Excavate!
par scriptwelder
Excavate!
Tags pour Excavate!
Description
L'université veut que vous alliez à Nowe Monasterzysko pour diriger les fouilles d'un ancien cimetière. Vous avez un permis de 14 jours, alors utilisez ce temps à bon escient : localisez un maximum de ruines et cataloguez autant de trouvailles que possible. Inspectez, creusez, fouillez ! Trouvez des ruines cachées, nettoyez et identifiez vos découvertes, achetez des améliorations et gérez vos fouilles !
Comment jouer
Explications dans le jeu
FAQ
Qu'est-ce que Excavate ?
Excavate est un jeu idle sur navigateur développé par scriptwelder où vous gérez et améliorez une opération minière pour extraire des ressources souterraines.
Comment jouer à Excavate ?
Dans Excavate, vous assignez des ouvriers pour creuser plus profondément, collectez des ressources et investissez dans diverses améliorations pour augmenter votre efficacité minière et progresser davantage.
Quels types de systèmes de progression propose Excavate ?
Excavate propose des systèmes d'améliorations permettant d'augmenter la vitesse de minage, la productivité des ouvriers et le rendement en ressources à mesure que vous creusez plus profondément.
Excavate prend-il en charge la progression hors ligne ?
Excavate suit votre progression tant que le jeu est ouvert, mais ne propose pas de progression hors ligne : la génération de ressources n'a lieu que lorsque vous jouez activement.
Quelles sont les principales fonctionnalités d'Excavate ?
Les principales fonctionnalités d'Excavate incluent la gestion des ressources, des ouvriers automatisés, des mécaniques d'amélioration et une boucle de jeu idle incrémentale axée sur l'expansion de votre exploitation minière.
Commentaires
James_Voltaire
Sep. 01, 2015
And for the dev... When picking your team, there is nothing that stops us from clicking "next" over and over until we get the person we want. Why not let us make characters with a set number of skill points to add. The way it works now we can pretty much do exactly that, but in a much more tedious way.
Fritz_b
Sep. 02, 2015
Love it! The feel of this game is great, one of my favourite features is being able to find a whole ruin rather than just single-square discoveries. A couple of things I thought might be interesting additions, perhaps being able to find artefacts and have a museum section to find what you've discovered that persists across play-throughs. I think this would add to replayability and would add something else to strive towards, there's also something nice about seeing what you've collected in one place. Also perhaps themed dig-sites you could choose to go to, eg. ancient Egypt, ancient Greece, ancient Rome, prehistoric, (maybe even a futuristic area where you're not sure what you're finding, such as alien artefacts? o_O) etc. where you have the chance to find specific artefacts to that time period, and have a section dedicated for each in a museum. A joke junk section for each area might be funny, too. 5/5!
I like those ideas and to be honest I was thinking the same thing, it would be great to make ancient Egypt excavation etc. But the game accompanies a real-life excavation event that takes place right now in real-life Nowe Monasterzysko - so it has to be focused on that specific area :)
Gloryflare
Aug. 31, 2015
Quite fun. I enjoy the simplicity of the game. The sense of the achievement of discovery is great. The ability to choose what people you'll have is nice. The game has a lot of good points to where to make the best decisions. The game overall has a nice charm to it and is not to hard to handle, but the concept is challenging enough to make it still interesting. Keep working on it!
shrukin
Aug. 31, 2015
Wait... No. It's like if battleship and minesweeper were fused together under the guise of an excavation game! I love it!
kogut9
Sep. 04, 2015
I know that EU funds many things but a flash game? I got astonished.