Comments for Mr. Goldfish

avatar for Abigayl
Abigayl

Jan. 9, 2014

Under rating threshold (show) Please note: I am no longer checking this game to answer new comments. If you want to reach me, please send a PM. Thank you.

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(1)

avatar for Metalrodent
Metalrodent

Jul. 11, 2012

Under rating threshold (show) OMG HE GET A TOPHAT AT 10 LIVES NEVER HAS A GAME FUFILLED MY EXPECTATIONS SO MUCH (in all serious this is weirdly addictive how do you do it?)

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(1)

Developer response from Abigayl

I do it by adding quirkiness to a solid gameplay base with randomly generated levels so each time is a new experience. Glad you like the hat :D!

avatar for lancerjr
lancerjr

Jun. 30, 2012

Under rating threshold (show) Pretty fun I like it.

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(1)

Developer response from Abigayl

Thanks :)

avatar for zappy212
zappy212

Jun. 1, 2012

Under rating threshold (show) A simplistic game that is hard to stop playing, it would be the perfect game for the ipodtouch/ipohne. You should consider publishing it.

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(1)

Developer response from Abigayl

Thanks, just wait for the reboot... although I think you're on the beta list so you don't have to :P

avatar for haru99977
haru99977

May. 6, 2012

Under rating threshold (show) Abigayl, you never fail to amuse me. This game is simple, yet oddly addicting. Nice job! ^.^

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(1)

Developer response from Abigayl

Glad you like it! I've heard great things back from my alpha team that the Reboot version is even better... and it's not even completed yet ;)

avatar for monsterjamp
monsterjamp

Apr. 17, 2012

Under rating threshold (show) Nice game but I think this game should also have mouse control. Click to go up release to drop (Like Fly The Copter). Although there is still left and right controls ...

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(2)

Developer response from Abigayl

Thanks for being specific with how to do the mouse controls. I had not thought of clicking to go up (that was the main issue with not doing them), so now I will likely be able to include it :) EDIT: I am currently trying to implement your idea in the Reboot! :)

avatar for Hotshot2k4
Hotshot2k4

Apr. 27, 2012

Under rating threshold (show) Nice one Abi, this game feels like your most polished and reasonable game so far, imo. I could pick at details like the 2.5-3 second timer on the shield and the fact that getting blasted backwards into the bubbles is by far the most likely cause of death, and the fact that the difficulty builds up too fast to give most people much gameplay,but on a basic mechanical and aesthetic level, this game works. Keep it up!

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(1)

Developer response from Abigayl

Thanks Hotshot. It has indeed gone through a ton of polish. I'm hoping to address the difficulty issues with my "reboot" version (as well as a couple of gameplay-changers).

avatar for lSWATLLAMA
lSWATLLAMA

Apr. 16, 2012

Under rating threshold (show) Oh, finally! I love this style of endless gameplay but gradually adding more enemies, though in a different way than in your other games. Well done, and I like the fishy. :D 5/5

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Developer response from Abigayl

Thanks for the 5 :). I tried to keep the change gradual but consistent, and I think adding the oil bubbles helps a lot.

avatar for twotimingpete
twotimingpete

Apr. 16, 2012

Under rating threshold (show) Fun and challenging. Great time killer. I give it 5 out of 5 bananas!

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(-1)

Developer response from Abigayl

Thanks for the oranges! :D

avatar for willthechill
willthechill

May. 26, 2012

Under rating threshold (show) maybe some more powerups and maybe even some mini games or upgrades like being able to buy a gun to shoot the mines away and stuff like that. great game 4/5 keep it up.

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Developer response from Abigayl

Upgrades are on their way in the "Reboot" version, which was built over from scratch. To get a sneak peak, you can always come on to the livestream and if I am on, might be working on it ;)

avatar for Gogosboy
Gogosboy

May. 1, 2012

Under rating threshold (show) Lemme guess: Hes Master Goldfish, then he gets enough hearts, (love), and becomes Mr. Goldfish. Hence the tophat?

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Developer response from Abigayl

How could I call him "Mr. Goldfish" if he didn't have a top hat? ;)

avatar for monsterjamp
monsterjamp

Apr. 19, 2012

Under rating threshold (show) When is the "reboot" version coming?

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Developer response from Abigayl

When it's done ;)

avatar for airman4
airman4

Apr. 18, 2012

Under rating threshold (show) Nice game and song the whole game is based on one scene on stencyl ?

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Developer response from Abigayl

The whole game is made up of three scenes. You have the instructions screen, the only "normal" scene. Then there is the opening/game over scenes. And, there is the randomly generated game scene, which only LOOKS like it's moving :P.

avatar for the1templar
the1templar

Apr. 17, 2012

Under rating threshold (show) well being me I ignored the instructions new highscore yaa 5/5

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Developer response from Abigayl

Well, the game IS designed to be "pick up and play". Congrats on the highscore! :)

avatar for mech783000
mech783000

Apr. 17, 2012

Under rating threshold (show) I thought I should also add... After i finished playing this game my screen seemed to be slowly moving to the side, like those optical illusions. And the tophat should get bigger, the more lives you get!

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Developer response from Abigayl

Actually, the screen moving IS an optical illusion... everything but the fish is simply moving to the left (and even some of those are illusions... ;P). I am thinking of adding a spectacle (or whatever the eyepiece is called) for 15 lives.

avatar for mech783000
mech783000

Apr. 17, 2012

Under rating threshold (show) Great game, I'd like to see mouse control though, even if it's "follow-the-mouse" type control (to keep the difficulty up).

