Comments for Reactance 2

avatar for Slothrop
Slothrop

May. 27, 2013

Under rating threshold (show) automatic 5/5 for innate coin magnet/no disappearing coins

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(226)

avatar for firecat6666
firecat6666

Jun. 14, 2012

Under rating threshold (show) does acid and affliction work on bosses?

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(1021)

Developer response from ApprenticeChief

Acid works on bosses, but it's hard to tell, since they have so much life and it doesn't stack. For affliction, bosses are immune to the slow effect, and 50% resistant to the weakening effect.

avatar for Darkruler2005
Darkruler2005

Jun. 14, 2012

Under rating threshold (show) I'd like some more information on many of the items. You replied to my last comment that plasma actually has a higher DPS than rockets due to high firing rate. If the actual stats that you can't upgrade are also shown, you can compare better. There's also other stuff. Does poison stack? Affliction? If it doesn't stack, then you're better off having one of each.

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(874)

avatar for Zero2002
Zero2002

Jun. 15, 2012

Under rating threshold (show) people complaining about Hyperion, heh, wait till Atropos...

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(1110)

avatar for basti78
basti78

Jul. 13, 2012

Under rating threshold (show) Homing Lasers? Seems legit. 5/5

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(65)

avatar for KenDo_RP
KenDo_RP

Jun. 13, 2012

Under rating threshold (show) I really like this game, it has everything a nice shooter/upgrade/bullet hell game should have. Although I have to say 1. I'm not sure about this, but you should mention how big your hitbox is. Because this IS a bullet hell game, a 1-pixel hitbox is standard. 2. Bosses have too much health comparing to your forever- the-same weapons. Higher grade weapons should do more damage. 3. Plasma's range is too short, hardly usable on bosses. 4. Boss number 5 is a pain. 5. On the same note, since Boss number 5 is barely beatable, I don't find it possible to not get hit at all fighting it. Other than that, awesome game! (I'm a nice person, so I'll just give it a 5/5 anyway :P)

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(758)

Developer response from ApprenticeChief

1. The hitbox is 0.5 pixels (radius). 2. Bosses are meant to be lengthy. Late game weapons aren't necessarily more powerful than earlier weapons intentionally. I wanted each weapon type to be useful in a different situation. 3. Plasma's a high-risk weapon. If you're skilled enough to get close without getting hit, it's quite effective. 4/5. In my opinion, the 5th boss's attacks are easier to dodge consistently than the 4th's. It's just a matter of knowing the safe spots/maneuvers.

avatar for Skywind
Skywind

Jun. 15, 2012

Under rating threshold (show) 120% warpcore after beating boss rush with warp core equipped gets you a secret code, and the warp core gives you unlimited focus. To beat boss rush you beat the first 5 enhanced versions of bosses, unlock the last ship, then use it to beat the 6th boss... No idea what the code does...

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(15)

avatar for atresia666
atresia666

Jul. 12, 2012

Under rating threshold (show) I don't get it... Why would I get increased bomb damage for not using them? I think somebody who doesn't use bombs won't benefit of it at all. :|

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(14)

avatar for Noobin8er
Noobin8er

Jul. 11, 2012

Under rating threshold (show) Boss run: These bullets. They now do 10x damage! The boss. t now has 10x health! Good luck. :|

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(14)

avatar for SilentSand
SilentSand

Jul. 5, 2012

Under rating threshold (show) I am both pleased and surprised that homing works with lasers. Love that.

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(14)

avatar for CurtJa
CurtJa

Jul. 6, 2012

Under rating threshold (show) For people lacking reflexes (like me), you can make the last badge a fair bit easier by maxing out your kill counts on level 11 by sitting back with homing + weapon of choice. It has a huge number of enemies, and goes by relatively quickly. Doing 10% more damage or so to Atropos never hurts. Also, to reiterate what others have already said, once you kill Atropos you're pretty much finished -- hitting survival 25 is easier than killing Hyperion.

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(35)

avatar for MEISGRAMMARGOOD
MEISGRAMMARGOOD

Jul. 6, 2012

Under rating threshold (show) Homing lasers. Because **** Newton.

