Arcade Wizard

Arcade Wizard

par taccommandeur
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Arcade Wizard

Note:
3.2
Sortie : April 28, 2019
Dernière mise à jour : April 28, 2019
Développeur: taccommandeur

Tags pour Arcade Wizard

Description

Dans ce jeu, vous devez devenir plus fort en ramassant des bonus sur les monstres, mais attention, ces bonus coûtent des vies !

Comment jouer

Utilisez la souris pour déplacer le magicien. L’orbe suivra le magicien et tirera dans la direction opposée. Vous pouvez maintenir le bouton gauche de la souris pour verrouiller l’angle de l’orbe par rapport au magicien. Les cœurs donnent +1 santé. Les crânes donnent +1 puissance MAIS -1 santé.

Commentaires

0/1000
weirdness3 avatar

weirdness3

May. 02, 2019

17
0

more possible improvements:

1. some invincibility frames after touching an enemy (don't want to instantly die when I walk into a stack of 20 slimes)
2. a meta-currency which can be spent on permanent upgrades (more starting health, a damage multiplier, etc.)
3. health bars on enemies (how many hits do I need to kill a mushroom? how many damage upgrades will it take to reduce that amount? who knows)

taccommandeur
taccommandeur Développeur

Thank you very much for you feedback. I will work on this soon!

taccommandeur avatar

taccommandeur

May. 02, 2019

13
0

Hi everyone, thank you very much for playing! I am thinking about making a few adjustments to the game. Like an upgrade system. Please feel free to leave any suggestions/feedback in the comments.

weirdness3 avatar

weirdness3

May. 02, 2019

8
0

some less productive feedback: I'm a big fan of wizards in general, and your games are incredible! :)

SoulGame avatar

SoulGame

May. 02, 2019

6
0

Nice work for a ludum! Too bad you didn't have time to add some system of recovery frame because it's pretty frustrating right now!

taccommandeur
taccommandeur Développeur

I think I will add this soon and split the Ludum Dare version from the Kongregate version. The Kongregate version will have some improvements.

weirdness3 avatar

weirdness3

May. 02, 2019

5
0

cute game, very simple and with a nice difficulty curve. should have more types of powerups (fire rate, range, wider angle, etc.)