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Proposition Bot

Proposition Bot

par richthepanda
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Proposition Bot

Note:
2.5
Sortie : August 22, 2010
Dernière mise à jour : August 22, 2010
Développeur: richthepanda

Tags pour Proposition Bot

Description

Amuse-toi avec la logique formelle de base ! Crée des propositions et utilise-les pour désactiver les sites, puis guide chaque robot vers sa sortie respective. (Toutes les informations nécessaires pour jouer sont fournies dans le manuel intégré, mais une petite connaissance de la logique formelle est recommandée.)

Comment jouer

Dans certains niveaux, tu peux contrôler les robots directement avec les touches Q (signal) W (mode réflexe) A (gauche plus) S (droite plus) Z (gauche moins) X (droite moins) ; la plupart du temps, tu dois régler les réflexes des robots avec la souris. Consulte le manuel si tu bloques pendant la partie !

Mises à jour des développeurs

Aug 22, 2010 3:25am

Thanks for the input, all! I realise that this game is perhaps a little specialised. Version 0.6 – Tried to make the manual a little clearer; added keyboard input for creating compound propositions (good call); I don’t think that there is a bug with the timers (or if there is, I couldn’t find it): those having trouble might want to make sure that the timer is only triggered once, e.g., if proposition a contains the timer and b contains the trigger, then the compound for the timer could be b AND NOT a (i.e., don’t trigger if the timer has already been triggered).

Commentaires

0/1000
Tenshi_Samshel avatar

Tenshi_Samshel

Aug. 22, 2010

3
0

Pretty nice game. However I would provide a slightly more friendly way to create the compounds: keyboard input might help (maybe use numbers for the compound elements?) and be able to use the arrows in a compound to retype a part, rather than having to delete and retype the entire line.
Other than that, it may be a bit hard for most people to figure out how it works. Especially those who don't know logic systems :). Might help to add a tutorial for a level which shows how to build a function and what it will do?

VDOgamez avatar

VDOgamez

Aug. 22, 2010

1
0

It's a little easy in my opinion. I'd really like a level editor so I could make some more complex puzzles.

Tenshi_Samshel avatar

Tenshi_Samshel

Aug. 22, 2010

1
0

Tried some more with calling on a timer... seemingly you can call on a timer if you use a later proposition in the list, but not with an earlier one. So if B is a timer, a compound A cannot use it, but a compound C can. Not sure whether this is a bug as it does make sense in programming, but it would be good to point out, especially since it ensures you can't use abcde as the input lines for the bot in those levels.

brainisdead avatar

brainisdead

Aug. 22, 2010

3
2

took one look at the game and decided it was horrendously complex so didnt even bother trying. way to put players off

Zalethon avatar

Zalethon

Aug. 22, 2010

1
1

It's a neat game, and I'll keep tabs on it, but Tenshi Samshei is correct: Compound editing needs to be improved. It's almost impossible to play as is, which is unfortunate.