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Stencyl Test Example (READ DESCRIPTION)

Stencyl Test Example (READ DESCRIPTION)

par x_inferno_112
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Stencyl Test Example (READ DESCRIPTION)

Note:
2.3
Sortie : April 13, 2012
Dernière mise à jour : April 13, 2012
Développeur: x_inferno_112

Tags pour Stencyl Test Example (READ DESCRIPTION)

Description

J’ai créé ce jeu avec Stencyl, en suivant un tutoriel d’« Abigayl ». C’est mon tout premier jeu Stencyl. Vous incarnez M. Cercle, un petit cercle joyeux qui tente de survivre face aux terribles Abufaces. Désolé pour le titre, je l’avais d’abord mis en test, mais on m’a signalé une règle contre les jeux de test, alors j’ai corrigé quelques bugs et re-téléchargé, mais je ne peux plus changer le titre :(

Comment jouer

Flèche du haut / W : Monter. Flèche du bas / S : Descendre. Flèche de gauche / A : Gauche. Flèche de droite / D : Droite. Maj gauche ou droite : Ralentir. Contrôle / Slash : Accélérer.

Commentaires

0/1000
lSWATLLAMA avatar

lSWATLLAMA

Apr. 13, 2012

4
1

It's not bad, but you definately shouldn't upload test games.

defeater5 avatar

defeater5

Apr. 13, 2012

3
1

You should add a menu with ingame instructions and mabye a story. As I have never used Stencyl I dont know the limits of what you can make, but some power-ups like smaller, shield, bigger, and slow time would be nice. My high score: 1606. Fun game!

x_inferno_112
x_inferno_112 Développeur

Hi! I'm kinda new to stencyl, but with enough time, I might be able to figure this out, I think i also need a new title screen. My High Score: 2080, but it was the biggest fluke ever.

zgnumu avatar

zgnumu

Apr. 13, 2012

2
1

For an initial test game, it's pretty good. As defeater5 said, the game could use a menu or just a starter screen with in-game instructions (as for any game there are the obligatory folk that don't read the attached instructions). The physics for the block collisions is a nice addition. You could try using this as the basis for something of a Geometry Wars spin-off, but with physics -- ie. shoot projectiles that collide with the blocks instead of directly damaging them, and then make all collisions cause damage, and destroy blocks when they take enough damage for additional points. Maybe make the blocks explode on destruction for good measure. Maybe too ambitious, but screw it -- I love shelling out ideas. (High Score: a measly 2504)

x_inferno_112 avatar

x_inferno_112

Apr. 13, 2012

3
2

Submit your HighScores in the Comments!

DarkKnight112 avatar

DarkKnight112

Apr. 13, 2012

2
2

2337 new highscore.