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(97)

avatar for Doomsday31415
Doomsday31415

Jul. 5, 2012

Under rating threshold (show) "Oh, I don't need homing rockets for the boss, he'll be a big target anyway... better to go for the poison" And then I fought the smallest boss ever =.=

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(31)

avatar for handgunman
handgunman

Jul. 11, 2012

Under rating threshold (show) Homing lasers. instead of just shooting straight at the enemy, they bend! I have BENDY LASERS!

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(12)

avatar for NihilCredo
NihilCredo

Jul. 6, 2012

Under rating threshold (show) Alright, after WAY TOO MANY tries with the "recommended" setup (focus & lasers) I found a setup that made Atropos REALLY easy: Armor ship, 4xPlasma, 4xSplit, 4xSplash, Antimatter (with either 2x DefLaser or DefLaser+Warp as usual). This weapon setup deals RIDICULOUS amounts of damage and will send Atropo down very very fast: you will reach his final stage with very little trouble. Then, you need to hope that he doesn't go for the flower spam (he moves too fast for this tactic), but if he does anything else, just stick REALLY close to him while firing AM bombs as soon as the previous one expires. He will die before your last bomb even runs out.

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(59)

avatar for Toad72
Toad72

Jun. 14, 2012

Under rating threshold (show) Luckily, my computer has a permanent slo-mo for this game.

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(85)

avatar for KenDo_RP
KenDo_RP

Jun. 15, 2012

Under rating threshold (show) ***Boss Number 5 part 1: *Spinning: just spin around with it. Although when BOTH arms are detached, the orbs will spin around the boss, just stay put in the shootable position and slowly dodge, it's quite easy. *Red whip: remain on the lower left corner. If the blue saber is dispatched, move quickly diagonally to the other side of the screen. *Blue saber ninja swipe: move to the upper right corner then follow the edge of the screen all the way around, back to your normal position. *Fan: the attack where the boss move to the upper corners of the screen and wave its arms releasing bullets: move to the side opposite the boss, stick to the edge of the screen, preferably the midpoint of the edge where the bullets are aligned and you can just slip through it. *There's also an attack that fill the screen with bullet, just dodge, nothing else you can do. Best equip yourself with 2 defensive lasers, helps a lot.

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(29)

avatar for cyber5
cyber5

Apr. 2, 2013

Under rating threshold (show) Very frustrating. 100/100

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(11)

avatar for FlamesNX
FlamesNX

Jul. 5, 2012

Under rating threshold (show) At first I was like, "This isn't so hard, why are people saying that it is?" and then I fought Melpomene for the first time.

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(11)

avatar for Anthonyk747
Anthonyk747

Jul. 7, 2012

Under rating threshold (show) On level 24, are those big guys considered to be Mini-bosses or Bosses!? Because I was wondering as to how the "Affliction" affects them, as compared to Bosses which you (the creator) already stated: "For affliction, bosses are immune to the slow effect, and 50% resistant to the weakening effect."

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(28)

Developer response from ApprenticeChief

They're counted as regular enemies, as far ass Affliction is concerned.

avatar for kelam
kelam

Jun. 13, 2012

Under rating threshold (show) I gave up after dying my 100th time on Hyperion. Too tough, compared to previous missions. otherwise cool game

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(376)

Developer response from ApprenticeChief

I nerfed Hyperion somewhat, since so many people complained about him. I guess I've just played it so much he doesn't pose much of a challenge to me anymore.

avatar for naniris
naniris

Jul. 5, 2012

Under rating threshold (show) I used the anti-matter bomb more like an invincible shield than anything else.

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(41)

avatar for edinaldo_soader
edinaldo_soader

Jun. 6, 2013

Under rating threshold (show) So i'm trying to complete the level unscathed, and i'm dodging every bullet and then i kill the last enemy, i'm already dropping the mouse and then the LAST bullet in the level hits me...

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(26)

avatar for anqxyr
anqxyr

Jul. 6, 2012

Under rating threshold (show) So, not using bombs will make my bombs do more damage. What?

