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Deathmax4

Oct. 14, 2008

Under rating threshold (show) and it still lags ALOT

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Deathmax4

Oct. 14, 2008

Under rating threshold (show) the sell hotkey doesnt work

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Deathmax4

Oct. 14, 2008

Under rating threshold (show) the effects on the imbued toweres never go up

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) Good point Punctuality and Virgel, I'll make the subsequent upgrades better.

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Virgel

Oct. 14, 2008

Under rating threshold (show) well i see its got more harder because the upgrades are not anymore so usefull but spam is crap to maybe more % dmg upgrade per upgrade lvl or rasing multiply

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Punctuality

Oct. 14, 2008

Under rating threshold (show) Your upgrading system is still messed up. You can't make the first upgrade the same increase in power as the last upgrade and charge more money for the last one. This just promotes filling up every square with a level 1 tower.

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Virgel

Oct. 14, 2008

Under rating threshold (show) a lil question exists some bosses in this game?

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Virgel

Oct. 14, 2008

Under rating threshold (show) well ok^^ i hope i can beat chapter 2 soon xD

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) Oh yeah the armour I changed too. It now removes a % of damage, for instance with grunts have 3 so it calculates the tower damage then removes 30%. I've got the code in to make monsters weak and strong against certain towers which will even that out, but at the moment they're all weak against everything and strong against nothing.

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Virgel

Oct. 14, 2008

Under rating threshold (show) awww heavy grunts i wipe out by them in chapter 2 :/

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) And I desperately need to do a sound manager that'll limit how many sounds play at the same time heh. I think that'll help the performance too.

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Virgel

Oct. 14, 2008

Under rating threshold (show) ohhh well then

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Virgel

Oct. 14, 2008

Under rating threshold (show) if it laags and u want a fast end of this round... easy scroll down and read comments :)

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) It's coming along really well. There's a few more things some people wanted to see added to it and after that it'll be done with the beta label: - buy more lives - select tower targetting mode - veteran system for towers giving bonuses on damage / range - add firing rate info to option panels - cancel update - staggered round bonuses, $50 for 0 monsters escaped, $30 for < 5, $15 for < 10 - actual points system + points for left over gold - a user-controlled hero you can attack stuff with

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Virgel

Oct. 14, 2008

Under rating threshold (show) i think the beta has an end now ibecause its massiv enought for it :P

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Virgel

Oct. 14, 2008

Under rating threshold (show) good speed but the dmg bonus of the imbues i think are to expensiv... normal upgrades do way more

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) grumzar - yeah I introduced that bug yesterday heh. It's one of the many things I took care of today. Other new stuff include range circles showing when you place towers, next level information on tower panels, and a tonne of stuff that should make it run better.

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grumzar

Oct. 14, 2008

Under rating threshold (show) On level 1, hitting 'u' for upgrade, it upgrades the wrong towers, not the one selected.

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kweenkellie

Oct. 14, 2008

Under rating threshold (show) Good job so far on the fixes..it is running better than it was. I would still like to see more of a difference with that speed button though. Idealy...normal, fast and insane speed....I have amended my score to 3/5.....change that speed button and I will definately score this a 5. Great work really!!

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) Ok I've done some more optimisation, the maps are now 1 single image instead of being constructed with 300 images from the tileset. That will hopefully help a little. :)

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) Ok I think the tower panels issue has been resolved. This issue has been the cause of other problems too - towers not being selectable and thus upgradable etc.

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5minutesoff

Oct. 14, 2008

Under rating threshold (show) Ok, working on those bugs and suggestions now guys.

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X4MHD

Oct. 14, 2008

Under rating threshold (show) Okay, a few things. 2nd episode I cant upgrade any of the towers, the whole upgrade window doesnt appear, meaning i cant sell either. Also, when I lose all lives, all my towers disappear and I can only buy towers from what little money i have left. Is this intended? And fast setting doesnt really change... even on low quality it lags like a ******** ***** ** * *!

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kweenkellie

Oct. 14, 2008

Under rating threshold (show) SHAME SHAME SHAME that it is so painfully slow....WHY??? Who in their right mind would sit through this game at this speed...Why would you bother to put in a speed button??? For the excersize of it?? It does NOTHING. Fix the speed and I will amend my score...right now because of the slowness....1/5. What a way to distroy a TD game that has potential

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bigvyner

Oct. 14, 2008

Under rating threshold (show) Chapter 1 played okay. Ch 2 would not let me upgrade, and by round 9 was extremely slow, even on the 'fast' setting. Love the upgrade options.

