Deus Shift
par terra0nova
Deus Shift
Tags pour Deus Shift
Description
Deus Shift est un jeu de stratégie compétitif à deux joueurs. Avec neuf unités uniques et des tonnes de stratégies possibles, surpassez votre adversaire et détruisez son cœur tout en défendant le vôtre. J'ai lancé un tournoi Deus Shift ! Inscrivez-vous/lisez les détails ici : http://www.newgrounds.com/bbs/topic/1329558. *NOTE :* Deus Shift n'est pas un jeu casual. Vous apprécierez beaucoup plus le jeu si vous prenez le temps de l'apprendre (en jouant le tutoriel) avant de vous lancer. Le bouton Review permet de voir et partager les enregistrements de vos parties. Pensez à sauvegarder ces enregistrements si vous souhaitez les conserver, car les enregistrements non sauvegardés sont supprimés deux jours après leur création.
Comment jouer
Des instructions détaillées sont disponibles dans le tutoriel. Je recommande fortement de jouer au tutoriel avant de jouer contre l'IA ou des amis. Comme Deus Shift est un jeu de stratégie complexe, il n'est pas facile à prendre en main sans passer par le tutoriel d'abord. Invoquez des unités et utilisez leurs capacités et types de déplacement pour défendre votre cœur et détruire celui de l'ennemi. Infligez des dégâts au cœur adverse en l'attaquant directement avec des unités ou en détruisant les unités ennemies. Chaque action nécessite soit une mort, soit un déplacement physique ou astral, utilisable une fois par tour - utilisez-les judicieusement. De plus, il existe le deus shift spécial qui devient disponible lorsque la barre sous les shifts est pleine - il permet d'aller au-delà de la structure normale du jeu et d'effectuer n'importe quelle action, quel que soit le type de shift. *ASTUCE :* L'unité Corbeau est forte contre l'unité Sentinelle, l'unité Goule est forte contre l'unité Défenseur, et l'unité Berserker est forte contre l'unité Vainqueur. *ASTUCE :* En ligne, le minuteur termine votre tour lorsqu'il atteint zéro, mais dans tous les autres modes, il continue de défiler sans finir votre tour. Vous pouvez aussi régler la durée du minuteur en ligne lors de la création d'une partie, de 1 à 99 secondes, ou à 0 pour un temps illimité.
Mises à jour des développeurs
For bug reporting and troubleshooting, contact me at: admin@unexpectedends.com. Sending an exported game record that shows the bug is much appreciated.
Update 1.76: Saving records has been fixed.
Update 1.75: A bug with the ghoul’s teleport ability has been fixed. If you are using a version below 1.75 in multiplayer mode and this bug occurs, the server will reject your move (as it is illegal) and lock the game – so please update to version 1.75 or above before playing multiplayer games. Also, unsaved records are now saved for 2 days – so if you forgot to save a record and closed the window, it will still be there for 2 days and you can then save or share it (before, unsaved records were removed as soon as the window was closed).
Update 1.73: You can now share and browse records via the Kongregate API.
Update 1.71: The Kongregate API is now setup properly (there was a problem with the preloader being a separate file). If the version number is 1.71 or above, the game will submit your statistics correctly (if not, clear your cache and reload the page).
For more information and tools, check out our (incomplete) homepage: http://unexpectedends.com/
You can also listen to the soundtrack by Robot Horse here: http://robothorse.bandcamp.com/album/deus-shift-soundtrack
Commentaires
Centorn
Mar. 18, 2012
I noticed that there are not that many people playing so I have some suggestions. 1. 4 player games because looking at the game board there are 4 circles so this looks possible. 2. A ranking/leveling system with unlock-able avatars (using the game pieces) 3. Adding badges might draw new players to the game. eg. beat intermediate AI could be one. just a few suggestions to draw more players but its still a good game to me even if there aren't that many players ;)
Thanks for the thoughtful comments! We've always been thinking about adding a campaign mode or RPG-like systems using this as the battle engine, but wanted to test out the game first and see if people like it or if it's too complicated. There will definitely be some sort of ranking/leveling system with characters if we make a sequel. As for a four player mode, the board is a little small, but it might still be fun anyways, and the board can be expanded to allow more players. I would like badges to be added, but that is up to the kongregate team. I'm glad that a few people have really enjoyed the game, but I guess this version of the game is very niche, and a lot of changes will be needed to make it appealing to a more casual crowd.
aigar45
Mar. 03, 2014
i noticed that this game was pretty much forgotten i hope it gets more players
Indy111
Mar. 07, 2012
Looks promising.
Centorn
Mar. 11, 2012
This is just like the description. A very strategic game and really makes you think; learning the units abilities like in a chess game. And yes I did enjoy it after taking the time to learn it as in my opinion was worth while. good game keep it up ;)
Thanks! I know the game is complicated and tough to learn - but this was exactly what I was hoping - that once you took the time to learn it, you would be rewarded with a fun strategic game.
terra0nova
Jan. 11, 2013
I'm hosting a Deus Shift Tournament - anyone who wants to sign up, go here: http://www.newgrounds.com/bbs/topic/1329558 !