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Developer response from Abigayl

I'll think about it ;)

avatar for livold
livold

Apr. 17, 2012

Under rating threshold (show) From 10 to 10. I'd say Abigayl

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Developer response from Abigayl

Thanks.

avatar for monsterjamp
monsterjamp

Apr. 17, 2012

Under rating threshold (show) Fun and Addicting :D

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(0)

Developer response from Abigayl

Thanks.

avatar for blakopzpwn
blakopzpwn

Apr. 17, 2012

Under rating threshold (show) I really enjoyed this game, but there were a bit too many mines when it first started. So I suggest that either you can add easy medium or hard levels or add fewer mines at the beginning and make it harder later on. Other than that, good game :).

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Developer response from Abigayl

Alright, will think of lowering the difficulty slightly for the start. The reboot should help a lot of those issues.

avatar for kingorkami
kingorkami

Apr. 17, 2012

Under rating threshold (show) While loading, "You the Player" got covered by the stencyl logo... lol

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Developer response from Abigayl

I know... will work on that.

avatar for Potegaman
Potegaman

Apr. 17, 2012

Under rating threshold (show) What happened to oil drops from beta versions? It feels kinda empty without them. It also makes the game a lot easier - before I could barely get over 12k, now I got 15k on my 3rd try. Still, it's a 5/5 from me (I may be biased since I spent a lot of hours testing this game), but I really miss the oil drops.

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Developer response from Abigayl

The game somehow got corrupted after I uploaded it... am trying to figure out what the heck happened... EDIT: Got the oil working again...

avatar for lachlan5063
lachlan5063

Apr. 21, 2012

Under rating threshold (show) love it 10/10

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(-1)

Developer response from Abigayl

Thanks :)

avatar for Gogosboy
Gogosboy

Apr. 19, 2012

Under rating threshold (show) Nice game, one thing though, can you make the green powerup destory all current oil bubbles on the screen? Also everybody; WAD is right as "S" isn't used, don't know why everybody's saying that.

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Developer response from Abigayl

The green circle is supposed to be a "remote detonator" or something like that, so it doesn't make sense for it to destroy the oil.

avatar for zeljko46
zeljko46

Apr. 17, 2012

Under rating threshold (show) Cool. 5/5, unique

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Developer response from Abigayl

Thanks :)

avatar for castlecrasher111
castlecrasher111

Apr. 17, 2012

Under rating threshold (show) Its a really good game but there is a glitch...

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(-1)

Developer response from Abigayl

Do you mean the game being jittery? I'm working on that but cannot figure out what is causing it.

avatar for UofL3000
UofL3000

May. 24, 2012

Under rating threshold (show) fun

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Developer response from Abigayl

Thanks :)

avatar for Beast25
Beast25

Jul. 6, 2012

Under rating threshold (show) Cool

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Developer response from Abigayl

Thanks :)

avatar for Jeff832
Jeff832

Jun. 26, 2012

Under rating threshold (show) Good game, peaceful tone.

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Developer response from Abigayl

Thanks :)

avatar for Cyclonea
Cyclonea

Apr. 17, 2012

Under rating threshold (show) Nice to see Mr. Goldfish finally here, it was a fun game to test. I like the small details, such as the fish changing when you get more lives, or the game over messages. It gets rather difficult after reaching 10k score, good luck to all players! 5/5, thanks for this release.

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Developer response from Abigayl

Aye, it's the small details that matter IMO.

avatar for Luponobrain
Luponobrain

Apr. 16, 2012

Under rating threshold (show) Its fun! :]

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Developer response from Abigayl

And addicting ;)

avatar for zappy212
zappy212

Apr. 18, 2012

Under rating threshold (show) Hey Abi, glad to see that the game has been published! Great work! However a few suggestions: 1) Change the oil system. When I say this I mean that Oil should not take one of your life, but it should just slow you severely (slower than you are currently slowed by it) that way if you get hit by oil when near the poison you die. This seemed to me a better option. 2) You need the instructions menu to be a menu that opens when you click "PLAY" because for me the advertise glitched and went completely over the instructions menu. 3) This would make a neat multi-player game, not sure if Stencyl has that capability but if so it'd be fun, different modes like Survival (Like regular mode but longest living fish wins) Racing ( First on to the end wins). So yeah, a brief over-view it's an excellent game, keep up the work, I'm looking forward to seeing more of your work become published! Your friend - Zappy ;-)

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Developer response from Abigayl

First off, thanks for the detailed feedback! 1. I have gotten complaints that oil does TOO much... In the "reboot" version I am making, will be doing all the forces myself, so will be looking into balancing things. 2. The instructions are in "information", so I am not sure what you are looking for there... 3. Never thought of multiplayer, will consider it, but I think it's still out of my league at this point.

avatar for shadow999999
shadow999999

Apr. 17, 2012

Under rating threshold (show) i would consider adding an upgrade system, i have never played a never ending upgrade system style game probably because no one has thought of it and made one that or i just missed a couple of games(or one) that has already done that and great work like always!

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Developer response from Abigayl

What upgrades would there be?

avatar for Herblaw
Herblaw

Apr. 17, 2012

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(-7)

Developer response from Abigayl

That is so constructive... care to explain WHY so I can make things better in the future?

avatar for LiuKangfatality
LiuKangfatality

Apr. 17, 2012

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(-3)

Developer response from Abigayl

Umm... what did I miss? I did use title capitalization with the names of those who helped me...

avatar for LiuKangfatality
LiuKangfatality

Apr. 18, 2012

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(-6)

Developer response from Abigayl

There is no need for "S" since gravity pulls you down, thus the only keys are WAD.

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