Comments for Tankblitz Zero

avatar for mindragon
mindragon

Aug. 2, 2011

Under rating threshold (show) Great game. Too short! So many upgrades to try would be great to have a second level with more cash to try out the upgrades.

+ - !

(987)

Developer response from 3dleigh

Sure, we ran out of development cash.8( If this goes well the first part in the trilogy will have 4 levels and new features. (btw If you replay you keep the money and upgrades you had from the last game.) -Leigh

avatar for benubird
benubird

Aug. 4, 2011

Under rating threshold (show) Later levels should give more cash, otherwise it encourages grinding the lower levels for upgrades rather than advancing. Also, the gun when you run out of ammo is AWESOME. And there's a problem with limiting range - when I fire the cannon, and then move out of the way of an incoming shot, the cannonfire disappears and doesn't hit the target (which it should!). Apparently, bullets only exist as long as I can see them?

+ - !

(501)

Developer response from 3dleigh

Yes, thats right. Basic quantum physics, there is no objective reality. Once the bullet leaves the screen it only exists as probabilistic. Check out Heisenbergs uncertainty principle. On the other hand i guess general science still believes in causality so i'll ask Onur the coder if he can fix it. Thanks for playing! Leigh

avatar for EW4U
EW4U

Aug. 2, 2011

Under rating threshold (show) Really impressive, I'll definitely play the sequels. One problem, sometimes bullets and cannons will fly through barriers, especially when you shot while moving.

+ - !

(584)

Developer response from 3dleigh

Yes we put that in as rocks are random heights and thought every so often one would get through a gap. You can use it to your advantage sometimes. -Leigh

avatar for marzbarzmeowz
marzbarzmeowz

Aug. 2, 2011

Under rating threshold (show) To be honest, I think this game is too short.

+ - !

(657)

Developer response from 3dleigh

I'm happy you want more. We put this out as a test to make sure we dont waste months making more levels that no one would play. It looks promising though so expect a pumped up version soon. Thanks for the feedback. -Leigh

avatar for Eklipsed
Eklipsed

Aug. 2, 2011

Under rating threshold (show) Ah, I didn't get any money because I was on easy. Another Idea would be to do different tank types. offensive(heavy firepower,weak defense) Defensive(strong armor,weak firepower), balanced, specialty(flamethrowers and stuff) and easteregg tanks.

+ - !

(513)

Developer response from 3dleigh

Yes, we had flamethrower down, nice idea. selecting a tank type would be good for multiplayer also, depending on your choice to play defensive or attacking. -Leigh

avatar for Beerblog
Beerblog

Sep. 30, 2011

Under rating threshold (show) Sad to hear you ran out of funding. But if this game isn't a good enough case for reinvestment, then i don't know what is.

+ - !

(13)

Developer response from 3dleigh

Thanks! Part 1 development begins next week.

avatar for UltimaHero
UltimaHero

Aug. 3, 2011

Under rating threshold (show) I cant believe that in games like this there are infantry running towards a tank with their rifles thinking they could beat it... I mean who do they think they are?? Snake?

+ - !

(13)

Developer response from 3dleigh

You'd be surprised at what you can make people do with just the right amount of brainwashing. -Onur

avatar for Powerfrog
Powerfrog

Aug. 19, 2011

Under rating threshold (show) Alright that was a fun first lev-- Game complete... What?! Great game, way too short.

+ - !

(12)

avatar for RitzBeastly
RitzBeastly

Dec. 21, 2011

Under rating threshold (show) Tank Driver: Sir shouldn't we wait for the other units to land? Tank Commander: What, ruin our chance to be heros! Onward to victory! Tank Driver: Okay Commander. (Grumble)

+ - !

(11)

avatar for reddd99
reddd99

Aug. 3, 2011

Under rating threshold (show) Haha, love the tank commander getting out and using his rifle when you run out of ammo, brilliantly done!

+ - !

(11)

Developer response from 3dleigh

That was 6 hrs of heated debate to find that solution. i made a sweet little animation that never made it in of him pooping open the hatch. Will have to bribe onur to put it in next version! -Leigh

avatar for headacher
headacher

Aug. 21, 2011

Under rating threshold (show) Guys, you don't need to say its too short, it's all over the top comments. Say something which might actually help the dev instead of repeating what everyone's already said.

+ - !

(10)

Developer response from 3dleigh

Thanks i appreciate that. We knew it was too short when we made it but ran out of dev cash. 8)

avatar for darsh97
darsh97

Aug. 7, 2011

Under rating threshold (show) How do you use the heatseeker missiles?

