Comments for Stencyl 2.0 Tutorial 1: Basics

avatar for Abigayl
Abigayl

May. 23, 2012

Under rating threshold (show) Please rate up if you want to see more tutorials going more in-depth (and let me know what tutorials you want and if you want to be notified of new tutorials). Thanks, and I hope you enjoyed this tutorial!

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(97)

Developer response from Abigayl

I just want to thank everyone for your support! This tutorial just officially got 3rd place in the weekly competition :D

avatar for osterzone
osterzone

May. 27, 2012

Under rating threshold (show) This is the first time I've seen every comment(so far) have a reply from the developer.

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(20)

Developer response from Abigayl

Take a look at my other tutorials/games then ;). Besides trolls and multi-posts, I answer nearly 100% of all comments. If you take the time to write a comment, then IMO, it deserves the time to read and reply :)

avatar for 222jane
222jane

May. 26, 2012

Under rating threshold (show) Thanks for making this, it has helped me a lot on Stencyl.

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(12)

Developer response from Abigayl

I'm glad to help :)

avatar for JokerJ061398
JokerJ061398

May. 25, 2012

Under rating threshold (show) I think it's great when members of Kongregate spend time and effort to help others, which you did very well with this tutorial. Nice detail, by the way. It just needs some BGM! ;) 5/5

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(23)

Developer response from Abigayl

Thanks for the 5! :) I would do some BG music, but I don't know what music is appropriate for a tutorial, and I figured not many would want it for a tutorial. If there is indeed an interest, will put it in.

avatar for luqui01
luqui01

May. 25, 2012

Under rating threshold (show) 5/5 and i cant believe this game gonna win the monthly best! :P!

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(12)

Developer response from Abigayl

I've been pleasantly surprised by the ratings too :). Thanks for your support as well!

avatar for Cyclonea
Cyclonea

May. 24, 2012

Under rating threshold (show) This tutorial was very helpful. I had zero programming experience and was still able to make a very simple test game with it. Now I plan to learn how to make better graphics and understand more about the coding itself. Great job Abi, and good luck to all developers!

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(13)

Developer response from Abigayl

Thanks, and agreed, good luck to all of the devs out there :)

avatar for Abigayl
Abigayl

Jun. 1, 2012

Under rating threshold (show) I can't tell whether or not people like Joker's comment because of the "helping others" part or for asking for BGM. If you want BGM and don't mind the longer loading time (would increase the file size another about 20%), please rate this comment up so I know for sure. If you prefer to keep the loading time shorter, not caring about BGM, vote down. Thank you for your input!

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(3)

avatar for Youngril
Youngril

May. 26, 2012

Under rating threshold (show) 38 cents off of Stencyl 2.0. Yes. Thank you for the tutorial on how to make free money. :P

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(3)

Developer response from Abigayl

um, your welcome ;). I hope you expanded on the ideas here.

avatar for impof11
impof11

May. 26, 2012

Under rating threshold (show) thanks abi, youre very cool.

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(3)

Developer response from Abigayl

Thanks ;)

avatar for TurkeyPie
TurkeyPie

Mar. 22, 2014

Under rating threshold (show) You know what would be a total mindfuck? A tutorial about how to make a stencyl tutorial.

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(1)

Developer response from 0_Tuo_0

While it's not a tutorial on it, in my dev diary for the 3.0 tutorial (yes, there is a 3.0 in the works), I posted the majority of the code for what I was doing for this round, so you can actually get a good idea as to how I make them: http://community.stencyl.com/index.php/topic,29931.0.html

avatar for zxcooden
zxcooden

Mar. 1, 2014

Under rating threshold (show) i made in the computer paint a box "32x32" but in the stencyl tilesets it is not the same size plz answer

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(1)

Developer response from Abigayl

When making a tileset, you can set the size (also when making a scene), so make sure those are 32x32. If you want, you can always visit my livestream for faster help (livestream.com/stencyl).

avatar for EvilDoc
EvilDoc

Feb. 18, 2014

Under rating threshold (show) Hi Abigayl, you guided me here from 1.x tutorial. Just wanted to take the time to say thanks so much for taking the time to do this! Great work.

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(1)

Developer response from Abigayl

You're welcome :).

avatar for LiuKangfatality
LiuKangfatality

Dec. 9, 2012

Under rating threshold (show) Recently, I Was A Stencyl User, But I Quit. About 6 Moths Later I Was Back In The Makings. But I Wondered "What On Gods Creation Should I Make?" Then It Hit Me! A Platformer! I Tried Using The Logic In Your Avoider Tut (It Was Really Useful) But It Made My Character Fly... So I Looked Up Your Platformer Tuts And, Well, Here I Am.

