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There are a few things that would take this game from good to great. If trophy mode didn't exist, and you could get trophies while also having checkpoints. (Actually,no checkpoint mode could still be useful for time trophies, but it shouldn't be required.) If checkpoints could be triggered more than once, to lock in new coin acquisitions. If none of the coins were placed such that I'm at risk of accidentally ending the level while trying to grab them, or if the end level screen had an option for "oops, I didn't mean to touch the exit yet." If orange were easier to tell apart from red, or if the base colors were red, green, and blue (making the combo colors magenta, cyan, and yellow).
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You do an amazing job of helping the player get used to the mechanic. Level 8 in particular does a great job at this, cementing the skill before making it truly lethal to not know which color is which
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@mochamonkey44 (late response): go to the left, double jump right with yellow while changing to red the second jump. Then dash.
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Does anyone know what combination of moves you need to get to the platform with all the coins on level 4? I've tried and tried to no avail.
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an overall good game, but has WAY to much lag, 4/5 due to the lag, take the lag out and you've got a 10/5 star game, good job! :)
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Also, I kept thinking that blue should be z. (reads comments) I see I'm not the only one. I lost a lot of times on some very easy levels because it took me a long time to learn the controls because I didn't start red.
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It is way too hard to tell yellow apart from orange. There needs to be some other signal about what color a laser is, like a difference in its shape or boldness. Something.
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I feel like blue should be on z, not red - I keep trying to push Z for blue, because you start with it, and it's organized as the first for most things.
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I beat the level, but the later ones are just too hard. The level editor is really, really confusing/annoying/unworkable. All my text things say "Text Tile Input" no matter what I type. I can't figure out how to change the image thing either. It always shows the yellow one double-jumping.
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Keep pressing the [z] [x] [c] keys madly to go almost invincible to lasers, ability to collect all coins and ability to pass through EVERYWHERE.
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Found the answer to my question ... as generic ignorant user, I overlook small reddish text written below an otherwise interesting trophy (not)-got screen :<
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Nice game 5/5, but what is the practice mode for? I collected all the coins until I noticed it ... you just inverted fun into frustration >_<
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I think the 'z''x''c' in the upper left hand corner should change colors to what your current color-scheme is when you pick up a perma-color orb. IE; instead of showing red blue yellow when you pick up the yellow orb, it would show orange green yellow instead. This would make it easier for me to remember which buttons I have to press at the right times.
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So... I've beaten EVERY level with ALL coins and under time (my fingers hurt)... and then when I go back to the level screen I realize the game was set to "Practice mode"... REALLY nice...
I suggest to the developer to put "Trophy mode" by default :/