Dark Ages world test(pre-alpha)

Dark Ages world test(pre-alpha)

par rhinogames
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Dark Ages world test(pre-alpha)

Note:
2.6
Sortie : February 15, 2013
Dernière mise à jour : February 20, 2013
Développeur: rhinogames

Tags pour Dark Ages world test(pre-alpha)

Description

un test pour le monde de mon nouveau jeu R.P.G . *routes plus plates . *particules et environnement améliorés

Comment jouer

w,a,s,d-déplacement. souris-regarder. clic gauche-frapper/tirer. 1,2-changer d’arme

Commentaires

0/1000
Corn151 avatar

Corn151

Feb. 15, 2013

4
0

like gulron said make the roads a bit flatter or make the jumping higher, i'd like to see a aiming reticule, and i don't know where u are going with this so i can't say much

Gulron avatar

Gulron

Feb. 15, 2013

3
0

Swimming needs to be implemented. Also sparks from arrows definitely shouldn't' happen underwater. Roads should be manageable and I think they should be a bit flatter than they are. Nice start.

rhinogames
rhinogames Développeur

thanks, i'll fix the road soon but i dont realy know when ill add swimming

rhinogames avatar

rhinogames

Mar. 06, 2013

0
0

hey guys the files for this game got corrupted and i feel as though there's not enough support behind it to start over if any one has ideas for a new game i could work on go ahead and message them to me

scorpion67 avatar

scorpion67

Mar. 01, 2013

0
0

what is the objective of this game..?

HellenTenebrae avatar

HellenTenebrae

Feb. 28, 2013

0
0

I fell in the water and found lots of cool underwater terrain, but I couldn't find a way to get back onto dry ground. Also, the grass goes in and out of the wall in the room with the fireplace. Good start though.