Comments for Killing Road

avatar for nickbalow1
nickbalow1

Apr. 12, 2014

Under rating threshold (show) rawr plus me up

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(1)

avatar for raygung7
raygung7

Mar. 8, 2014

Under rating threshold (show) this guy did graet on his game thumps up

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(-1)

avatar for Feagond
Feagond

Oct. 15, 2013

Under rating threshold (show) Finishing off the last zombie in the game with the afterburner is surprisingly satisfying. 4/5 would play again.

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(0)

avatar for zamurai01
zamurai01

Aug. 4, 2013

Under rating threshold (show) abla en ingles

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(0)

avatar for tmbrwlf1991
tmbrwlf1991

Apr. 16, 2013

Under rating threshold (show) repitive not the best game needs some serious improvments

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(0)

avatar for RedWaif
RedWaif

Apr. 9, 2013

Under rating threshold (show) Im not sure if it just me but when i mouse over the frontal shears it says the details for the circular saws and vice versa

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(0)

avatar for EPR89
EPR89

Feb. 10, 2013

Under rating threshold (show) Never liked fast zombies.

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(0)

avatar for hhanafi2
hhanafi2

Sep. 9, 2012

Under rating threshold (show) Just very hard but this game is good XD

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(0)

avatar for Irasfel
Irasfel

May. 21, 2012

Under rating threshold (show) Also, random though it may be, note that it's damn near impossible to get the "Feminist" achievement once you've advanced very far in the game. You just can't restrict your fire to only the rear gunner and live through a level. Not very good planning that.

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(-2)

avatar for brainisdead
brainisdead

May. 21, 2012

Under rating threshold (show) very boring. if zombies could run as fast as a chopper humans are basically screwed rendering the game moot anyway.

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(-2)

avatar for XeromexHolland
XeromexHolland

May. 21, 2012

Under rating threshold (show) Repetive!

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(-1)

avatar for cricket_jumper
cricket_jumper

May. 21, 2012

Under rating threshold (show) needed more upgrades, more zombie types. Feels very very samey.

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(0)

avatar for Plasterduck
Plasterduck

May. 21, 2012

Under rating threshold (show) Decent game. There are a few recommendations I would like to make. 1) Ammo indicators: It'd be nice to know how much ammo each character has left. 2) Manual Reload: It would be great to be able to manually reload each character instead of waiting for them to run out. 3) More enemy variety/bosses: A bit more variety would reduce the monotony of riding through the five enemy types. 4) Obstacles: Many of the levels I didn't even need to use the directional keys, I could simply sit in the centre like a turret, throw in some obstacles to dodge. 5) Increased difficulty: I managed to play through the game once, getting all achievements during normal gameplay except for the dying ones. 6) More things to buy: The upgrades max out pretty early in the game and you're left with a large pile of cash and nothing to do with it.

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(5)

avatar for gta74
gta74

May. 21, 2012

Under rating threshold (show) Interesting - never saw zombies speeding up like a motorbike. Boring and repetitive

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(-2)

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