TILTIT
par theCaptainLied
TILTIT
Tags pour TILTIT
Description
C'est un jeu rapide. Utilise ta souris pour déplacer la balle. Tu peux toucher les murs, mais plus tu avances dans le jeu, plus tu dois faire attention aux pièges et aux trous ! Les premiers niveaux sont faciles, mais la difficulté augmente rapidement.
Comment jouer
Voir les instructions en jeu. Clique et fais glisser n'importe où sur l'écran pour incliner le plateau.
Mises à jour des développeurs
New holes drilled !
Physics boosted !
Commentaires
maxmula
Jan. 02, 2012
Nice idea... Please improve the control system! Control via keyboard would be appreciated too. :-/
DiMtopia
Feb. 17, 2010
i have to agree with maglor regarding a 3-d model of the board. if it would actually tilt th whole gameplay would seem more natural. right now the ball is following the mouse in what seems a completely unnatural way (even though judging by the compass in the lower right corner the phisics seem to be there ;) ).
oh yeah and it wouldn't hurt to add mass to the ball and some inertia to go with that mass.
PS: love the graphics.
Maglor
Feb. 17, 2010
If I'll be totally honest with you Cap'n, I agree with Matto. But I wouldn't go so far as to call the person who developed the physics engine (You, I'd imagine?) a moron. As for the gameplay, I don't actually "see" any tilting of the board. It looks to me as if the physics system is there, but the board isn't actually visually tilted. Is it suppose to be an illusionary effect? If you made a movable 3-d model of the board, it would be a lot easier to play for one, because you can't adjust the angles in a way that you can relate to the mouse movement with the current, static board. Personally, I don't think it quite works, and before you get the interface right for the game, you'll need a lot tweaking, but the end result would be fantastic. 4/5
sojikai
Feb. 16, 2010
I clicked on this game because I saw 'tit' in the title
theCaptainLied
Feb. 16, 2010
Right, matto. On the other hand, you get people who can't find their way out of level 4. Thank's for the feedback, even if there are certainly more acceptable ways of speaking your mind.