Qoosh

Qoosh

by AethosGames
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Qoosh

Rating:
3.7
Released: January 18, 2013
Last updated: February 03, 2013
Developer: AethosGames

Tags for Qoosh

Description

We look forward to making science out of you. Been working on this one for a while, hope you like it!

In case you can't tell by the game, I love portal. This is my homage to one of my favorite games of all time.

How to Play

Arrow keys + WASD to move, mouse to teleport/switch

FAQ

What is Qoosh?
Qoosh is a puzzle platformer game developed by Aethos Games, where players control a test subject navigating a series of experimental chambers.

How do you play Qoosh?
In Qoosh, you guide the main character through lab-style levels by teleporting yourself to swap places with other objects, solving puzzles to progress.

What makes Qoosh unique compared to other platformers?
Qoosh features a core teleportation mechanic that lets you instantly switch places with various objects or creatures in the chambers, creating unique puzzle solutions.

Is there a story or theme in Qoosh?
Qoosh has a quirky science lab theme, where you play as an experiment subject overseen by a humorous AI called the “Chambermaster.”

How does progression work in Qoosh?
Progression in Qoosh is linear, with players advancing through a series of increasingly challenging test chambers as they solve each puzzle.

Developer Updates

Feb 3, 2013 11:17am

Thanks for the monthly 2nd place Kong! Also, Qoosh will be getting badges very soon.

Comments

0/1000
Belian avatar

Belian

Jan. 20, 2013

1342
25

I would like a "replay level/chamber" option after finishing the game once and have each chamber store the deaths/time/candy seperately. You can keep all the current achevements as "single playthrough" ones and then have separate ones for other completion goals. 0 deaths on a full playthough is asking a bit much, but would be fine one chamber at a time.

AethosGames
AethosGames Developer

I completely agree. Honestly I have no idea why I didnt put one in.

cbomb9999 avatar

cbomb9999

May. 25, 2017

129
3

needs a level select with separate death/warp count for each level and resets should restore progress of first attempt at level and not keep death/warp count.
this also feels like a game that would greatly benefit from having a level editor.

CarthAnne avatar

CarthAnne

Jan. 18, 2013

1048
41

The scientist's voice is suitably accented. A Rather Dubious character, one might say.

AethosGames
AethosGames Developer

I'm lucky this guy applied for the role. His evil scientist is pretty good.

Zarigani avatar

Zarigani

Jan. 18, 2013

899
39

This facility is run by the offspring of GLaDOS and John Cleese.

AethosGames
AethosGames Developer

I'm thoroughly impressed that John Cleese can procreate with a robot.

Monxp avatar

Monxp

May. 11, 2015

337
14

Warps should reset to the state before that level when clicking restart.