Comments for Killing Road

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48kololek

Jan. 24, 2015

Under rating threshold (show) what's the music?

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(1)

bgamer1212

Jun. 24, 2014

Under rating threshold (show) same here RedWaif!!!!!!!

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(-1)

nickbalow1

Apr. 12, 2014

Under rating threshold (show) rawr plus me up

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(1)

raygung7

Mar. 8, 2014

Under rating threshold (show) this guy did graet on his game thumps up

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(-1)

Feagond

Oct. 15, 2013

Under rating threshold (show) Finishing off the last zombie in the game with the afterburner is surprisingly satisfying. 4/5 would play again.

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(1)

zamurai01

Aug. 4, 2013

Under rating threshold (show)

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(-3)

tmbrwlf1991

Apr. 16, 2013

Under rating threshold (show) repitive not the best game needs some serious improvments

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(1)

RedWaif

Apr. 9, 2013

Under rating threshold (show) Im not sure if it just me but when i mouse over the frontal shears it says the details for the circular saws and vice versa

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(1)

EPR89

Feb. 10, 2013

Under rating threshold (show) Never liked fast zombies.

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(0)

hhanafi2

Sep. 9, 2012

Under rating threshold (show) Just very hard but this game is good XD

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(0)

Irasfel

May. 21, 2012

Under rating threshold (show) Also, random though it may be, note that it's damn near impossible to get the "Feminist" achievement once you've advanced very far in the game. You just can't restrict your fire to only the rear gunner and live through a level. Not very good planning that.

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(-2)

brainisdead

May. 21, 2012

Under rating threshold (show) very boring. if zombies could run as fast as a chopper humans are basically screwed rendering the game moot anyway.

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(-2)

XeromexHolland

May. 21, 2012

Under rating threshold (show) Repetive!

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(-1)

cricket_jumper

May. 21, 2012

Under rating threshold (show) needed more upgrades, more zombie types. Feels very very samey.

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Plasterduck

May. 21, 2012

Under rating threshold (show) Decent game. There are a few recommendations I would like to make. 1) Ammo indicators: It'd be nice to know how much ammo each character has left. 2) Manual Reload: It would be great to be able to manually reload each character instead of waiting for them to run out. 3) More enemy variety/bosses: A bit more variety would reduce the monotony of riding through the five enemy types. 4) Obstacles: Many of the levels I didn't even need to use the directional keys, I could simply sit in the centre like a turret, throw in some obstacles to dodge. 5) Increased difficulty: I managed to play through the game once, getting all achievements during normal gameplay except for the dying ones. 6) More things to buy: The upgrades max out pretty early in the game and you're left with a large pile of cash and nothing to do with it.

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(5)

gta74

May. 21, 2012

Under rating threshold (show) Interesting - never saw zombies speeding up like a motorbike. Boring and repetitive

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(-2)

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