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I just realized that there will come a point when the only thing credits are good for is getting health refills. The shop just doesn't have enough stuff.
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I really like how the devs have tied LoTS and DotD together. It gives both of them a deeper storyline, and it's fun to try to find all of the connections.
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Would be great if you could introduce a consumable item that removed time from the Locate Raid function. Reduce time by 1, 12, 24 hours, etc. Would be a great way, and game appropriate, to speed things up. Perhaps introduce it as a Lab item?
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How come my pants have a better attack value than both my weapons combined? Maybe someone should tell the weapon manufacturers they're doing it wrong.
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considering you need to deal a whole phone number's worth of damage the med should probably be a hard since it takes so long.
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Alliance vs. Alliance raids would be awesome. You could spend your honor points to PvP like normal, and there could be awesome loot for the victors. It could hold us over between world raids.
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They should lower the wait time on the easier raids. Going for those achievements would take months considering you can only fight another one every 3 days after you first summon it and getting the chance of attacking an easy raid is lucky if you can find one still alive.
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it would be nice if the bonuses that equips, crew, officers and tactics are not so vague like 'increases damage against raids' or 'increases chances of critical hits', because how am i supposed to know which ones do more damage?
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I want to be able to see loot from outside the raid. It's annoying to have to enter every raid to see the loot and decide to hit it or not.
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I'm liking this storyline you've added for a couple of reasons: 1. Unlike most MMOs you never get a storyline 2. it gives some time to waste while waiting for countdowns 3. I'm further ahead then this but i've decided to start reading it and i'm about to read the review for Telemanchus and just from reading these I can tell you and whoever helped you must have poured hours of work into the plot and i'm expecting the future story dialog to be as awesome like this
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I've been playing this for now 3 years and only now I just really want to say this games story is honestly pretty dam good, even though it takes days to get to the next chapter of the story and half of the things don't make sense to me. When I do understand it, its enthralling to say the least. But I haven't read all that many books, still here's my opinion/compliment.
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This is what I think every time I'm about to collect from my level 7 shipyard: "Time to collect my daily crystal!" :/
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Something needs to be done with the bug where raid hitting costs double stamina and puts you into negative stamina...
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My favorite story out of all the games I've played. :) I couldn't wait for the energy to fill up anymore, so I went to the wiki and read the whole thing. :$ Love this game! 5/5
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We should have the option to disable animations in order to make the game run more smoothly (especially the world raid, my computer cant handle it)
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Really need some kid of credit sink in this game. Even in this games alternative, Dawn of the Dragons, you have land you can buy, but this game appears to have nothing other than occasional shop items that go with the current storyline. Just a suggestion, otherwise great game=)
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Something for we could spend our useless milions of credits would be nice. Passive skills or player owned planets and more facilities would be very nice.
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It would be nice if you added items to the shop more often, because it feels like:"Oh, I have electric angel armour and strong crew and officers, lets see what can I buy...Talos battle bots?seriosly?"
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Nothing beats a game you play for 5 min every 5 hours. Be back later today, or tomorrow, for another 23 mouse clicks of "fun"
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Is it just me, or has the most recent world raid been nerfed to the point of being almost worthless? The money is hardly enough to pay for health refills, and the drops are much more infrequent (and half the time I get something I don't even need).
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@Bele It's there to fix an exploit where you could get more stats per points spent, and unfortunately the way the game is coded means a fix would be too time consuming.
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@16khaoma to sell click shop sell and click on the item. The tags can be traded for stat points in lab click collectibles, you need a complete set..
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wow, my items stats seem to have changed. still do the same amount of damage though. so i guess it's just for effect.
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Would be nice to have some sort of mouse-over or button pressed comparison of gear. Joining raid bosses, looking at loot drops, remembering the numbers, clicking your profile and comparing gets old very quick.
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with the crystals, like Erero said, reduce the cost or instead of only getting 1 crystal from facilities maybe give us crystals based on the buildings level. so instead of 1 we would be getting 7 crystals.