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luck is the key, cuz its down to where the mines will come up and when.………. LeotFreshy Aiming To Play, Rate And Comment Every Game.
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I had a lot of fun playing this one. For some reason the vibe was just nice and mellow and I was able to relax while I played it. I like the concept behind this and the way you have to adjust your momentum to survive. Way to go with this one.
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Wow, this part of the challenge was quite hard. If only this game was les dependant on chance and offered a bit more variety, it could be great.
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Definitely some luck involved, as to whether you get a "good" set of spawns for stars and mines. Skill is required to collect them, but that doesn't mean myuch if you get hemmed in by mines after you collect 3 stars. I haven't managed any better than 50.
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I dig it! I just about pushed my keys through the back of the keyboard trying to get a bit more distance, though! If only my keyboard was pressure-sensitive like a PS2 controller! This was fun, with a lot of tension and skill required... a bit too much luck involved, maybe.
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HARDEST CHALLENGE SO FAR UH this is 99.9999999999% luck and .0000000001% skill! You have to be lucky that powerups appear ( only get 1 of each every time) and you have to be lucky that a bunch of locks dont appear. I got 4 in a row!
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i dont get how its luck... I can get 70 + every time, mostly 100 + just be agressive but wary at the same time take advantage of rainbow powerups and get 15-20 for each
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physics are very well implemented, but the bg music is annoying. funny game overall, i'll try to get the challenge :)
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Check surroundings before adding a lock.Locks are sometimes too close to mines and unreachable with is pretty frustrating.
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This seemed like a pretty easy game I dont know what everyone else is saying about it being luck. I could get over 80 almost every time. The only problem I noticed was when the lock got into an unreachable spot. BUt that ussually didnt happen till far into the game.
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Great idea, but overall it lacked polish. And more importantly, you really have to get lucky with where the mines which end the game appears. Concept is good, but execution coul be better.
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This game pretty fun, but gets annoying when doing the challenge... SO HARD TO GET 100 STARS!! i like the physics in the game, pretty neat, hard to find games with good physics like this.
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This game pretty fun, but gets annoying when doing the challenge... SO HARD TO GET 100 STARS!! i like the physics in the game, pretty neat, hard to find games with good physics like this.
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very cool arcade mecanic ! ... i had a hard time to collect the 100 stars. After more than 10 attempts, 3 black stars spawned at the beginning (20 star each)... finally, i was lucky =)
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[p]Nice game.[/p]
[p]Good concept, good physis, above-average and presentation. Not much replay value, though.[/p]
[p]Four stars. (my rating, not my score =)
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Great idea and a lot of fun! But it needs a warning when invincibility is going to run out. Fell right onto a mine thinking I wouldn't be killed :_(
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very frustrating when you get so far and mess up , but when you actually play the game its quite fun dodging and dipping to get past the mines. it is sortve like a game of dodge ball
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The amazing dynamics of the water splashing is what kept me going in this wonderful game. Simple gameplay fused with simple gravity should have never been so challenging.
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Nice game, although I'd like to have a level mode where you have to collect a certain amount of mines in a certain amount of time. :)
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the idea of the two zones is a good one but graphics are too simple ... and not animated, thats the bad point to me :P