+ - !

(10)

Developer response from 3dleigh

spacebar

avatar for Sophisanmus
Sophisanmus

Aug. 4, 2011

Under rating threshold (show) Something that bugs me: the heat upgrades for the machinegun, in practice, act as a downgrade. In those uncommon circumstances where continuous fire of the MG is not a complete waste of ammo, the heat upgrades ensure that the MG does not heat fast enough to reach the red zone (where its damage output peaks). Frequently, situations where the unupgraded MG would achieve red-level rapid fire will not even reach orange with all upgrades. Perhaps the cooling upgrades could only affect the weapon once it reaches red. Or, an alternative, the size of the yellow and orange regions could be shrunk with each upgrade, so red can still be reached in a timely fashion.

+ - !

(10)

Developer response from 3dleigh

wow, youve really thought this out more than i have, I will pass this on to Onur as this part was his design. thanks for the comment! Leigh

avatar for sqarface
sqarface

Aug. 2, 2011

Under rating threshold (show) Fun game but I didn't like having to restart from the beginning after dying past the first shop checkpoint. There should be a save option

+ - !

(185)

Developer response from 3dleigh

Sure, fair point. That will probably be added in part 1 of the trilogy. Thanks. -Leigh

avatar for OrriBesti
OrriBesti

Aug. 5, 2011

Under rating threshold (show) I love how you take time to answer and take note of all the comments. It shows you care a little :) Great game, looking forward to the next one.

+ - !

(9)

Developer response from 3dleigh

Thanks for noticing. We at Candyflame realize the value of all your comments and criticisms. We consider anyone that comments as part of our team to make greater games and are grateful that Kongregate have done an awesome job to make that possible. Leigh 8)

avatar for feralxwild
feralxwild

Aug. 5, 2011

Under rating threshold (show) :D I feel the urge to beat every single difficulty as many times as possible.

+ - !

(9)

Developer response from 3dleigh

Great! we must be doing something right then. Thanks for playing.

avatar for moose_460
moose_460

Aug. 4, 2011

Under rating threshold (show) Hey just like to say this is a awesome game with heaps of potential. Just some ideas Enemies - The soldiers are more like a pest than a real enemy. Maybe like a RPG soldier that can actually seriously damage you Aircraft Enemies - A flying enemy, maybe a new AA turret Mines - minefields that can be triggered by mortars Campaign - Longer game obviously ( i know its a prologue) add a story to it Allies - Friendly Tanks, soldiers even turrets? May lead to defending missions Thats all i have to say ;) Turrets

+ - !

(9)

Developer response from 3dleigh

we have a minefield planned and air attacks. will note down your ideas. thanks for posting!

avatar for simulator
simulator

Aug. 3, 2011

Under rating threshold (show) A good idea would be to put an "current overview map" on the screen so you can tell where you currently are and where you've been or need to go AND IF you are missing any enemies or crates that you have passed. I would also think that the enemies ammo traveled faster so it's not so easy to dodge it. A great upgrade would be a perk that allows a tank to become heavier and able to drive over simple rocks and barricades....

+ - !

(8)

Developer response from 3dleigh

The enemy ammo travel faster on higher difficulties. We're certainly considering making them get gradually faster on further levels, to compensate for engine upgrades. As for the overview map: maybe for the next version. Although we wouldn't want to give away the locations of crates, we'd like to keep them semi-secret. :-) -Onur

avatar for Ruler_Of_Cheese
Ruler_Of_Cheese

Dec. 21, 2011

Under rating threshold (show) to get the badge all you have to do is beat it one time then reload the page.

+ - !

(7)

avatar for AshCroftLegacy
AshCroftLegacy

Aug. 19, 2011

Under rating threshold (show) I was happy that I finally got dual-heat seeking missiles right after I beat the boss, but then I realized I had beaten the game. Way too short, but still a 5/5!

+ - !

(7)

avatar for naindomptable
naindomptable

Aug. 18, 2011

Under rating threshold (show) How do I shoot my homing missiles?

+ - !

(7)

Developer response from 3dleigh

spacebar!!!

avatar for 3dleigh
3dleigh

Aug. 3, 2011

Under rating threshold (show) Thanks for all the great comments guys! We're always trying to improve our games and the biggest source of feedback is always the players. :) We made two polls on our "facebook page":http://www.facebook.com/pages/Candyflame-Games/187684387933579 , one about scarcity of ammo, and one about the controls. These are two things where we had conflicting opinions. Please feel free to share your feedback either there or here.

+ - !

