Hyperpype

Hyperpype

par ssjskipp
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Hyperpype

Note:
3.6
Sortie : December 28, 2010
Dernière mise à jour : December 30, 2010
Développeur: ssjskipp

Tags pour Hyperpype

Description

*@* IMPORTANT *@*. Mode Normal : Vous devez utiliser TOUS les tuyaux pour créer une chaîne continue et remplie. Mode Cinq Minutes / Mode Zen : Vous devez JUSTE compléter une chaîne continue et remplie. Faites pivoter les tuyaux pour démêler le puzzle ! Le but est de créer un labyrinthe de tuyaux continu et connecté.

Comment jouer

Cliquez sur un tuyau pour le faire pivoter.

Mises à jour des développeurs

Dec 22, 2010 8:11pm

-Fixed “Buggy” to only win the level in 5 minute mode or Zen mode
-Added a more concise How To page
-Moved How To Play button to first menu

Commentaires

0/1000
squaagbc avatar

squaagbc

Feb. 26, 2011

58
2

the main connector that all the liquid comes out of should be purple or something so you knew where it starts

ChaoticBrain avatar

ChaoticBrain

Dec. 28, 2010

111
8

You should probably emphasize the rule that it is not necessary to make a closed system using all of the pipes, just a closed system.

Noddles avatar

Noddles

Jan. 03, 2011

108
8

Awkward Zombie in my Kongregate?
It's more likely than you think.

Wessel_ avatar

Wessel_

Jan. 04, 2011

68
5

Guys, I figured it out.
In normal mode, you have to make a CLOSED SYSTEM using ALL pipes.
In 5 minute or zen-mode, you have to make a CLOSED SYSTEM but do not have to use all pipes.

Take a look at the buggy-achievement, you get it when you finish a level without using all pipes, and the achievement page says it's only available in 5-minute and zen mode.

Hope this clears things up for everyone.

Wessel_ avatar

Wessel_

Dec. 29, 2010

143
28

Press + if you thought that you had to connect ALL the pipes, and when you eventually finally have every pipe green, nothing happens