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(26)

avatar for FenixKnight
FenixKnight

Jun. 6, 2013

Under rating threshold (show) Ok let's face it....We all hate homing Missiles...

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(10)

avatar for Griev
Griev

Jul. 20, 2012

Under rating threshold (show) For Hyperion i used the bullet gun for weapons 1 and 4, both with homing and split mod. Weapons 2 and 4 are rocket guns, both with split; one goes with homing, the other one with acid (make sure to not let any weapon spread except for the acid rocket!). For the main ship I took the armor hull and the compact bomb mod, also the warp core and one shield (everything fully upgraded ofc). Now just make sure to stay at the very bottom in the center of the map (except for those whirl attacks ofc) and avoid as many enemy attacks as possible. Also try to save as many of your bombs and use them for defending from enemy attacks only. Hint for making easy money at this state: Same built, just two collectors for your ship mods instead, now do level 11 which should be very easy and gains you ~130k RP each round.

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(10)

avatar for Weeperdemon
Weeperdemon

Jul. 8, 2012

Under rating threshold (show) I nearly cried on level 24 when the 3rd and 4th big guys came up

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(25)

avatar for Skywind
Skywind

Jun. 14, 2012

Under rating threshold (show) What. the. Heck.. Tartaros a 6th boss that comes after enhanced boss 5 in boss rush? seriously

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(24)

avatar for Ingested_Banjo
Ingested_Banjo

Feb. 22, 2013

Under rating threshold (show) By the way: + I LOVE that there is a "Start Muted" button - the music is good but I like the option of not having the music so I can keep my own music playing sans interruption - more games should have this feature! - However, I don't like the way the game is sort of divided into 2 parts: grinding helps throughout the first 15-20 levels but then it suddenly becomes all about skill and optimizing the ship's build. I'd rather have either a game where you can constantly upgrade your ship all the way through, or have a game where there is a choice of ship at the start for your preference of play-style but then it's all about skill throughout.

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(9)

avatar for adrin
adrin

Jun. 14, 2012

Under rating threshold (show) atropos 2.0? I think I'll pass..

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(47)

avatar for Bananamama
Bananamama

Jul. 7, 2012

Under rating threshold (show) so i charged my core to 100%. but it still needs one more charge. this will be from the boss run my guessing. so i give it a go. well. i just figured out that im not so curious what the full charged core will do anymore.

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(9)

avatar for Muspell
Muspell

Jul. 8, 2012

Under rating threshold (show) I have yet to understand how losing part of your ship actually make you more dangerous... These boss sure are strange.

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(22)

avatar for Spraypainsos
Spraypainsos

Jun. 14, 2012

Under rating threshold (show) I was so happy to finally beat the level 5 boss and find out what becomes of the warp core, and you tell me I have to beat harder versions of all the bosses consecutively now? At least there should have been a new upgrade or weapon after beating the final boss. No one needs more money at this point, and projectile velocity means next to nothing. Other than this gripe, I enjoyed the game a good deal.

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(93)

avatar for maks13
maks13

Aug. 3, 2013

Under rating threshold (show) Atropos=WTF

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(8)

avatar for jonstonc
jonstonc

Jun. 1, 2013

Under rating threshold (show) People complaining about Atropos... Wait until Atropos 2.0

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(8)

avatar for icebeast555
icebeast555

Jul. 15, 2012

Under rating threshold (show) Who else went into the Melophone fight and thought "this will be easy... Holy that's a lot of bullets :O"

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(20)

avatar for ViniUG
ViniUG

Dec. 1, 2013

Under rating threshold (show) The Warp Core charging achievement should increase the speed

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(6)

avatar for Bronzebow
Bronzebow

Jun. 14, 2012

Under rating threshold (show) The moment I saw that money automatically collected to your ship, this game earned a 5/5. One of the simplest concepts in the world, but so many games make such a silly design mistake. Going on to actually play the game, I saw that I was not mistaken in my rating. This is a truly great bullet hell that has all of the little points of polish firmly in place. Good job, developer, and please continue to make great games like this.