(7)

Developer response from 3dleigh

Oops, seems I messed up the link. :-) http://www.facebook.com/pages/Candyflame-Games/187684387933579 -Onur

avatar for Liork
Liork

Aug. 3, 2011

Under rating threshold (show) Do we keep our upgrade on the following game ?

+ - !

(7)

Developer response from 3dleigh

We're definitely thinking of something along this line. You'll either keep your upgrades, or they'll somehow affect what upgrades you start with I think. We haven't decided yet. -Onur

avatar for xyroclast
xyroclast

Jan. 18, 2012

Under rating threshold (show) Great game! Any chance you're going to pick the series back up?

+ - !

(6)

Developer response from 3dleigh

yes. starting in 2 wks.

avatar for moskaubear
moskaubear

Dec. 22, 2011

Under rating threshold (show) This is pretty damn good, keep going! Also, surprise surprise, I know where you got this! IRON TANK! Man I loved that game, best NES game ever, screw mario! This thing is basically an homage to the intro stage. I can definitely see this making the leap to a bonafide console/handheld game if you can stuff enough in there. Something to note about that tank choice suggestion on the comments, I think you should have a 'hitbox advantage' on the lighter ones also...make them either slimmer or smaller overall.

+ - !

(6)

Developer response from 3dleigh

thanks for comment, initial inspiration was ikari warriors, commando and 1942, circa 1980's.

avatar for AmbroseMerle
AmbroseMerle

Aug. 20, 2011

Under rating threshold (show) Dear Developer: It might not be much, but I WOULD like to see this game expanded upon. As a result I have donated some Kreds (not a clue if it will help, but at least the thought counts.).

+ - !

(4)

Developer response from 3dleigh

every little helps. Thanks. part 1 will be made!

avatar for dudedudepopa
dudedudepopa

Dec. 21, 2011

Under rating threshold (show) i beat the thing three times but i didnt get the acheivement WTF other then that though its great the graphics are good and the gameplay is incredible and maybe something to think about but it would be cool if there was a radar so you can be prepared because i always found myself getting raped because the screen pans and i get shot like 6 times anyways yeah great job im lokking forward to the sequal thanks

+ - !

(5)

avatar for Poompil
Poompil

Dec. 21, 2011

Under rating threshold (show) It would make my day if you made the weapons scroll-able with the mouse wheel. Thank you :)

+ - !

(5)

avatar for JSilvis
JSilvis

Dec. 13, 2011

Under rating threshold (show) I'm not finished with this yet but..I really did not expect to like this. But, I do, a lot. Good graphics, fun, exciting gameplay. I'm very surprised, switching weapons is a little awkward since you have to lift your hand but, it's not that bad. Please, make another. I really expected to hate this, so me saying I love it says a lot.

+ - !

(5)

avatar for sordid1975
sordid1975

Aug. 8, 2011

Under rating threshold (show) Wow! I was seriously stunned! Great graphics, interesting gameplay. Nice action, not too hectic, just right. The variety of weapons is interesting too, especially with cannon and mortar.

+ - !

(5)

Developer response from 3dleigh

Thanks!

avatar for mini2012
mini2012

Aug. 7, 2011

Under rating threshold (show) 5/5 and + for the dev replying to all major comments, a developer who cares what the players think, we need more of these

+ - !

(5)

Developer response from 3dleigh

If everyone did it, i'd no longer be special. 8(...8)

avatar for chupids263
chupids263

Aug. 3, 2011

Under rating threshold (show) Now this is a rare thing. The creator of the game is replying to comments showing that they are listening and will try to input your ideas into their game if they are good enough.

+ - !

(5)

Developer response from 3dleigh

Whenever we consider adding something to the game, we have to consider if it will make the game more fun for the players. If people let us know what they enjoy, it makes our job so much easier. :) -Onur

avatar for cerealkillr
cerealkillr

Aug. 3, 2011

Under rating threshold (show) AMAZING game, and I get that the rocks are at different heights, but there should be a way to tell which you can shoot over and which you can't, such as: Dark rocks are able to be shot over, but lighter rocks, you can't

+ - !

(5)

Developer response from 3dleigh

Actually, all rocks can be shot over, there's just a chance it will not go through. We are looking for a better way to handle this for the next version. -Onur

avatar for Atreidas1
Atreidas1

Aug. 3, 2011

Under rating threshold (show) The starting again thing is annoying, apart from that, this game is amazing! I love how tough it is, Art, upgrades, et cetra. 5/5.

+ - !

