Blueper: Return
par velgajski1
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Blueper: Return
Tags pour Blueper: Return
Description
Comme certains l’ont suggéré, j’ai combiné deux anciens jeux Blueper en un seul jeu d’action spatial d’évitement/collection. J’espère que ça vous plaira !
Comment jouer
Flèches pour bouger. Espace active la gravité quand la barre de gravité est pleine
Commentaires
sysy
Feb. 23, 2009
Hmm, I don't really like playing flash remakes of old 286 DOS games.
Technohazard
Feb. 23, 2009
Great idea, but it needs better execution and scale. Try setting point goals, increasing the number of planets, gradually increasing the number of enemies, and apply a little graphical polish. For now, just try randomizing the planets every play... I liked the earlier suggestion about having them slowly move.
DolToX
Feb. 23, 2009
Bad controls, bad graphisms, bad music, funless.
1/5
velgajski1
Feb. 23, 2009
thx for suggestions mfitzger, much appreciated!
mfitzger
Feb. 23, 2009
The gravity is a neat effect, but using space to activate it for you doesn't seem to help much. I think the game would be better if the planets moved very slowly, and if there were a few less white dots.