Games Achievements My Kong Sign In

Comments for Isoball 3

« Back to Isoball 3

rgall47

Dec. 13, 2010

Under rating threshold (show) needs badges

+ - !

(1)

YamiSparrow

Dec. 13, 2010

Under rating threshold (show) isnt it the same like isoballs 2?

+ - !

(0)

ChaoticBrain

Dec. 13, 2010

Under rating threshold (show) Shut up, Shenson. You'll ruin it for the rest of us. (By the way, here's a screenshot of that device if you want to make it yourself: http://www.fileden.com/files/2008/6/8/1950977//Isoball3SandboxLoop.png)

+ - !

(-2)

Developer response from 3dleigh

Clever stuff.

Shenson

Dec. 13, 2010

Under rating threshold (show) The game should prevent adding pieces after the ball has been released. You can easily create infinite loops in sandbox levels and gain tons of points.

+ - !

(-1)

ChaoticBrain

Dec. 13, 2010

Under rating threshold (show) Update: Well, it lasts 5 minutes. (90680) Now let's see if I can go for 10.

+ - !

(0)

ChaoticBrain

Dec. 13, 2010

Under rating threshold (show) I made a nice little infinite loop on Sandbox 3 that seems to remain at a constant speed each lap, meaning it won't grind to a halt or smash under heavy g-forces. I can then add a single arrow to send it off a side path to the exit when I feel it has run long enough. The contraption was stable enough to work for at least a minute (at least, that's how long I tested it before letting the ball out and earning 18635 points). I'll test it some more to see how long it's truly capable of running.

+ - !

(0)

peace_gal

Dec. 13, 2010

Under rating threshold (show) Does anyone else find this game fun because it makes you think?

+ - !

(-1)

akibare

Dec. 13, 2010

Under rating threshold (show) With Level 32, I don't see any way to solve this but moving a block WHILE the ball is moving... not very elegant.

+ - !

(1)

Ironarcher72

Dec. 13, 2010

Under rating threshold (show) great overall game, has a lot of potential! I think a good reward would be more elaborately colored isoballs :) nice on the iOS app

+ - !

(0)

rcduffy

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-5)

Chalros22

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-8)

boombalabo

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-8)

Nioden

Dec. 13, 2010

Under rating threshold (show) I think the best hint the game gives you is how many direction change tiles you get. On the harder levels, like 52, you generally need to use all of them, which limits solutions a bit.

+ - !

(0)

Necroticlord

Dec. 13, 2010

Under rating threshold (show) There's no way to exit a level and still save your progress, I got stuck on 24, and cause I went back to look at the guide I'm on level 9...

+ - !

(0)

Ormonkor

Dec. 13, 2010

Under rating threshold (show) it would be easier to press start, by left clicking or simply space.

+ - !

(1)

Casual42

Dec. 13, 2010

Under rating threshold (show) Exploit : if you're holding a piece while pressing Start button, you can use it on the fly in more than one place. Solved level 52 this way ;)

+ - !

(1)

l2o3

Dec. 13, 2010

Under rating threshold (show) can we please have a button to disable the music but keep sounds? the music has a jingle that sounds like my phone.

+ - !

(5)

totzy

Dec. 13, 2010

Under rating threshold (show) sometimes erasing some pieces while the ball is running is really helpful :)

+ - !

(214)

Developer response from 3dleigh

cheats! 8)

Danaroth

Dec. 13, 2010

Under rating threshold (show) In a certain sense I agree that there should be keyboard shortcuts as well, anyway I spend most of the time in this game by thinking and not by trying things out; also I play it very relaxed and use only my right hand, so I've never felt more shortcuts were really needed. There actually are shortcuts for rotating pieces (1,3,4,8). Also why people feel the need to restart a level that many times? O.O I think I pressed the clear button like 20ish times in 50 levels? I would understand that it is a very important issue if the game wasn't so mouse heavily controlled as it is, but, to be honest, I don't see it as a priority.

+ - !

(4)

tsjak

Dec. 13, 2010

Under rating threshold (show) ... As some person in my main room pointed out, this is already the third game in the series and STILL the basic requirements aren't here? 1) Hotkeys for rotating stuff (like arrow keys, wasd). 2) Make it possible to move pieces after you've placed them; not erase them, and then place again. 3) More hotkeys in general: Space to start level; R to restart level (i.e. Clear)...

+ - !

(16)

Developer response from 3dleigh

Ok, first time ive heard it mentioned but great! thanks. Isoball level pack out soon with HOTKEYS!

minaimo

Dec. 13, 2010

Under rating threshold (show) i think a hint system would make this more enjoyable for me, i don't wanna solutions guide just a clue to help along

+ - !