(5)

avatar for deli_conker
deli_conker

Aug. 3, 2011

Under rating threshold (show) This is a really good starts. Reminds my of Commando or Ikari Warriors. The only gameplay issue I had was that ammo grabs were on a higher level than the foot soldiers and hides them. FYI, tanks don't use "clips"; each shell is chosen and loaded individually due to the nature of different ammo types and safe ordnance storage. I don't think any gun has used an actual "clip" since WWII. Everything nowadays uses a magazine.

+ - !

(5)

Developer response from 3dleigh

I know, clips of shells don't make a lot of sense, but sometimes for something to work gameplay wise, you have to forget about how it works in the real world. After all, real world is boring. :-) How would you explain a tank whose turret can magically transform between a mortar, a cannon and a machinegun otherwise? Think of it as a crate of shells they have to open up instead, if it helps. :P -Onur

avatar for architex
architex

Aug. 2, 2011

Under rating threshold (show) "Sir we have destroyed the shop guard gun! Should we take all the weapons and ammo?" "No soldier just pay the dead shop owner the regular price for his things"

+ - !

(11)

Developer response from 3dleigh

hahahaha! Thats the British way, we are gentlemen. -Leigh

avatar for Acim1981
Acim1981

Feb. 1, 2012

Under rating threshold (show) You launch a Heat-seek-missile by pressing "space"

+ - !

(4)

avatar for Kelteel
Kelteel

Dec. 22, 2011

Under rating threshold (show) ===>> . @ HyperDingo Refreshing the page hasn't worked even after 6 trys. I still don't have my Double Points for ''Game of the Day'' or my Badge. I have a screenshot of my achievements showing the star in Standard so it registred that far.

+ - !

(4)

avatar for SuperLuckyCharms
SuperLuckyCharms

Dec. 21, 2011

Under rating threshold (show) Im with you Benny cant get crap!

+ - !

(4)

avatar for Tsarius
Tsarius

Dec. 21, 2011

Under rating threshold (show) Well. I beat it twice on standard and didn't get the badge. I am disappoint.

+ - !

(4)

avatar for cherry_pie_pwns
cherry_pie_pwns

Dec. 21, 2011

Under rating threshold (show) nice game =) 4/5 needs more stuff... the upgrades were nice, but i only get to use them for one little fight with a door... and i bought the repair to 100% health and i exited the upgrade station and i was damaged for like 1/10 of my health...

+ - !

(4)

avatar for danimal1979
danimal1979

Dec. 21, 2011

Under rating threshold (show) For those who beat it and got no badge, try refreshing the page. Worked for me.

+ - !

(4)

avatar for DrCuriosity
DrCuriosity

Dec. 21, 2011

Under rating threshold (show) Given the development constraints (believe me, I know shoestring budget), it's very impressive. I hope you get enough resources to make more!

+ - !

(4)

avatar for mts024
mts024

Dec. 21, 2011

Under rating threshold (show) okay so I beat this on the veteren difficulty about 20 times now and still haven't got the badge is it a glitch?

+ - !

(4)

avatar for tavissd1
tavissd1

Dec. 21, 2011

Under rating threshold (show) I bought the heatseekers thinking they would be freaking cool, but there is no way to use them even though i cycled through all the weapons a bunch. A hint on how to use them, or usable heatseekers would be sweet.

+ - !

(4)

avatar for Renan2101
Renan2101

Aug. 19, 2011

Under rating threshold (show) @london84 Press Space

+ - !

(4)

avatar for urmelhelble
urmelhelble

Aug. 18, 2011

Under rating threshold (show) Tanks for this awesome game!

+ - !

(4)

Developer response from 3dleigh

haha!

avatar for anathor123
anathor123

Aug. 18, 2011

Under rating threshold (show) Seems well coded, and animations look nice, but overall i miss the colors in the game:) And to join everyone: Too Short:P BTW, nice job guys:)

+ - !

(4)

Developer response from 3dleigh

Unfortunatly beach is usually a yellow ochre, beige. Next level will be in Macdonalds especially for you. 8)

avatar for Pharamagata
Pharamagata

Aug. 18, 2011

Under rating threshold (show) Awesome game :D Really smooth and it doesn't feel like you just rushed like some other games :) If there was a multiplayer version of this, I swear I would play it non-stop. 5/5

+ - !

(4)

avatar for Burning1
Burning1

Aug. 11, 2011

Under rating threshold (show) Good game. I like it a lot, and look forward to more levels. And for the homing missiles, they can be fired with the "space" button. They do not have to be selected.

+ - !

(4)

  • add a comment