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Really try and error cause of the green eyes... 31 is just luck as long you cannot time two times excactly same... and its not a puzzle, but a jump'n fly game... you dont have to think for the levels...
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if I could rate just the game it would be a 4/5 but the editor has problems with the links so it goes down to a 3/5 because I would rate the editor 2/5
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I liked it :) Maybe a little to easy. I mean I just did the levels without having to really think to solve them. 10min to clear all and I'm not good at these game so I believe it might have been a little to easy. But I like it anyway a good game. Thanks. 4/5
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I don't think it is as bad as most of you say. It's a nice twist on the genre, and how much trial and error is involved in a game partly depends from how much a player makes use of that. I wouldn't say that e.g. Excite has more logic in it. 3/5
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A lot of people are complaining because this game requires trial and error. I think they are taking death too seriously. There is no penalty for dying. Think of it as exploring what kills you and what each switch does. Still, not a great game. 3/5 stars.
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name is really indicative of what this game is. timing and trial and error are not fun. level 10 is a perfect example of why this game isnt fun. 2/5
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Thanks draken, I'm glad you hated it. I hope you never get the chance to regain those minutes you spent on my game. :)
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this is just pathetic, it's only guessing and trial and error with some timing, I got to level 7 and I was arleady tired of it. 1/5
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It's like Roblox or Exit, but with timing... in the levels I've played so far, the design wasn't particularly clever, and you need more timing skill than logical thinking to beat them.
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Game is fun but, too many levels that are based around timing or trial and error. Especially bad when both elements are combined together. This isn't a puzzle game half the time, but still fun when it is a puzzle game.
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beat it. liked it. some of the levels are a bit trial and error but most can be figured out with simple logic and timing
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Level 34 is so painfull, it is too hard to get the right timing. And 3 times in a row... I quit, this is a waste of time. Too bad for a game with good ideas...
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Torn between a 2 or a 3/5.
The blinking green blocks are just dumb, but I suppose I have give credit to the level editor. Alright, 3/5.
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It's not a test of skill or dexterity, but a test of patience and luck. In fact, that pretty much sums up the entire game. Most of the solutions cannot be deduced at by looking at the level, so you just have to keep bumping your way through until you stumble upon them. The gameplay is deeply unsatisfying in that the only way to beat the game is through trial-and-error... this game is sooo crappy, that i plagiarized from chaotic brain, because i didnt want to put any creativity into how crappy this game is.
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34 is easy, don't bother being percise just button mash is the corect direction and you will get it in under 10 trys.
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Hay guys appreciate the feedback, I've made the white blocks take approximately 2x longer to disappear so you don't need such precise timing.
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This was a very well done and interesting game. Levels tend to get hard at the end of it (expected), but they don't take out the fun. Level 34 was interesting, I had fun when playing it. It's not impossible, as some people stated. Great work dude! 5/5
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Fun game, but as Galador said, level 34 is not fun. The arrow doesn't move fast enough. No matter how fast I react, it seems that it just won't make it.
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Agreed with Galador. It's not a test of skill or dexterity, but a test of patience and luck. In fact, that pretty much sums up the entire game. Most of the solutions cannot be deduced at by looking at the level, so you just have to keep bumping your way through until you stumble upon them. The gameplay is deeply unsatisfying in that the only way to beat the game is through trial-and-error. That's lousy design. 2/5, only because the visuals and music are half-decent.