(348)

Developer response from 3dleigh

Working on it. thanks for comment.

ryck

Dec. 13, 2010

Under rating threshold (show) its missing a thing too,they promised to create sonny 3,after the cristmas

+ - !

(-2)

Tictacmint

Dec. 13, 2010

Under rating threshold (show) why do I need to press 3 to rotate stuff. Wouldn't WASD or arrow keys been easier?

+ - !

(0)

Uskok

Dec. 13, 2010

Under rating threshold (show) It takes more time to load a level than to solve it. The construction/deconstruction animation is really unnecessary.

+ - !

(-1)

Maqrkk

Dec. 13, 2010

Under rating threshold (show) I'm missing some, imo essential, hotkeys. Space to start. Arrow keys/WASD to rotate a tile. Besides from that amazing game.

+ - !

(1)

Danaroth

Dec. 13, 2010

Under rating threshold (show) You were able to transform an already pretty good game in a true masterpiece with this 3rd episode; and so many levels!!! Definite 5/5 and favourited.

+ - !

(1)

Developer response from 3dleigh

thanks!

flameinpain

Dec. 13, 2010

Under rating threshold (show) --->walkthrough: http://www.candyflame.com/isoball3/solutions/<--- (this is the one from the main menu, rate up so people who dont pay attention, like me, see it!)

+ - !

(6)

Hakkapeliitta

Dec. 13, 2010

Under rating threshold (show) Iso means big in finnish :P

+ - !

(2)

Developer response from 3dleigh

8) Isoballs

steven71

Dec. 13, 2010

Under rating threshold (show) oh nvm found walkthrough on main menu

+ - !

(0)

steven71

Dec. 13, 2010

Under rating threshold (show) im stuck at lvl23 :(

+ - !

(12)

CedricTiu

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-8)

Attallah

Dec. 13, 2010

Under rating threshold (show) what the.... i'm stuck on 10 guyz help

+ - !

(3)

mrpiggy1992

Dec. 13, 2010

Under rating threshold (show) I destroyed 16, but I still can't beat 15 v.v

+ - !

(-2)

alvarolos

Dec. 13, 2010

Under rating threshold (show) level 23 any help please?

+ - !

(0)

darkfire56

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-19)

darkfire56

Dec. 13, 2010

Under rating threshold (show)

+ - !

(-3)

alex42

Dec. 12, 2010

Under rating threshold (show) There are definitely a few bugs here. I've been ignoring the fact that it usually won't let you put anything in under a bridge or above an energy bridge; that just means you need to delete the component getting in the way, put in the new component, then put the old piece back. However, during an attempt to use the fact that you can modify what you've built while the ball is moving, the game froze up (also freezing the rest of Firefox) and when it unfroze I had infinite energy bridge blocks. That was definitely not right.

+ - !

(-1)

AmcuR

Dec. 12, 2010

Under rating threshold (show)

+ - !

(-5)

LolmanPowered

Dec. 12, 2010

Under rating threshold (show) This is an Enjoying game for all u can make ur brain bigger for this cause Puzzle = More better brain so keep play this

+ - !

(-2)

L01MAN

Dec. 12, 2010

Under rating threshold (show) Should DEFINATELY have an editor to make bigger maps

+ - !

(1)

Nioden

Dec. 12, 2010

Under rating threshold (show) I have always needed a bridge one and a half blocks high for the ball to go under it. If you want the ball to go farther, you need to minimize the amount of time it's on flat land, as that slows the ball considerably.

+ - !

(1)

Altemeous

Dec. 12, 2010

Under rating threshold (show) @xGnomeslicex Not true. If friction were negligible, the ball would never stop. Some levels you must spread apart the speed boosts to ensure that you get the most out of the friction and not make the ball go too fast.

+ - !

(0)

junokeo

Dec. 12, 2010

Under rating threshold (show)

+ - !

(-6)

gavin_rox_3

Dec. 12, 2010

Under rating threshold (show)

+ - !

(-4)

gavin_rox_3

Dec. 12, 2010

Under rating threshold (show)

+ - !

(-3)

alex42

Dec. 12, 2010

Under rating threshold (show) The rules aren't quite consistent. Generally, the ball fits under a bridge raised by one full block or more, but for no apparent reason this doesn't apply to level 25. It bounced off the bridge that it fit under and forced me to raise it more.

+ - !

(-2)

junokeo

Dec. 12, 2010

Under rating threshold (show) anyone get past lvl 49? im stuck

+ - !

(-2)

discostupid

Dec. 12, 2010

Under rating threshold (show) i don't understand level 10

+ - !

(2)

Jbenitex

Dec. 12, 2010

Under rating threshold (show) If your piece is in a different direction just click on it to switch direction plus to keep alive

+ - !

(1)

Acid666Reign

Dec. 12, 2010

Under rating threshold (show)

+ - !

(-4)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate