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*After upgrading magnetism to 150 range* *sees next upgrade: Infinite Range* Wow. Rarely do you find such shooter games (with enemies that drop coins that is collected by moving over them) with an upgrade like "infinite range". :O Usually at best the collecting range diameter is about the length of a pinky.
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Tip for last boss:
Fire off all your zeros the moment you can. While it seems to have no effect, it makes each piece easier to kill.
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*after completing YFYIAR* Woo hoo! no i`ll play this to take my mind off it. *gets a few stages in* "YOU FIND YOURSELF IN A ROOM..." wh- wha- WHAT! NOOOOOOOOOOOO!
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I love how the game kind of ...matured. It started out with funny, light hearted conversations. And as you went through, things got more serious. The end was great.I knew it was going to be a boss for the last stage but I didn't know what it would be. Very appropriate. 5/5 game.
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"He called you a 'predictable sack of misplaced hope and failed ambition.' Based on my scans, this seems accurate, but still, how rude!"
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Ugh beautiful War Games reference, i am proud.... Both YFYIAR and Viricide are amazing please continue to make games!
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This game has a very, very chilling side to it, a deep analysis. I'm pretty sure EXADI knew what her creator did.. and that her final decision matching it was hardly a coincidence.
Everything in the presentation was right. And that mess with the Room game.. after playing it, I want to shoot that villainous piece of crud even more.
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Wait, don't you think this computer was made by us in YFYIAR aa she reffers her creator left her alone? In the end we are her father, and we killed her ;(
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If you use all 3 zero writes against the boss, it becomes a lot easier to break apart. + this comment so people can see.
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If dying causes all other things on the screen to die, then should my death cause me to win, as the heart thing is also destroyed?
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Fantastic game. Really liked the dialogue. And more often than not, i mute the music on games and play my own music to it, but Californication didn't really suit the game, and the games music really worked well with it. Great gameplay. My only suggestion is not to have a 'fully upgraded' end to each upgrade. Because it switches your motive from being 'Collect all bits' to being 'Kill things'. And when its on the latter, all the bits do is cover up enemies. The upgrade system was fantastic aside from that abrupt end to it[which came for me around level 14]. Well priced for each advancement. I really wish more games on kongregate understood the simple brilliance you can achieve by just DOING IT RIGHT. This game isn't immensely complex or anything. But it does everything right. Take note, game developers. 5/5
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a tip for the final boss: use three zero writes before actually attacking. the boss takes a lot less time and is a lot easier.
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This game was actually depressing. Listening to EXADI's monologues before each level reveals a lot about her life and the life of her previous user. On the last level, it brought me physical pain to destroy what made EXADI human. 5/5 for the emotional pain.
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Very well done. I was like, *GASP!* when EXADI described about her creator's depression and how he dealth with it. It's only natural that she wanted you to stop her depression. Besides that, it was a fantastic shooter that commands respect. Why not try a similar formula in another game?
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Great game, great story. I felt bad on the last level also. I would recommend you fix one thing though, put the enemies on a layer above the bits. It's incredibly annoying when the small viruses are hidden under all of the bits that are coming at you.
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This game is amazing! At the beginning I would only praise it for it's fun gameplay and cool framework-like asthetic, but the story adds in so much more! As soon as the computer began to speak, I sort of felt a connection. It wasn't text on a screen anymore. It was like an actual character I was trying to help. I never felt this kind of connection to a video-game AI since I last played Portal, and this game came before Portal 2! When GLaDOS first began to have any emotion at all! And the effect the developer added to her voice is, humf, cherry on a cake!
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YFYIAR AI: HUMANS ARE INCAPABLE OF SELFLESSNESS. YOU FIND YOURSELF IN A ROOM
ME: ah shit *braces self for the game to turn into YFYIAR*