoire dans les donjons les plus difficiles de leur monde.
Comment jouer
Pour commencer, cliquez sur « Aller à la ferme » en haut à gauche, puis sur « Voir la carte de la ferme » en haut à droite. Cela enverra vos pillards en mode farming, où ils iront récolter sur différentes cartes jusqu’à mourir, retourner se soigner à la base, puis repartir. Plus tard, vous débloquerez les raids et trouverez divers objets à utiliser (boutons inventaire et équipement à droite de l’écran), mais je n’en dis pas plus ! Amusez-vous bien ! :)
FAQ
Qu'est-ce que Idle Raiders ?
Idle Raiders est un idle RPG développé par Pitforest qui combine mécaniques idle, gestion d'équipe et exploration de donjon.
Comment jouer à Idle Raiders ?
Dans Idle Raiders, vous gérez une équipe de raiders qui combattent automatiquement des ennemis et collectent du butin pendant que vous améliorez leur équipement, entraînez leurs compétences et guidez leur progression à travers différents donjons.
Quels sont les principaux systèmes de progression dans Idle Raiders ?
La progression dans Idle Raiders passe par la montée en niveau de vos raiders, l'acquisition et l'amélioration d'équipement, le déblocage de nouvelles compétences et l'avancée dans des donjons de plus en plus difficiles.
Idle Raiders propose-t-il une progression hors ligne ?
Oui, Idle Raiders offre une progression hors ligne, permettant à vos raiders de continuer à combattre et gagner des récompenses même lorsque vous ne jouez pas activement à ce idle RPG.
Sur quelles plateformes peut-on jouer à Idle Raiders ?
Idle Raiders est un idle RPG jouable sur navigateur, accessible en ligne via des navigateurs web sur ordinateur.
Mises à jour des développeurs
0.61b released. Fixed a bug that prevented players from soft resetting. Very sorry about this one! Weird thing to expect from players considering you won’t manage to do …the secret thing unless you’ve already mastered quite a few soft reset levels.
Commentaires
Tokey
Jun. 08, 2015
Can the merchant really still be called 'mysterious'?
My raiders are level 600 now and hes popped by every half hour to see if anyone wants anything... Sure they just call him Dave now?
Relion7
Jun. 22, 2016
Some tips for new players:
-Soft reset requirements: To have won all nine raids. (could take a lot of days)
-enhancements can only be added to equipment, while enchantments are used on skillbooks. To use them you need to have unlocked the blacksmith in your city. He is a dwarf on the right side. Drag and drop the items and enhancements/enchantments into the left window when you talk to the blacksmith. You can enchant multiple items at once.
-You can't combine all items/abilities with any enhacement, but it's easy to guess.
-You do not want to stack abilities/spellbooks, even if it works, later you will have many different ones.
-harder maps give more experience and gold (someone said in a comment that gave the same, was wrong)
-Focus on archers atack/speed and knights health/def early game, healers get mana/regen/cdr/-ability cost later, on last raids.
+1 this coment to let new players see it, I hope this has helped you.
kingslime80
May. 08, 2015
Suggestion: sort "raiders" by Class/Level/Name and have a rename option. Perhaps also advanced classes that unlock as you go up levels so you can have a more personalized game., like being able to change the base Fighter into a Knight with more hp (or defense) or a Ninja with more Damage for example. That would mean more specialized skill books which could hopefully drop randomly.
That's a good idea!
mosborne3993
May. 11, 2015
healers need to prioritize lowest health allies. this whole leaving one guy on 40hp while healing the dude who only took one hit shit is annoying
Yes, this will be fixed. But in a more interesting manner than you would think! There will be AI upgrades in the game which you can unlock, which will allow you to manipulate the behavior of the raiders, or just flat out make it better. Your example is a good one (different prioritization strategies for healers), or maybe an upgrade where your healer always places AOE heals such that it hits the maximum possible number of raiders. There's a lot of potential in that system and I think players will like it!
wretched666
May. 09, 2015
Great progress so far. For an alpha mode, I can already see the game going far. It invokes the old 8-bit RPGs popular here on Kong. I hope the developer will keep working on it and I will keep coming back to it.
Thanks for the kind words! I'm already in full steam ahead mode for the next update. Tomorrow I will push a smaller patch with smaller features that have been requested from here (like better balancing and WASD movement), and sometime next week I will hopefully be able to push a larger content update.