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lol lv 25 is annoying i used up all blocks exept 1 arrow end it rolls to the exit but when it is on the exit it disapears instead of lvl complete:S arrg to low speed:P
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Its a great game. But its a bit boring that there is just 1 solution for each level. You just need to try and try and try till you find the right one. It gets too hard for me. ^^
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good game, lvl 49 doing my head in, although not saving sucks as i will have to do all the levels again to have another bash at 49, 4/5 reduced to 3/5 as no save
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Maybe it is a good game, but way too buggy.
- Doesn't loads every second or thrid level.
- Sometimes, the ball won't start.
- Clear doesn't work.
FF 3.6, Shockwave Flash 10.0r42
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Meh it's ok. Isn't really very fun, dull music, dull graphics, dull gameplay. I'll play a bit further to see if increased difficulty livens it up a bit. 3/5.
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for those of you who are having problems with level 29, im currently uploading a short video on how to get the bridge in the right place. Search "ThePubesInSoup" on youtube, should be up in about 20mins :)
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The bridge can connect at the bottom of a block. Place a short block, bridge then replace the block with a tall one. Stupid, but it works.
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hm, level 29 is actually impossible, not joking, I have EVERYTHING set up, and know it will work if the freaking bridge could connect to the BOTTOM of a block, but it CAN'T, and therefore, the level is impossible.
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Blip on level 24. Ball will reach the hole but not go in on two different arrangements. Also ball can get stuck for a ridiculously long time on a bad route, erase should end the ball's path.
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Well guys, I can state that the game is not vuggy and very solvable without walkthrough. Sometimes it takes effort and little finesse (on several levels you got to run around holding something right in your hand), but it is possible. Best of luck! And, huh, guess I'lll mark it 5/5 if it kept me on till last level.
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Nevermind, Fuzzydude45 had posted a link to a pictorial walkthrough of the later levels. Repost: http://i48.tinypic.com/dmuv5w.jpg
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33 is bugging the crap out of me... Any tips? And Natto, 17 is obvious enough when you solve it backwards. Work from the hole back.
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What I find lame is running around with unplaced-yet-real piece of scenery to make smooth ride for the ball. I mean, it is fun, but hey, it isnt supposed to be a real-time clickfest, eh?
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Very interesting setup, but it get's boring after a while. Way too many levels. Also, I finished level 19 with one arrow remaining!??
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You don't get enough pieces some levels, the leveling curve is too steep, and it's boring, both in gameplay and the music. 2/5
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JUST A TIP THAT WILL HELP YOU THRU A LOT OF LEVELS: you can delete and place again while the ball is moving. you can thank me now.
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The ghost platforms (fade in and out) around level 40 add a whole new level of what some might call a challenge, but I honestly find lame. It doesn't make solving the actual path to the goal any harder, you just end up erasing and putting the platforms back in until the timing is just right, which is annoying.
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3/5. It's alright. Gets boring very fast, even with the later levels. The difficulty curve is way to steep, going from very easy to very difficult. In addition, VERY GLITCHY.