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(167)

avatar for DaddyNZ
DaddyNZ

Aug. 17, 2014

Under rating threshold (show) One of the best & hardest bullet hell games I've completed. Loads of challenging levels, and two really great challenges, LV 25 ( LV 24 was pretty hard too ) and getting though 25 LV's of survival. Great skill / shooter game, rated 5*'s

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(5)

avatar for coolmike13
coolmike13

Jun. 14, 2012

Under rating threshold (show) This game was fun until near the end. Then got too hard

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(38)

avatar for Osprai
Osprai

Nov. 25, 2013

Under rating threshold (show) For all of you people complaining about the music, you could have turned down the music using the music volume slider under options or you could have started muted instead of complaining!

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(6)

avatar for Trestan
Trestan

May. 27, 2013

Under rating threshold (show) Im' sorry Atropos take your arms back!!!!

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(19)

avatar for iosys
iosys

Jul. 8, 2012

Under rating threshold (show) Which is better Bullets/Rockets/Laser? If you split each weapon and use homing then the Damage per second is the important number. All Maxed: Rockets: Damage = 39 Rate = 15 Count = 3 TOTAL DMG = 117 DAMAGE PER SECOND = 7.8 Bullets: Damage = 12 Rate = 8 Count = 5 TOTAL DMG = 60 DAMAGE PER SECOND = 7.5 Laser: Damage = 20 Rate = 9 Count = 4 TOTAL DMG = 108 DAMAGE PER SECOND = 7.2

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(18)

avatar for adrin
adrin

Jun. 15, 2012

Under rating threshold (show) Finally beat the boss run! a few pointers for other brave players challenging the run (no spoilers) 1. for the weapons, use either of the first three x4 with split & homing. Yes I know the damage loss, but homing is a must for later bosses because you'll be running away a lot and the bosses are really small without the outer armor. 2. use the shield for the ship mod. nuff said. 3. there's really no answer for bombs & hull. I personally chose antimatter so I can rush through the hard patterns and red hull because I liked lots of regen, but I'm pretty sure focus regens faster if you have high max focus, and speed is essential for dodging some boss patterns as well. 4. Missles dissapear when they go off-screen. Stick to the screen edges and those pesky missles won't be bothering you (click and hold LMB to prevent losing focus on screen) 5. Don't give up! In the end, boss rush is really about memorizing patterns and getting used to it. Happy hunting!

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(27)

avatar for DragonArcherZ
DragonArcherZ

Jul. 7, 2012

Under rating threshold (show) Bosses are pretty stupid, especially boss rush. I did all 5 regular bosses with perfect (Not getting hit. Atropos took 23 tries to perfect though :/), but bosses are BS because of the insane amounts of hp combined with an average, just endurance patterns generally, at least until the 5th boss. Boss rush takes forever to do, and the warp core part (Need 120%) is even more infuriating. If I even beat Boss Rush, I would have no use for the warp core, as there is little replayability for players to mess around with an OP Warp Core. Anyway know what it does anyway?

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(7)

avatar for Jakex322
Jakex322

Feb. 15, 2014

Under rating threshold (show) jeez those bosses take years to kill...

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(5)

avatar for Tzunami_1_Duo
Tzunami_1_Duo

Jun. 13, 2012

Under rating threshold (show) Give us more focus or make Slo-mo more effective with less focus consuming. I get easily killed by Bosses, even If I use Slo-mo... By the way good game! 5/5

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(124)

avatar for Fjellape
Fjellape

Jun. 13, 2012

Under rating threshold (show) Every game should have a "start muted" option. good job!

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(41)

avatar for zfreeman
zfreeman

Nov. 27, 2012

Under rating threshold (show) How does something get so much stronger after it gets partly destroyed?

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(17)

avatar for Infinatus
Infinatus

May. 24, 2014

Under rating threshold (show) @gigi, If you are suggesting that it is impossible, search up "Reactance 2 Atropos no damage" on Youtube.

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(5)

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