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(1)

Developer response from Abigayl

I'm glad the tutorials are still helping you :).

avatar for zxcooden
zxcooden

Mar. 1, 2014

Under rating threshold (show) in "when created" in y i didnt know what number to write i wrote like u plz say to me how to know his (scence height-tile actor height)

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(1)

Developer response from Abigayl

If you want to, another way of doing it is to keep moving to slide 32. That one is about the scene creation tool; in the upper-left, you can switch to actors and manually place the player on the screen that way. It can be simpler than doing it via math and code.

avatar for kvachu
kvachu

Mar. 27, 2014

Under rating threshold (show) This is uber cool Abi, I rated it 5 and faved it. Keep up the good work!

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(1)

Developer response from 0_Tuo_0

Thanks. Don't forget parts 2-5 (links in the "updates" tab on the right) and my "Demo-" games you can find in the StencylForge. :)

avatar for francisco9622
francisco9622

Jul. 23, 2012

Under rating threshold (show) Thaaaankuuuu for your tutorials they are fantastic and Very helpfull:)

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(1)

Developer response from Abigayl

You're welcome :)

avatar for bobby_6478
bobby_6478

Jul. 1, 2012

Under rating threshold (show) And to add on to my earlier post, I jump tremendously when when wall jumping, but horribly when jumping from the ground,

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(1)

Developer response from Abigayl

Check to make sure that you have the force as "sharply" not "gently". With this post especially, it sounds like wall jumping is set to "sharply" and the ground is done "gently". With a gentle force, you need the amount to be a lot higher to get the same effect. EDIT: You might also want to take a look at Tutorial 2 since I basically throw out this jumping system for a better one.

avatar for bobby_6478
bobby_6478

Jul. 1, 2012

Under rating threshold (show) I have a problem. When I jump in my game, my character doesn't go up very far, it goes fast with 30, however it fails to rise above 2mm, so my character cannot clear obstacles. Please help me

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(1)

Developer response from Abigayl

Check to make sure that you have the force as "sharply" not "gently". What do you mean by going fast with 30?

avatar for ToastBook
ToastBook

Jun. 26, 2012

Under rating threshold (show) Correction: Right and DOWN are positive, and left and UP are negative.

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(1)

Developer response from Abigayl

Thanks. Updated.

avatar for polarchuck999
polarchuck999

Jun. 26, 2012

Under rating threshold (show) Can you do a tutorial on animations?

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(1)

Developer response from Abigayl

There will be one soon. I'm working up to that point.

avatar for kronese
kronese

Jun. 24, 2012

Under rating threshold (show) i maybe doing it wrong but on the attribute slides the, add event tab is not there so i am unable to continue past slide 40, so is there anyway for me to open that tab?

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(1)

Developer response from Abigayl

I'd suggest restarting Stencyl. I can't reproduce your issue myself, so I can't figure it out. If you want, send me a screenshot and I'll try to help from there.

avatar for Atlanta5
Atlanta5

Jun. 22, 2012

Under rating threshold (show) Wow! I learned a lot! Thanks for this. I can't wait to see part 2. You should feel proud :D.

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(1)

Developer response from Abigayl

Part 2 is hopefully coming out today :). I'm just finishing up the final touches, trying to make it even more user-friendly than this one. EDIT: It IS out today :)

avatar for Devillocks
Devillocks

Jun. 9, 2012

Under rating threshold (show) Excellent set of tutorials, and it's great to see someone sharing their knowledge with the community! One question, if the actor jumps normally while holding left or right, he glides for a bit and gravity pulls him down. However, if you repeatedly hit up to wall jump to where his head touches the upper edge of the screen and then hold left, he seems to glide for almost twice as long before descending, is this due to some button pressing lag?

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(1)

Developer response from Abigayl

I just played around for a bit, but didn't get any gliding. He does travel in a parabolic motion though. When tapping up a lot, you increase the initial velocity, making him travel higher, which also then allows for further sideways distance. Is that what you meant? [BTW, jumping will be improved a lot in Tutorial 2... once I can make it]

avatar for hayt777
hayt777

Jun. 2, 2012

Under rating threshold (show) This is a fantastic set of tuts, and i'm hoping there will be plenty more for stencyl 2.0. thanks Abigayl!

