Galaxy Quest Lite

Galaxy Quest Lite

par stark8352
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Galaxy Quest Lite

Note:
2.2
Sortie : January 03, 2020
Dernière mise à jour : January 27, 2020
Développeur: stark8352

Tags pour Galaxy Quest Lite

Description

Galaxy Quest est un jeu de stratégie casual de construction de base où votre objectif est de prendre le contrôle de la galaxie en battant toutes les planètes. Pour cela, vous devrez construire des colonies, récolter des ressources et construire des vaisseaux spatiaux pour combattre chaque planète de la galaxie.

Comment jouer

Contrôle à la souris, pointer et cliquer. Instructions en jeu.

Mises à jour des développeurs

Jan 27, 2020 11:16am

Game has been updated to include 3 save slots for players to save game progress.

FAQ

Qu'est-ce que Galaxy Quest Lite ?

Galaxy Quest Lite est un jeu idle clicker développé par Stark8352 où vous explorez et conquérez une galaxie en améliorant votre flotte et en collectant des ressources.

Comment jouer à Galaxy Quest Lite ?

Dans Galaxy Quest Lite, vous cliquez sur des planètes pour les conquérir, collectez des ressources et utilisez ces ressources pour améliorer vos unités et augmenter votre puissance, progressant ainsi dans votre aventure spatiale.

Quels sont les principaux systèmes d'amélioration dans Galaxy Quest Lite ?

Galaxy Quest Lite propose des améliorations de vaisseaux et de technologies, vous permettant d'augmenter l'efficacité et la puissance de votre flotte à mesure que vous avancez dans la galaxie.

Galaxy Quest Lite propose-t-il une progression hors ligne ?

Non, Galaxy Quest Lite ne prend pas en charge la progression hors ligne ; votre flotte et vos améliorations n'avancent que lorsque vous jouez activement.

Qu'est-ce qui rend Galaxy Quest Lite unique par rapport aux autres jeux idle spatiaux ?

Galaxy Quest Lite se démarque par ses mécaniques simples, son accent sur l'amélioration de la flotte et l'objectif de conquérir toute une galaxie, le tout dans un format léger et épuré.

Commentaires

0/1000
damiennightwind avatar

damiennightwind

Jan. 04, 2020

1
0

You definitely want to warn people that right clicking will remove the last placed building, and not give you anything for it.

stark8352
stark8352 Développeur

Thanks for the feedback, the right click was meant to be an option for the player to cancel the selection before placing. With all the testing I did, I hadn't picked up the fact that the right click also occurred after placing. I'll fix this bug and make clear in the instructions. Aside from that how did you find the game? It was my first attempt at making a game. UPDATE: Issue now resolved.

stark8352 avatar

stark8352

Jan. 13, 2020

1
0

New update available. See 'Updates' window for details.

stark8352 avatar

stark8352

Jan. 07, 2020

1
0

Taycarts, I've actually just tried what you suggested a few times in different browsers but each time the 'Resume Game' button is greyed out as it should be so this is a bit odd. In any case I think there is something further I can do in an update which will hopdefully act as a fail safe. There are other updates I'm planning so rather than doing them one by one I will work on them all now and make an update hopefully in a few days. I'll put a post in the game news section to let you and everyone else know whats coming up.

Tacyarts avatar

Tacyarts

Jan. 07, 2020

0
0

Here's an interesting bug for you..

1) Load GQL.
2) Click "Start" button.
3) Click "Resume" button. ( You see all planets in full colour. )
4) Click "Back" button. ( You are now on Luthonia with 99,999,999 of every resource. )
Only one problem, you can't do anything. You can only click the "Ship" and "Transfer" buttons. Nothing else works not even the Menu button.
You are forced to reload the game.
Thought you might like to know.
Reguards, Tac :)

stark8352
stark8352 Développeur

Taycarts, Thanks for the bug report, that is an interesting one, I will look into that immedately. That sounds like an issue with a PlayerPref as the Resume button should only be highlighted if you have already started/loaded a game.

Distracticus avatar

Distracticus

Jan. 06, 2020

0
0

That explains a lot. Thank you for responding so thoroughly. The greyed-out menu thing must have been left over after the unaffordable building had been hidden. Of course I checked all the costs while trying to understand why I couldn't build the gold mine. This was a new colony, so no ships were being built yet. We'll have to assume it was due to low population, because I expected the barracks to produce daily like your other buildings, but probably with a cap. The one-off population boost seems unusual to me, but it's up to you of course. So with that in mind, I suggest put trends next to each resource (i.e. "Gold 1234 +2/day") and add something in the instructions to highlight how the barracks work differently. Typing a number is not so bad, but it would be better to have shortcuts like a simple button to "send all", or some fraction. SolarMax did the best example I can think of. Thank you for hearing feedback! This is gonna be great!

stark8352
stark8352 Développeur

Thanks again for the feedback, some good ideas there that I will work on and build into the next update.