Robots Save the Day

Robots Save the Day

par udosc
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Robots Save the Day

Note:
2.4
Sortie : September 03, 2013
Dernière mise à jour : September 03, 2013
Développeur: udosc

Tags pour Robots Save the Day

Description

Dans ce jeu, vous incarnez deux robots qui tentent de sauver un vaisseau spatial en difficulté. Ils doivent coopérer pour résoudre plusieurs problèmes, et ils n'ont pas beaucoup de temps ! Les robots doivent accomplir chaque tâche en moins de 10 secondes. En tant que joueur, vous programmez leurs actions à l'avance puis regardez s'ils réussissent (ou échouent lamentablement). C'est un jeu très court avec seulement 6 niveaux et deux fins alternatives. L'ambiance est détendue. Vous pouvez le terminer en quelques minutes.

Comment jouer

Utilisez la souris pour programmer les actions des robots puis lancez-les en appuyant sur le gros bouton de lecture.

Mises à jour des développeurs

Sep 6, 2013 3:37pm

Hey, thanks for trying this out. The game was made over the course of a weekend for a programming competition. Sorry it’s so short and I understand that it lacks a tutorial. I’ve been thinking about making it a full-fledged game if there is any interest. Thanks for all your feedback!

Commentaires

0/1000
castorquinn avatar

castorquinn

Sep. 04, 2013

2
0

Quinn's Review: ... actually, once I figured out what was going on here, this game really grabbed me. It's not amazing just now, but it has something I haven't seen in this sort of game before: instructions can overlap. Initially you're going to think it's a bug, so this game really needs better on-screen communication, but actually the point is you can set a four second walk instruction with a one second activate instruction in the middle of it without wasting a pass on it - that's a really clever idea. Graphics are okay, music is tense. Levels are far too easy, but get some complexity in there and this could be a hit. Just work on communication - a lot of people are going to assume this is bugged or badly designed before figuring out what's going on.

brainisdead avatar

brainisdead

Sep. 04, 2013

1
0

needs a tutorial. that "program interface" is crap and not easy to understand at all.

udosc avatar

udosc

Sep. 06, 2013

0
0

Hey, thanks for trying this out. The game was made over the course of a weekend for a programming competition. Sorry it's so short and I understand that it lacks a tutorial. I've been thinking about making it a full-fledged game if there is any interest. Thanks for all your feedback!

gatherer818 avatar

gatherer818

Sep. 04, 2013

0
0

Cactusapple - it takes the bots one second per square to move. So if you send "cubot forward 4" on turn 1, they'll move on 1, 2, 3, and 4. If you send them another command before they finish, they'll switch to that command. Turn 1 "cubot forward 4", turn 4 "cubot turn right" will move him forward four spaces and then turn him right.

Cactusapple avatar

Cactusapple

Sep. 03, 2013

0
0

Command "forward" "4x" is to move forward 4 times, right? well for some reason it moves 1 forward then the rest... :(