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This was an awesome game :D But did anyone else find it frustrating to use the cloud vomit? I hate how it scatters everywhere, it's impossible to be conservative with them :<
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Great game, but I just don't have the hand/eye coordination for the default controls - some way to reconfigure the controls would be nice.
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WORST GAME EVER. I REPEAT, WORST GAME EVER. I USUALLY RATE GAMES ALWAYS 5/5 NO MATTER HOW GOOD THE GAME, BUT THIS GAME DESERVED A ONE STAR!
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lol 1. normal puke 2. cloudy puke 3. rocket puke 4. sticky puke and 5. acid puke, quite good ideas and this game is quite unique in my book. 4/5. i would rate 5 put some lvls are quite difficult, i am stuck on chapter 5 lvl 6 but still apart from that a very good game and thee should officially be a 2nd spewer. + if u agree.
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The game itself sucks. It would deserve a 1/5 because of difficulty, but sincerely the developer probably spend hours on it,raising the score to 2/5. Because of the diversity, I would the score to 3/5,the difficulty of getting the menu up and such makes it back to the 2/5. However, the level editor in itself deserves a 5/5. So,sincerely,this game deserves a 4/5. However ill be nice and round up. =D (Note: press the [-] right here --->)
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I really thought this game had something different to offer than most of the other games here, but that was shattered by the absolutely horrible control. The spray shoots further than you want it too and you can never get it exactly where you need it to be, and in some levels this makes it really annoying, so much that if you spray the white vomit too far into the air, you won't be able to get it back, causing you to restart the level.
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I agree with CloudCollector. Although this game was kind of unique I still find it to be a little buggy. Definitely not getting more then 3 stars from me.
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The thing that kills it for me is this, most noticable on the level "Recap":
You can walk on the ground NEXT to spikes and die. That by itself is enough to three-star this in spite of it's really unique game mechanic. I should have to run OFF the platform and fall INTO the spikes to die. Not walk within an inch of the edge and die.
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This game has two problems: Spike hit detection, and lack of puke control. It would be nice if I could adjust the rand depending on how far my mouse is away from him, but when I try putting it where I want, it ends up bouncing off the ground to somewhere I don't want...
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You know after playing super meat boy on the Xbox I cant wiat to see this on there THAT WOULD BE AWSOME!!! Make it happen microsoft!!!
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So again quick hint, considering I think I put this on the orig spewer. Mute buttons are your friend.
So are menu buttons.
Honestly? 2/5
It's a great game, but I dont wanna have to mute my speakers to enjoy not being annoyed by game music.
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Funny the people complaining about sensitive collision detection and hard difficulty. When I was a nipper you'd have had 3 lives, no save points and that was being nice!!!