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(1)

Developer response from Abigayl

There will be. I will be starting up part 2 shortly.

avatar for LiuKangfatality
LiuKangfatality

May. 31, 2012

Under rating threshold (show) Would Be Awesome If You Did How To Do Door Transition.

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(1)

Developer response from Abigayl

Huh?

avatar for darkman102
darkman102

May. 31, 2012

Under rating threshold (show) when i watch YouTube tutorial they cant help me and its hard to understand them but when i see your tutorial i find it easy thanks allot.

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(1)

Developer response from Abigayl

Glad to help :)

avatar for 2b3o4o
2b3o4o

May. 29, 2012

Under rating threshold (show) Once again, you've produced a masterful tutorial! I ended up changing the collision for the doorway so it looked a little nicer. Can't wait for part two!

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(1)

Developer response from Abigayl

Thanks. Just out of curiosity, what did you change about it? I might change it too if it looks better...

avatar for buckstalker2007
buckstalker2007

May. 29, 2012

Under rating threshold (show) OH OH OH you should use the theme music from Kingdom Hearts for your Background music ^_^

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(1)

Developer response from Abigayl

Which one? Sanctuary or Simple & Clean? Both are favorites of mine! ... And both are copyrighted of course :P

avatar for impof11
impof11

May. 26, 2012

Under rating threshold (show) i dont know how to go back XP (oops?) im sorry if im a bother of a species, I kinda dont know how to and missed a step which said how to... go back.... im sorry but everytime i click on instructions theres a bug which makes a gray box appear in the way, its similliar to where you spam chat so much in 1 message you break chat for a long time until it settles down again and ive been the victim of that alot due to spammers, but i dont know how to go back and literally have no instructions due to the adevrtisement box graying out everything so please help? im sorry if i bug you i really am!

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(2)

Developer response from Abigayl

You can hold shift & click/space/enter or use the menu tab/scrollbar along the bottom :)

avatar for zappy212
zappy212

May. 25, 2012

Under rating threshold (show) I had no experience whatsoever with creating games, I've made a game and I've made 18 cents off of it so far, man, this tutorial made me rich!

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(2)

Developer response from Abigayl

;). Expand your knowledge. Never give up a thirst for learning how to do more, better. If you do, that amount can be multiplied by a one and quite a few 0's. However, it takes a lot of dedication.

avatar for olekfer
olekfer

May. 25, 2012

Under rating threshold (show) I downloaded Stencyl, because you did this tutorial :) 5/5

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(1)

Developer response from Abigayl

Thanks for the 5 :). Did the link in the game help out? That's something new I've done in this set, so I'm curious if people like it.

avatar for Gogosboy
Gogosboy

May. 24, 2012

Under rating threshold (show) Push against the wall and tap up :D.

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(3)

Developer response from Abigayl

Yep, that's why the second tutorial will be over better wall jumping.

avatar for eightbitben
eightbitben

May. 26, 2012

Under rating threshold (show) I love that you do this. Its encouraging to have a direction to point new users that have questions. I am so bad at giving stencyl advice, unless I have a visual reference to give (despite being quite familiar, and a member of the early pre-flash beta),

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(2)

Developer response from Abigayl

Thanks :)

avatar for solarcloud7
solarcloud7

May. 25, 2012

Under rating threshold (show) Its too bad the software costs $99 for windows and $149 for iOS software. I like the fact that you can program Objective-C for iOS without owning a mac. That alone makes this software worth it. Only problem is 149 is quite a commitment.

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(2)

Developer response from Abigayl

Solar, Stencyl is FREE to use. The only thing is that Stencyl requires a mention on the preloader (either their splash screen or a little icon). The ENTIRE program can be used without any purchase. The only thing that the $99 does is allow you to get rid of the Stencyl labeling (and the $149 for the same thing for iOS games). All 13 of my programs before this one were made with the free version, netting $100 for charity!

avatar for DiegoG28
DiegoG28

May. 25, 2012

Under rating threshold (show) hola

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(2)

Developer response from Abigayl

Hi?

avatar for lSWATLLAMA
lSWATLLAMA

May. 24, 2012

Under rating threshold (show) Better than the crash course, but I think you should have expanded on this. Oh well, 5/5.

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(2)

Developer response from Abigayl

It's a set... it WILL be expanded upon once I make the others... I just need to make them first :P. Thanks for the 5!

avatar for Froppel
Froppel

May. 24, 2012

Under rating threshold (show) Could u make an tutorial for a game like contra or metal slug?

