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Delicous, I am one of those newish players.
Also, I sent private messages about the freezing to 101XPgames: once on the 24th and the second one yesterday, They have not answered me yet. This is disgraceful. I have never seen so little oversight of a game.
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I managed to get the game to load, but the first room won't load and it just sits there with the loading screen. This looked interesting, but now I won't even be able to play the first level to decide if I liked it or not. 1 star for failure to fix your mistakes.
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I've experienced the same as TheJesus, it freezes after the end of game on the loading screen and I don't get the quest items. I tried leaving it for an hour! but it was still on the loading screen!!
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Beautiful game. but I can never view hidden object games
as cash grabbers. that and the energy concept took the fun
out of it for me. 4/5 anyway.
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Khaldur.....I'll tell you why the rating has fell like a hammer.....the game keeps freezes when you complete an important quest...then when you log back in, your energy is gone, you have the item, but you don't receive the quest.
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I got this message from 101XPgames:
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101XPgames
10 hours ago
Well, we aware about the problem and fix is in progress.
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So hang in there everyone.
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I can't believe they still haven't fixed the loading problem! This is probably the end of playing this game, or any of there games for that matter.
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at least give some energy reward when you win a quest, if it takes 30 energy to go into one room, give back 5 energy when wins
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What is it with all the energy bar crap, facebook publish crap, and general pay-to-win crap? Where is all the decent developers hiding that knows what proper people want to see? O_o
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My main problem with this game how expensive everything is in proportion with how much you get every time you explore. Since you can only explore three or four places at a time for most of the levels, you're making around 450 gp per, but anything that might allow you to level up or move on to new quests are 10,000 coins, 20,000 coins, and so on and so forth. It's not practical. Even the runes are too expensive to be practical. My suggestion: if you are going to reward in the 100's make the prices of the buildings and runes at the very least a little more proportionate, so that you can get them within a few days if need be, rather than a month. Because making it up to 20,000 coins when you've just spent 10,000 on the last building takes way too long. I like the variations on the puzzles, but it also needs to be a little cheaper to change the setting. Maybe 2 or 3 cards, rather than 9, when you only get 10 to begin with.
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since the new xmas deco has arrived i have issues with the magnifying glass, when an object is to close to the upper edge it's not possible to click on it and so i can't finish the game. It happened too many times for me to be just one small bug.
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I'm enjoying this game and I do not think that energy is the biggest problem. Lots of games use energy and do fine. The bigger issues are:
1) The amount of experience required to level needs to be lowered. At lvl 19 now and it has been taking 2 + days of energy use without any wasted to get to next level.
2)Gold costs to unlock areas are wayyyy to high compared to return on energy used. There is a need to raise the amount given for completing normal searches. I should not have to wait three+ levels to be able to get enough to unlock an area, I should be able to earn close to the amount required as I reach the unlock level by doing tasks.
As it stands, although this game has been great so far, it looks like the dev is trying to force people to pay if they want to progress at more than a snails pace. In reality, if things (ie exp and gold return for energy used) were more to scale with leveling requirements this would have the potential to generate much more revenue that it does now.
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On the tournaments whoever goes first wins. To makeit fair you both should have the same time and whoever gets the most in that time wins
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I played until I didn't have enough energy to keep going. I doubt I'll play any more. Games that use real-time energy bars should be playable without paying anything.
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101XPgames changed their host (from http://rm.cdn.101xp.com/swfparts/main163.swf to https://img-rom.6waves.com/tv/swfparts/main289.swf) and embedded the facebook version on Kongregate which will never complete to load.
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I also am not able to select items hidden near the top of the screen (even in full-screen mode); the magnifying glass changes back to the cursor a bit below the top border of the "room".
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Sad that there's so many features of the game that isn't implemented via Kongregate... If you play it via facebook instead, you get access to the dragon labyrinth, tournaments and right now also the halloween thingy too.
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Finally managed to unlock the Ifrit Palace and now I can't explore it or complete any tasks, don't think I'll be finishing these in the time limit!