Pirate Blitz(Unity Pirate) Demo2
par unitynoob
Pirate Blitz(Unity Pirate) Demo2
Tags pour Pirate Blitz(Unity Pirate) Demo2
Description
Manœuvrez un navire pirate contre les flottes royales dans ce jeu de bataille navale au tour par tour. Un projet test pour essayer le moteur Unity3D.
Comment jouer
Cliquez sur les navires ennemis pour voir leur vie (en haut de l'écran). Cliquez sur le navire du joueur pour définir la trajectoire, QE pour hisser les voiles, puis ESPACE pour jouer un tour. WSAD pour regarder autour. R pour changer la vue de la caméra. F pour recentrer sur le navire du joueur.
Mises à jour des développeurs
Version Alpha 0.5
Fixed:
1. Q/E Raise/Lower sail works at all time when you have a player ship selected now
2. Fixed camera zooming issue
3. Added Cannon Control
HOLD hold fire
AUTO start attack when enemy ship enters range
4. Added UI Elements, Cannon Control and cannon ready indicators
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Version Alpha 0.4
1. Added Wind and Sail :)
2. Added ship attachments(Ship builder coming next)
3. Added Bullet Camera
4. Added some very basic UI element
5. Added ship selection ring
6. Redone controls based on the feedbacks
7. Added Watching Demo
8. Changed to horizontal screen
Known Issue:
1.It freezes sometimes
2.Camera shakes sometimes
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Previous Version :
http://www.kongregate.com/games/unitynoob/unity-pirate
Commentaires
dpunch444
Jan. 17, 2011
Haha! Glad to see improvements! HOLY CRAP! That was really fun! Like really fun, once I understood all of the mechanics this game took me off my feet :D can't wait for you to add more user boats (you'd better let me use more then one boat next time :) ) Thanks for the msg btw, PLEASE msg me again when next version comes out :) Tip: even if it's not the final version, have a little tutorial in main menu. Thanks for making a badass game.
dpunch444
Jan. 17, 2011
Oh, and with the demo, and all other games, make 'esc' bring up a quit menu with yes/no, "are you sure you want to quit?" keep up the good work.
ImaPseudonym
Jan. 17, 2011
Very nice concept. Keep working on this!
Koecoe
Jan. 16, 2011
Your getting there. I like the ease of things so far. I hope that when you update that you don't make things harder to control.
I have seen the sales go up and down when you hit Q and E and I noticed that the ship doesn't move as far when you lower them. It seems to me though that there should be some control for shooting.
unitynoob
Jan. 16, 2011
To cherry pie pwns, you need to click the ship first then change sail. I know it isnt very user-friendly atm, I will optimize it later to make it more responsible.