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(2)

Developer response from Abigayl

I don't know those games... if you could describe them a bit more, might be able to work aspects into this tutorial set (assuming they are platformers). EDIT: The ideas will be in later tutorials.

avatar for Thorene
Thorene

May. 26, 2012

Under rating threshold (show) I tried to do the same thing as you did. But it doesn't work the same for me and I don't know why

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(1)

Developer response from Abigayl

There will be some differences between the demo and your game (specifically going out of bounds). If it something other than that, please feel free to come to the livestream (livestream.com/poweredbyflowers) and ask directly what is going on and/or upload the game to Forge and let me see it for myself.

avatar for scnoobi
scnoobi

May. 25, 2012

Under rating threshold (show) aint a game it is a tutorial for new people(newbies:P)

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(1)

Developer response from Abigayl

That's why it says tutorial everywhere (and is listed as a tutorial) :P. I just wish it wouldn't go in the games sections so that people didn't confused thinking it's going to be a game...

avatar for mawrz
mawrz

May. 24, 2012

Under rating threshold (show) Great tutorial as always. You made me want to make my own game are making it very easy. Thanks so much.

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(1)

Developer response from Abigayl

Glad it helped :D

avatar for Photomix
Photomix

May. 24, 2012

Under rating threshold (show) Wow! Stencyl really makes game designing seem really easy. I fell completely in love for it. :)

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(1)

Developer response from Abigayl

Aye, seeing things visually helps a lot. It also means you don't have to worry about missing the annoying end brackets, commas, etc. that cause issues galore in normal coding.

avatar for Onzotturiakkoto
Onzotturiakkoto

Jan. 1, 2013

Under rating threshold (show) Developer Response from Abigayl Developer Response i wanna the neighbours time methods thanks i want to play stencyl tutorial

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(0)

Developer response from Abigayl

?

avatar for Xenmai
Xenmai

Oct. 10, 2012

Under rating threshold (show) Hahaha this is awesome! Finally finished my game and, after saving it 5 times or so, i hasn't been saved! hahahaha Let's make a better ooone!

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(0)

Developer response from Abigayl

That's weird... 2.0 saves things automatically, so that shouldn't be happening. Be sure that the installation was correct and what folder you are saving to.

avatar for Barragor
Barragor

Jul. 19, 2013

Under rating threshold (show) Awesome! I did it and it worked =DDD I had one problem with the door thing, because I had a tile with no collision in the same grid slot, but I figured it out =)

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(0)

Developer response from Abigayl

:). Don't forget that there's parts 2-5 too (in the "Updates" tab you can find the link). I'm glad it helped!

avatar for doodle_man
doodle_man

Sep. 25, 2012

Under rating threshold (show) How do I make my player die and reload when he falls off the map?? I did it the way you did it Abigayl but it does nothing.

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(0)

Developer response from Abigayl

Check your code again, or perhaps screenshot/forge it, and let me see it.

avatar for zxcooden
zxcooden

May. 26, 2012

Under rating threshold (show) you can't get to the door you must click "+" to any one

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(-2)

Developer response from Abigayl

You have to tap up repeatedly against the side.

avatar for solarcloud7
solarcloud7

May. 25, 2012

Under rating threshold (show) wow very nice abigayl! I'm very impressed with this and i'm going to download the free version and check it out! Thanks for the info!

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(0)

Developer response from Abigayl

Best of luck to you :). If you need help, you can always come to the livestream I run: livestream.com/poweredbyflowers

avatar for zappy212
zappy212

May. 25, 2012

Under rating threshold (show) What? Multiplied by a few 0's???!?!? Anything multiplied by 0 is 0! You're trying to steal my 18 cents!!!

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(0)

Developer response from Abigayl

I forgot to say "one and" :P

avatar for leasierra
leasierra

May. 25, 2012

Under rating threshold (show) 5/5 Thanks for the effort. New in Stencyl thanks to you!

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(0)

Developer response from Abigayl

I'm glad I could help :). Thanks for the 5!

avatar for qwertyuiopazs
qwertyuiopazs

Jul. 1, 2014

Under rating threshold (show) Great tutorial. I don't really understand why you can double-jump without that second -set jump? to false- script though(page 44).

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(0)

Developer response from 0_Tuo_0

Actually, looking back over it, it's the first one that's actually not needed. The issue is that collision codes happen AFTER the "always" code, so the first setting to false is actually doing nothing as the actor is still hitting the platform during that frame (so the collision code will reset it to true, which is what allows for the double-jumping).

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