Robots Save the Day

Robots Save the Day

par udosc
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Robots Save the Day

Note:
2.4
Sortie : September 03, 2013
Dernière mise à jour : September 03, 2013
Développeur: udosc

Tags pour Robots Save the Day

Description

In this game, you take the role of two helpful robots trying to save a space ship in trouble. During their journey they must work together to solve a couple of problems, and they don't have much time!

The robots must solve each task within 10 seconds. As the player, you program their actions in advance and then watch as they perform their magic (or fail miserably).

It's a very short game with only 6 levels and two alternative endings. It's all very laid-back. You can play it through completely within a few minutes.

Comment jouer

Use the mouse to control the robots' program and then run it by pressing the huge play button.

Mises à jour des développeurs

Sep 6, 2013 3:37pm

Hey, thanks for trying this out. The game was made over the course of a weekend for a programming competition. Sorry it's so short and I understand that it lacks a tutorial. I've been thinking about making it a full-fledged game if there is any interest. Thanks for all your feedback!

Commentaires

0/1000
castorquinn avatar

castorquinn

Sep. 04, 2013

2
0

Quinn's Review: ... actually, once I figured out what was going on here, this game really grabbed me. It's not amazing just now, but it has something I haven't seen in this sort of game before: instructions can overlap. Initially you're going to think it's a bug, so this game really needs better on-screen communication, but actually the point is you can set a four second walk instruction with a one second activate instruction in the middle of it without wasting a pass on it - that's a really clever idea. Graphics are okay, music is tense. Levels are far too easy, but get some complexity in there and this could be a hit. Just work on communication - a lot of people are going to assume this is bugged or badly designed before figuring out what's going on.

brainisdead avatar

brainisdead

Sep. 04, 2013

1
0

needs a tutorial. that "program interface" is crap and not easy to understand at all.

udosc avatar

udosc

Sep. 06, 2013

0
0

Hey, thanks for trying this out. The game was made over the course of a weekend for a programming competition. Sorry it's so short and I understand that it lacks a tutorial. I've been thinking about making it a full-fledged game if there is any interest. Thanks for all your feedback!

gatherer818 avatar

gatherer818

Sep. 04, 2013

0
0

Cactusapple - it takes the bots one second per square to move. So if you send "cubot forward 4" on turn 1, they'll move on 1, 2, 3, and 4. If you send them another command before they finish, they'll switch to that command. Turn 1 "cubot forward 4", turn 4 "cubot turn right" will move him forward four spaces and then turn him right.

Cactusapple avatar

Cactusapple

Sep. 03, 2013

0
0

Command "forward" "4x" is to move forward 4 times, right? well for some reason it moves 1 forward then the rest... :(

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