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grumzar

Oct. 14, 2008

Under rating threshold (show) The 'u' key for upgrade no longer works.

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DarthZulai

Oct. 14, 2008

Under rating threshold (show) Nice game i see you've made improvements since i last played it 4/5 :D soon it'll be 5 keep going this game will be great!

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Denubis

Oct. 13, 2008

Under rating threshold (show) The elemental towers either need to be pure buffs or need to be *better* than an equivalent number of cannon or arrow towers.

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Denubis

Oct. 13, 2008

Under rating threshold (show) Upgrading the fire tower decreases its damage. Why should we use the expensive towers?

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Derringer

Oct. 13, 2008

Under rating threshold (show) Suggestion regarding lag: reduce your target frame rate to 10-15 fps and increase the movement per frame to compensate. For fast mode, increase the movement per frame further instead of increasing the frame rate.

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wildwombat

Oct. 13, 2008

Under rating threshold (show) oops didn't read other comments :)

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wildwombat

Oct. 13, 2008

Under rating threshold (show) enjoyable, but very slow (even on fast), need to know what upgrade will provide, how much damage fire towers etc do. but I go bored by level 7 as it is way too easy (completed lvl 6 & 7 with a single arrow tower)

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5minutesoff

Oct. 13, 2008

Under rating threshold (show) Yeah I know it can get a bit laggy with a tonne of stuff on the screen. It's getting better though.

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Deathmax4

Oct. 13, 2008

Under rating threshold (show) game still does lag alot when there is alot of enemys

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5minutesoff

Oct. 13, 2008

Under rating threshold (show) Ok I've reduced the effectiveness of the upgrades a little and slightly increased the multiplier which gives monsters more health each round.

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VoltesV

Oct. 13, 2008

Under rating threshold (show) Great. So now, instead of building ONE arrow and upgrading. You build dozens and upgrade them. Still zero strategy or thinking involved.

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Punctuality

Oct. 13, 2008

Under rating threshold (show) VoltesV beat me to it...you can beat the entire game by building one single arrow tower and upgrading it to the max. And please make a faster game speed, it's still to slow.

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Gizzer

Oct. 13, 2008

Under rating threshold (show) VoltesV reset the game ... The game has been slightly edited so you cant :P

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grumzar

Oct. 13, 2008

Under rating threshold (show) Is there any rhyme or reason to which enemies the towers attack? Do they shoot at the strongest or fastest or what?

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Gizzer

Oct. 13, 2008

Under rating threshold (show) Okies make that 6 ... but still could be alittle more challenging :)

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VoltesV

Oct. 13, 2008

Under rating threshold (show) Really quite bad. You can win the hardest levels by building ONE arrow tower and upgrading it as often as you can.

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grumzar

Oct. 13, 2008

Under rating threshold (show) If fire burns and causes damage over time, what does poison do?

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Gizzer

Oct. 13, 2008

Under rating threshold (show) Poison tower is really weak. Fire towers are worse than arrow towers. chapter 7 with 3 arrow towers is easily doable. Maybe make it so armour increases with each wave that comes or something?

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5minutesoff

Oct. 13, 2008

Under rating threshold (show) Yes, fire damage is done over time.

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Petiiifort

Oct. 13, 2008

Under rating threshold (show) BTW..DUS FIRE BURN ..I MEAN OVER TIME ?

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Petiiifort

Oct. 13, 2008

Under rating threshold (show) ill change that to a 4/5..srry..got confused by a stupid thing..dum me =p

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Petiiifort

Oct. 13, 2008

Under rating threshold (show) wtf ? that sound is when the humans die not the peons..didnt like it btw..2/5

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Gizzer

Oct. 13, 2008

Under rating threshold (show) Increases the speed doesnt change the speed the creeps come making it v easy. They still spawn at same rate but everything else is going quicker so the gap between each mob is massive

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Getu

Oct. 13, 2008

Under rating threshold (show) aweasom game. I really enjoy this game

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5minutesoff

Oct. 13, 2008

Under rating threshold (show) Ok, adding that to my to-do list grumzar. There's also a speed button now guys!

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