War of underwater

War of underwater

par witchheadkoo
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War of underwater

Note:
3.0
Sortie : November 23, 2011
Dernière mise à jour : December 02, 2011
Développeur: witchheadkoo

Tags pour War of underwater

Description

C’est un jeu de tir défilant.

Comment jouer

Flèches ou WSAD pour se déplacer. X ou K pour lancer l’arme du sous-marin. C ou J pour lancer l’arme anti-destroyer. Z ou L pour poser une mine marine. F1 pour l’aide. F2 pour activer/désactiver le son. À un endroit, vous pouvez débloquer toutes les missions sans les faire une à une :D

FAQ

Qu'est-ce que War of Underwater ?

War of Underwater est un jeu idle incremental développé par witchheadkoo, où vous gérez un monde sous-marin et développez vos forces pour conquérir de nouveaux territoires.

Comment jouer à War of Underwater ?

Dans War of Underwater, vous collectez des ressources, améliorez vos unités et structures, et automatisez la production pour progresser dans des zones sous-marines de plus en plus difficiles.

Quels systèmes de progression existe-t-il dans War of Underwater ?

War of Underwater propose des améliorations pour les unités et les structures, ainsi qu'un système de croissance globale permettant de débloquer de nouvelles capacités et zones au fil du temps.

War of Underwater propose-t-il une progression hors-ligne ?

Oui, War of Underwater offre une progression idle, permettant à votre empire sous-marin de croître et de collecter des ressources même lorsque vous n'êtes pas en train de jouer.

Sur quelle plateforme puis-je jouer à War of Underwater ?

War of Underwater est un jeu idle jouable gratuitement sur navigateur via Kongregate.

Commentaires

0/1000
jagcataldo avatar

jagcataldo

Nov. 30, 2011

21
0

LOVE the game! But what do you think of maybe have to wait for 1-3secs to get air instead of getting it instantly. And also maybe ammo? 2 upgrades in the shop could be more ammo and maybe shots taking less ammo.

witchheadkoo
witchheadkoo Développeur

appreciate you love my game, thx it is because my target is for few minutes for each mission, and hope the player has a little hurry up feeling while shooting or escape the enemies, but i also set the air tank is cheaper for upgrade Finally, I have open mind to accept any valuable comments, so I will also try to combine these for my next, thx you again :D

AnotherDuck avatar

AnotherDuck

Nov. 24, 2011

5
0

This shooter isn't too bad for its simplicity. I would very much like that your own shots were faded out while the enemy shots were solid. That improves visibility a lot, so you see what you should dodge. There's so much at the later stages. I also encountered a bug. The Iceland level didn't end, perhaps because I missed a badge somewhere, which caused the game to think I hadn't completed the level yet. I also noticed that the destroyers lasted longer than the subs, so at the end of the stages, you just fought a bunch of destroyers, which wasn't a challenge at all.

witchheadkoo
witchheadkoo Développeur

thanks for your valuable comments. the bugs it seem to solve

jagcataldo avatar

jagcataldo

Dec. 01, 2011

3
0

Oh sorry BIG mess up on my part i think i hit new game instead of level select so i will now suggest it have a confirm for new game!

witchheadkoo
witchheadkoo Développeur

I will try to add cheat to the game to solve this problem thx for your comment :D

jagcataldo avatar

jagcataldo

Dec. 01, 2011

3
0

??? I came back to have some more fun on this game but it had reset my data and i am back to square 1!!! Really annoying but I like the game enough to replay it all =/

witchheadkoo
witchheadkoo Développeur

Actually, I had a idea before that I add cheat code in the game if they want. It is because there are many new games release daily, but they (include me) don't have enough time to play all. Hummm.... I should study it :D, thx again

AnotherDuck avatar

AnotherDuck

Nov. 24, 2011

3
0

Another bug: Replaying a level causes later levels to lock again. I replayed the first level just to get the shop window up, which probably should have a button from level select.

witchheadkoo
witchheadkoo Développeur

thanks for your valuable comments. the bugs it seem to solve :)