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Rhythos! Arcade BETA

Rhythos! Arcade BETA

par terra0nova

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Rhythos! Arcade BETA

Note:
3.1
Sortie : May 03, 2013
Dernière mise à jour : May 03, 2013
Développeur: terra0nova

Tags pour Rhythos! Arcade BETA

Description

Battle 15 unique enemies in this real time battle RPG combining the best elements from rhythm and fighting games.

Hitting the *Escape Key* is the only way to close the shop and achievement menu.

Different weapon types have different strengths and weaknesses. Even though spears deal the most damage, they have a much longer cooldown than other weapons!

You can read more details about the combat mechanics, weapons and spells in the manual: "http://fancyfishgames.com/rhythos/":http://fancyfishgames.com/rhythos/

This is my April One Game A Month, although I had worked on some of the basic framework back in March. I want to eventually create a whole RPG with this as the battle engine, but for now, give it a try and let me know what you think!

Comment jouer

*Left Arrow Key* - Attacks with equipped weapon.

*Right Arrow Key* - Casts the equipped spell (if you have enough mana).

*Up Arrow Key* - Evades attacks for a short time.

*Down Arrow Key* - Defends from attacks for a long time. Costs 750 mana.

*Enter Key* - Select.

*Escape Key* - Cancel/Close/Pause.

Commentaires

0/1000
xsploit avatar

xsploit

May. 03, 2013

2
0

fun game, the 'get ready, get set fight' thing takes too long, seems like im waiting like 10 seconds for it to start, thats too long. umm i dont understand why there is a level 31 cap? surely you should be able to level indefinetly, enemies are cool but i think we need more weapons and a clear up of the shop screen, 3/5 for now

xsploit avatar

xsploit

May. 03, 2013

2
0

hmm, how did anyone beat the shaman?

Pytinka avatar

Pytinka

May. 03, 2013

1
0

Really nice game!

dalegionaire avatar

dalegionaire

Jun. 23, 2013

1
0

Removal of lvl cap and new game+ would be nice.
Maybe some custom stats or talents just so you customize a bit more.
Nice beta so far.

JoshuaL207 avatar

JoshuaL207

May. 06, 2013

1
0

After finishing this, I honestly do enjoy it, it has an engaging combat system.

But in all total honesty? That is mainly what it feels to be, a demo of an excellent combat system. If you ever released a version of this with more of an RPG feel to it (Adventure mode, and stat points, or something different to happen during a level up other than the occasional spell unlock.) I would honestly pay good money for it. It doesn't do much, but what it does, it does beautifully, at that I am looking forward to the premise of the story, simply going from what the last boss said anyway.

Good work, I am looking forward to future releases, and if more time sinks were implemented, as well as more features, I could easily see this as a well selling Indie game, without a doubt.