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Maybe I missed this in the instructions... but I bought the heatseeking missiles and can't switch to them. Is there a special key I need to press to equip them?
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maby add missions or something in the levels so there not as repedative and more "achievments" is always a goood thing to
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good game but small and also its just fun for a little time.
its nice as a test now go make more levels maps and upgrades!!!also leveling up system with xp should be fun.
u already have an good game whit a nice gameplay but now.. keep up that work and build!!!! :P
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Pretty nice game. If it was a test, well you succeeded ;)
Just one thing : it would be nice if the screen could scroll a little faster. I upgraded my tank's speed to the max and i found myself hidden behind my life bar for a few seconds :)
It may be a bit of an issue, as we don't provide extended descriptions of the upgrades. If you upgrade your targeting chips the camera scroll speed increases drastically. Try it out. :-) -Onur
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1. Great Game, more levels would be appreciated.
2. Should be able to visit the shop from the main menu after death so we don't have to go down to an easier level just to upgrade
I see your point, although i found it loads of fun blasting through the easy levels when you're tanks had a bunch of upgrades. I AM INDESTRUCTIBLE!!! -Leigh
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When you click outside the game to pause it, then click back inside, it wastes a round of your current gun to turn off the pause. It would be nice if you fixed that.
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Now THIS is a great game. The over head camera could zoom out a bit allowing more view. Kinda close there. Other than that, the game is solid. Nice graphics, perfect difficulty without going from too easy to impossible. I can see this becoming a sandbox game allowing the player free roam to fight and collect with a central base setup to defend at times or upgrade, etc. As for premium upgrades, you want to be careful. A lot of gamers do donate to games they like to see more. You add premium content and you'll lose more than you gain. If the premium stuff is optional vanity with no impact on the game, that is ideal. If it is bonus content, new weapons, new maps, etc, then you'll start seeing the hate. Love the player and the player will love you back. Best potential game on Kong right now. Don't sell yourselves short.
Thanks!
The premium content is really more of an experiment for us. We don't sell anything a dedicated player wouldn't be able to earn by himself.
A sandbox game mode would be interesting. Something to consider for the next part. :) -Onur
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I must say, the option to continue on with your previous upgrades is a very nice touch for the developers to add to a test to give it actual replay value. Quite enjoyable, and I'm looking forward to more!
5/5 for quality play, the hope of more, and a slew of developer response to our comments.
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first of all, i really appreciate the fact you answer most comments.
I think it would be great if you'd add special abilities, like a "berserk" ability that makes you do x2 damage for a short period of time, but drains your life/makes you take x3 damage.
other ideas for abilities:
- "fort" for defensive tanks (as the "tank type" comments suggests), gets your defense higher, damage higher but stops you from moving as long as you're using it.
- "allies" for tanks with the right speciality, that summons 2 smaller tanks to help you fight until they're destroyed.
thanks! (5/5 + faved)
Great ideas ekuurh, i've made a note. We have planned a type of quake 'quad damage' thing but i think i like your life drainage idea better. Thanks fro comment. Leigh
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you upgrade stay across games so i suggest that you beat easy to get the controls down, then beat normal for the training, than try to beat veteran a couple time (to see how hard it is without upgrades and to get more money), than finally go back and beat normal so you can upgrade your tank a TON. it should become much easier after that.
remember + if this helps.
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I don't normally bother to comment, but that was really awesome thanks, you guys have done an awesome job and I can't wait for the sequels.
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Ok..just finished. That...was F*&^($% awesome. Seriously, that was a fantastic game. You HAVE to make a full length version...and now.
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I'm so glad to hear that you guys are able to make other parts. I loved this game even though it was so short. Looking forward to the next installment
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Maybe for the cannons guarded on one side by the sand barrier, you could have more damage inflicted when the player hits the unguarded portion of the sand barrier.
Do you mean if you attack from the front and hit the sand bags it should inflict less damage than if you hit from behind where theres no sandbag defence?
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Terrific game and I fully appreciate the production values and solid tactical gameplay. My only regret is that the business model does not enable you to publish the full game in its entirety. I suspect that if you are relying upon the random generosity of online gamers, you have probably received about $0. That should not be considered a reflection of how great your game is or of people's desire to see more.
Thanks for the comment. Yes, making a great game and making money are two completely different arenas. We seem to have a popular game now we need to make some cash as the money we've got so far doesn't cover my rent. 8)
Well isoball 3 was a tough act to follow although we have many ideas in the bag for Tankblitz, but first i must watch 3 days of war movies for reference. its a hard life. 8)
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When selecting difficulty at the start, I'd like to have the description of the currently selected mode available on mouseover. This is a small thing as I can read each one by switching the current selection, but the way it is right now bothers me slightly.
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Holy. Elite Difficulty is hard. I love that. Great job making a game that's challenging with such fluid gameplay. 5/5
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Good game. As others have said, it is a bit short. I understand this is the starter, and I have to say, well done. I look forward to playing the first part of the trilogy.
I'm not sure what you mean... The cannon and camera speed can be upgraded by buying the targeting upgrade. The mortar range can be adjusted by holding down the mouse button before releasing, and you can modify its sensitivity by buying the mortar range upgrade. -Onur
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"little bug with how I am not actually earning any money by killing the enemies, even still its a good game"
This is not a bug. You do not earn money on easy mode! Please read the desciptions!
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Great game and all , What i admire the most is your response to so many people..You're like the only developer who reads the comments!