Dungeon Crawl RPG 2.0
par ruddellc
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Dungeon Crawl RPG 2.0
Tags pour Dungeon Crawl RPG 2.0
Description
J’ai apporté tellement de modifications à la version originale que j’ai décidé de passer directement à la version 2, en sautant la 1.5. Cliquez sur le bouton « Mises à jour 2.0 » dans le menu Options du jeu pour voir tous les nouveaux changements. Pour ceux qui découvrent ce jeu, voici une petite description : Un RPG au tour par tour où vous pouvez diriger une équipe de jusqu’à six personnages. Tuez des créatures ennemies et/ou accomplissez des quêtes pour gagner des points d’expérience. Utilisez ces points pour monter de niveau. Explorez le monde, résolvez des quêtes, ou tranchez et découpez votre chemin à travers les ennemis. C’est à vous de choisir, amusez-vous ! Et oui, il y a une fonction SAUVEGARDE !
Comment jouer
Cliquez sur les flèches à l’écran ou utilisez les flèches du clavier pour vous déplacer. Tout le reste se fait à la souris !
Commentaires
StevenG177
Mar. 19, 2014
I found this game very good. 4/5 at least. As with many Dungeon Crawls, it starts off being very challenging, and after the acquisition of a few party members and weapons/magic, it becomes quite easy, to the point of no longer having any fear of danger until you face the big bosses. Artwork is simple but adequate. Missions are simple and straightforward (though getting to the king's crown is difficult), and it keeps track of all relevant stats accessibly.
A couple minor suggestions: “Wisdom and intelligence” should maybe not be separate categories--rename one of them. The queen should be locked away until the party leader has reached level 10 and completed all other quests. Also, there should be an ending. By the time a player has gotten to 32,400 XP, they have beaten over 95% of all demons, and it hasn’t been overly challenging for a while. After they beat the queen, they’re done--there’s no reason to go back and chop trees and kill rats. Cue the fireworks and end it there.
Questiondog
Feb. 18, 2014
Start as a fighter, find all 3 trolls to join you first thing, then kill rats for coins in the northwest dungeon till you can afford 1 mage and 1 cleric(700g)Spells are unlocked with wisdom, mages have wisdom, scrolls are used with int, clerics use int. Full party before you level at all. Then clear all the dungeon creatures you can with a lvl 1 party, about half in most dungeons, just a few in some. Then spend all that cash on stat upgrade at 200g each. cleric int to 15, mahe wiz to 15, the rest increasing fighter and troll str and dex, keep str at 2x dex. make sure to keep a few axes in the party, they increase melee dmg.
SwampRob
Oct. 23, 2011
This game looks like it has some great potential, but I also found it very confusing.
1. Is there any way to rest/recover health between fights?
2. I hired a cleric but he seems to have no spells at all?
3. Is there any way to make the map bigger than just that one corner?
4. Is there a way to equip stuff or is it auto used in combat?
pie114
Aug. 17, 2011
save is under options
cristian1313
Jun. 22, 2011
rofl... I got killed by a rat. WTF?