Play: Versus Umbra

Action

Three achievements & 35 points to earn!

Master of One Badge

(5 points - 60,677 awarded)
Goal Checklist:
Weapon Upgraded to Level 5 [Best so far: ]

To the Victor Goes the Paradox Badge

(15 points - 37,614 awarded)
Goal Checklist:
Story Mode Completed [Best so far: ]

Challenge Accepted Badge

(15 points - 21,951 awarded)
Goal Checklist:
All Challenges Completed [Best so far: ]

Game info loaded

loading
 

Versus Umbra

Current Achievements (See all achievements for all games)

Master of One
Badge earned
Badge Of The Day
Master of One Badge ( easy ~ 5 points )
Weapon Upgraded to Level 5 [Best so far: ]
To the Victor Goes the Paradox
Badge earned
Badge Of The Day
To the Victor Goes the Paradox Badge ( medium ~ 15 points )
Story Mode Completed [Best so far: ]
Challenge Accepted
Badge earned
Badge Of The Day
Challenge Accepted Badge ( medium ~ 15 points )
All Challenges Completed [Best so far: ]

Created by:

40_chat Arkuni

Rating:

  • Currently 0.0/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

3.8 (22676 ratings)

Click star to add your rating.

Published:

2011-12-21

Game Plays:

  • Add to Favorites
  • Report a bug
  • Flag game

Description

Fight hordes of enemies.

Collect Inventium and loot.

Craft crazy weapons, impractical armor and improbable gadgets.

Level up your character and pick from a wide selection of perks.

Level up your weapons and watch them evolve new stronger and stranger features.

Complete challenges and achievements to unlock secret weapons and relics.

Save the world from an ancient evil.

So you know, the usual stuff…

show more

Updates


1.03—-
Fixed bug that prevented levels from being completed
Fixed One More perk (instant level)
Fixed Uber-Critical Hit (requires a new save game)

Instructions

[A and D] Move
[W] Jump
[MOUSE] Aim and Shoot
[SHIFT] Open weapon backpack
[TAB] Open relic backpack
[1 to 9] Quick-switch weapon and gadgets
[F] Use gadget
[Q] Equip last weapon
[E] Equip last gadget
[P] Open overlay (settings)

Best (see all)
avatar for RevanFan01
RevanFan01

Jan. 04, 2012

Under rating threshold (show) Weapons should gain its max ammo when they level up.

+ - !

(1686)

Developer response from Arkuni

Actually not a bad idea.

avatar for Kaltherzigh
Kaltherzigh

Jan. 19, 2012

Under rating threshold (show) it would be nice if chalenges were shown inside the stage. For instance in the challenge "kill 20 guys using the boomstick" a "guys killed with boomstick 0/20" text is shown on the screen while doing the stage, and in stages with lotsa objectives like "kill at least 1 badguy with every weapon" a small list of 2-3 weapons would show and disapearing as we completed them.

+ - !

(212)

avatar for XMoocowcowX
XMoocowcowX

Jan. 12, 2012

Under rating threshold (show) i wish we can toggle the friendly fire perk off/on after we purchase it cuz its kinda hard to get wep kills when the enemy shoots >_>

+ - !

(235)

avatar for Plasterduck
Plasterduck

Jan. 04, 2012

Under rating threshold (show) An easy way to escape the shredder is to simply freeze it and walk through the blades. Then collect the money as it rolls in.

+ - !

(509)

avatar for Xentos
Xentos

Dec. 22, 2011

Under rating threshold (show) Well..game doesn't seem bad..I'd say it would be rather enjoyable. Why "would" ? I won't blame the author for wishing to earn a buck, but there's definitely too many of those "pay for" buttons. Leaves somewhat greedy image. And in whole honestly..if I would had such amount of money to spend on this, I'd rather go and buy some serious 'real' game. No offense.

+ - !

(1965)

Developer response from Arkuni

None taken.

see all comments
  • add a comment

Game Spotlight

Sponsored Listings