AA Gunner

AA Gunner

par ruddellc
Signaler un bug
Signaler le jeu
Top
Swords and Souls
Top
Epic Battle Fantasy 4
Top
The King's League: Odyssey
Top
Bloons TD 5
Top
Learn to Fly 2
Top
Retro Bowl
Top
Kingdom Rush Frontiers
🔥 Tendances
NGU IDLE
Top
Fleeing the Complex
Top
Epic Battle Fantasy 5
Top
The Enchanted Cave 2
Top
UnpuzzleX
Top
Kingdom Rush
Top
Mutilate-a-Doll 2
Top
SAS: Zombie Assault 4
Top
Escape Game - Computer Office Escape
Top
Bloons Monkey City
Top
Learn to Fly 3
Top
Bit Heroes
Top
Incremancer
Loading ad...

AA Gunner

Note:
2.2
Sortie : January 16, 2010
Dernière mise à jour : January 16, 2010
Développeur: ruddellc

Tags pour AA Gunner

Description

Shoot down incoming helicopter's that are trying to destroy your AA gun's and your tank. Gain additional AA shells by safely getting your tank across the screen.

Comment jouer

Use LEFT/RIGHT arrow keys to rotate AA gun's back and forth. Press SPAREBAR to fire AA gun's.

Commentaires

0/1000
Xnut avatar

Xnut

Jan. 20, 2010

0
0

What?
Where to begin on this one? The concept is good but it needs work. Why exactly are the helicopters suicide bombing you like wannabe kamikaze pilots? The helicopters should use their on board weapons and speed to try to take you out. Also what is up with the insane fire rate of the AA? If you press and hold space you get a very rapid fire that stops if you try to adjust the angle of your gun. The game would probably be better if your AA was placed in front of a city, military base, airport or some other kind of structure that need defending. That way it would be more of a challenge and the helicopters would primarily try to bomb the structure and not the AA itself.

JakeWedding avatar

JakeWedding

Jan. 17, 2010

0
0

nice concept

AcidFlux avatar

AcidFlux

Jan. 17, 2010

0
0

Decent concept, but it needs more detail. I would recommend having the arrow or WASD keys control the tanks trying to get across the screen,and the mouse controlling the AA guns firing and targeting. That would increase the challenge. Also, you should disable/hide the controls in the bottom right. Have the game send the shoppers in 'Waves', which each wave slightly increasing the number & speed of the choppers. I'd also make the AA-gun a 'non-target' as well, at least for the first few waves. Then, the Choppers could occasionally fire missiles at the AA gun, to split the player's attention. And I wouldn't bother with limited ammo, to be honest. It might be realistic, but it's not really a good design for this type of game.

FatherTaylor avatar

FatherTaylor

Jan. 16, 2010

0
0

Needs more gets boring quick

flashpower avatar

flashpower

Jan. 16, 2010

0
0

gave up 3 mins in, even then i was bored

Alien Abduction II
Food Chain
Guppy Guard Express
🔄 Mis à jour
Clubby The Seal
Balloon Go Pop!
Wrath II
Top
Snake Classic
Panda Park
Viviparous Dumpling
Top
Lars' Adventure