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From the creator of "super meat boy" and "binding of issac" as well as the new "The end it nigh". One of my favorite creators! Amazing and original game!
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this brings back childhood memories of when i played the shit out of this game and came back to it; side note: my god is the bonus chapter evil, but the ending was nice
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my level code is eNrFVsuO2zAM/JX9AEMQH3ohp97bX/ClzaFAgQI99Ps7pG2JQRfYBD107WxsWSSHwyEd2ujJg4ud+fx+8vw/hvm4eNnuMdXHpx+gfDrKy4b0bxFfs6QnDUGxHfpKNPqQznfs6Hmzd0WLg/pf5+3T25f7t+8/v/66v32+/77/uGUcWjZp5TbyJlW2vuVUdmLCXT7vmHsq2DVGMt++VFtSbOE0yrU0cjKrggfXJrXHAnOZu6QlwlqnxNcawfHYmItFOZeKpLqx1JSnZcuJAbUvQx41CXzB8FxRsXh5QtDicMoIOM21ZYMMIgI9HM1tuZulzmS0OnDt0zn1ltrGjczfBbKao8IhY1Jnry6UjCSMGM2LUJDETssExYayt0VnG+ZVaC3pKKmZb+P
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I HATE IT! on long jump EVERY AND I MEAN EVERY JUMP WHEN I PUKE FOR NEAR O.3 SECONDS THE PUKE BUTTONS AUTOMATICLY STOPS. AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHRRRRRRGHHHHHHHH
PLEASE RESPOND ASAP... OR ELSE
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For the love of all that is something or other, make a "Spewer: Unleashed". Assuming your still making games. (Sorry but i honestly dont know)
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Against all saw blade pixel nitpicking, physic fails and spontanous input errors I find my invested time well spent and myself awarded with three badges. It appeared a bit too much luck-based at times and so it was more a lucky dexterity challenge than a physics puzzle. On the bright side I got some stuff from Binding of Isaac dereferenced here and I know now what Pascal's law is.
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Oddly enough, Ch. 2 Stage 2 "Cloud Swimming" is far harder than most of the rest of the stages. Once you figure out how to do swim in clouds the rest of the levels are a pretty easy.
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Here you go Donald: You acquired this badge on May. 09, 2009. You need to put that first, to prove to the world you've wasted your life.
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This game appears to be made by people who do not play games themselves. The character control is inconsistent, and you will randomly die while standing around.
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controls of this game are an interesting idea (beside the gross-out factor) but for actual gameplay they're very inconsistent. I can make the same jump the same way and get different results practically every time.
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Bugs, moronic unfixed hitboxes, losing keyboard focus, mouse clicks and wasting puke not regaining kb focus, R not working half the time.
Nothing has been fixed, dev does not care. 1/5 until heat death of the universe.
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I see other people with the same complaints. Fun game, neat concept, but it's a precision platformer that... isn't that precise. Namely getting close to the sawblades, rather than touching them, kills you. I found puking momentum while jumping to be very inconsistent/imprecise.
Still it was fun until badge 1, but those little nitpicks will make me murder someone or something before the end of chapter 5 so I'm out. Have fun everyone.
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It's buggy as hell for me. I wasnt so bad till level 10. On level 10, even with background off and low graphics, ever so often Id freeze up. Also puking up to the switch on the left was super hard. I tried over and over, I was right next to the switch some times but not triggering it.
Then 11, sometimes Id start out not being able to move at all, I had to puke a but before I could move. Sometimes jump would get stuck and Id keep on jumping up and down forever. Sometimes movement keys would either become unresponsive or stuck. So many times Id leap to a location and just keep moving. And trying to get next to the sawblades without being killed by them was hell. 11 was super hard and frusterating because of a buggy game.
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Feels so weird coming back to games I completed back in 2009. Such nostalgia and memories are involved with this, both utter hate, and utter relief for finishing :D