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Tip: Don't touch a wall when you're spewing, and start jumping and spewing at the same time to get the best height. I know this works for the red pill, but I'm not too certain about the others.
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i love how he eats its puke im like open up that mouth and let the train come in NOM NOM NOM good boy you ate all your puke
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oh lol the creator needs to make the "continue" button and the "start" button more noticeable I waited like, two minutes each thinking it was oading then spotting it.
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It would be wonderful if it wasn't for the fact that at times it gets insanely tedious. Doing something about a hundred times or more because you were one glob of vomit-propulsion and ONE PIXEL away from hitting a button or making a ledge isn't fun.
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Tip for cloud swimming: When going left and ur very close, eat the cloud, you'll go down, then barf b4 you leap, keep comment alive by pressing + Please, think of everyone who can't finish that lvl!!!
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You know that it's a big game when completing the tutorial gives a medium badge, the story has 5 chapters and completing it gives a hard badge and completing the bonus chapter gives another hard badge.
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Game was fun until the last level. The difficulty for me was the controls. Felt like controlling a tank at times, and the little testicle spewed its goo in inconsistent volumes. I experienced lag which may have been caused by the restart screen interrupting the gameplay. Due to these factors I can only give this game 3 globs of suggestive fluids out of 5.
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I remember this game fondly. Cracks me up when I completed all the badges six years ago and it's just now considered BotD material. :P
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3/5. I'd give it 5/5, but the mute doesn't work properly (I'm trying to listen to music, but every time I die I get that 'BWAAAAH!' even with all the other sounds turned off,) and the sensitivity on buttons and spikes is WAY off. On the last bonus level this is painfully obvious, but I'd say that one death in ten was probably because I was *near* but not on spikes and it decided I should die.
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OMG, I finally found this game again! I played it a lonnnnnng time ago! I love this game, you did a fantastic job, so original, and the graphics/setting is so well done! A++++++!
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Against all saw blade pixel nitpicking, physic fails and spontanous input errors I find my invested time well spent and myself awarded with three badges. It appeared a bit too much luck-based at times and so it was more a lucky dexterity challenge than a physics puzzle. On the bright side I got some stuff from Binding of Isaac dereferenced here and I know now what Pascal's law is.
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great design, nice idea. however sprite collission is crap. long jumps over spikes might get
very frustrating when your character does not seem to touch any harm but dies anyway