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SPOILER SPOILER SPOILER SPOILER SPOILER
ok so, i just won the game, and there is a free play mode just type in
givemefreedom
SPOILER SPOILER SPOILER SPOILER SPOILER
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This is fun. I go down and shoot the big ones and let the others get the scent of blood, so they kill the larger fish and I collect it.
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Ok some of these deeper fish are starting to creep me out and I've only been playing 5-10 min! they are so weird! and also I came out with 0 sec to spare! Wow!
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This is an incredible, creepy, realistic harpoon-fishing/diving game. The fish, while wireframe, react in very realistic ways and flail and curl when they are dying. If this were remade, I'd pay for it. 5/5.
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"Being hunted like this must seem so un-expected" Yeah, I wouldn't expect or want to be hunted by a giant eyeball with a harpoon either.
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This is a really pretty game, I love the music and the concept, but one thing I really don't like is the noise of the MASSIVE fish. They crack when they interact with each other and it really seriously sounds like your hearing someones back breaking. Otherwise, its a real nice, I like it a lot. You should be proud of your creation.
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Anyone else think of the song " Sail " when you hear the music in this game? I always think of the piano part of " Sail " when I hear it.
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Comprehensive guide for the ending: It is not possible to kill the captain, Collecting the last gubbin will start the fight with him and if you go past the first one the game will keep spawning new ones in front of you. It is probably not possible to make it back to the ship with the last gubbin, Furthest i've gotten is the end of the blue layer... If the captain is not on screen and you drown, The game will let you retry even if you got the last gubbin, However if he is on screen it will trigger the ending. Going past the layer in which the game starts spawning gubbins is useless as not only are there no fish, It's in a temperal anomaly that means any distance made here will not count, Your depth will not change if you go down at this point.
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I think there are three things this game is missing. Fish eating other fish, because that does happen naturally and would make hunting a bit more challenging. A Depth meter, it would be helpful to have that or something that would tell me how long I have until I surface at my rate of speed going upward. Lastly I think it could use a bit more variety in how the fish look. Maybe it's just me but I think I see too much of the same fish.
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Could be a lot better. Graphics were dull and in fact made things more difficult, the concept of hitting the "fish" once then waiting doesn't seem balanced since more often than not the fish live on after 1 shot, 2 shots, 3, waiting 10 seconds in between until shot into shreds. The upgrades are small compared to the grinding required. The idea and concept itself is great, but forgive my bluntness when I say it seems it was half-a$$ed
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I spent the last 2 hours searching kong for this game, I wanted to play it again but forgot the name and to favorite it, so now its favorited I will never lose it again!
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(TIP) dont go near to a square or the fishes will bite you,be careful becuz when you go deeper you will get many money for each kill but they start to bite , WARNING, DO NOT GO TO THE LAST DEPTH THERE ARE SHARKS THAT GIVE YOU SO MANY DAMAGE YOU WILL DROWN
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POINT ONE OF A SECOND TO LIVE. Wish I hit print screen sooner.. Right down at the very bottom collecting that one fish I would need to fill 6 bars up, running as fast as I could back up and the screen on it's last black flash.. My heart won't ever beat like that again.